Deployment Center

The Deployment Center is a feature in Mega Man X: Command Mission that becomes available after completing Chapter 3. X can deploy up to three units per area to search for items by talking with Nana in Central Tower. After a while, the units return from the areas and if the mission was successful, the units will bring back items. But, sometimes one or more units are defeated during the mission, and Nana sends a member of the Resistance to retrieve and repair them.

Units
Units are deployed to search for items in the selected areas. There are three types of units: Combat-type units defeat enemies to collect Zenny, Search-type units use a special sensor to detect items, and Intelligence-type units use a radar to search for disks.

Each unit has 5 stats: Vitality, Attack, Search, Intelligence and Move. Vitality determines the likelihood of the unit returning safe from a mission, Attack determines the amount of Zenny that is collected, Search determines the likelihood of finding items, Intelligence the chances of finding Disks, and Move affects the amount of time it takes to complete the mission. All units start at level 1, and their abilities increase when they level up. At level 10, they are added to the Hall of Fame and can no longer increase their stats.

The first unit chosen will be the leader of the party, and it affects their morale. After choosing the units, Nana will say whether the parties composition will have a chance at success.

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Combat Types
!style="width:90px; -moz-border-radius-topleft:3px; background: #40BF66;"|Unit !style="background: #F09A75;"|VIT !style="background: #EB6847;"|ATK !style="background: #EBBA47;"|SEARCH !style="background: #8CD98C;"|INT !style="background: #B6A3C2;"|MOVE !style="width:350px; -moz-border-radius-topright:3px; background: #40BF66;"|Available by
 * -bgcolor="#FCFCFC"
 * D-Shark|| 32 || 3 || 1 || 1 || 5 ||Available from the beginning.
 * -bgcolor="#FCFCFC"
 * Big Monkey|| 36 || 4 || 2 || 1 || 2 ||Gaudile Laboratory East Deck Residential Division 102.
 * -bgcolor="#FCFCFC"
 * Einhammer|| 46 || 4 || 2 || 2 || 1 ||Ulfat Factory Smelting Furnace 2. Needs the item, Ball & Chain Hammer to work.
 * -bgcolor="#FCFCFC"
 * Killer Mantis|| 50 || 5 || 2 || 1 || 3 ||Ulfat Factory Freight Lift.
 * -bgcolor="#FCFCFC"
 * Radar Killer|| 40 || 5 || 2 || 3 || 1 ||Tianna Camp Maze Area 1. Needs Tianna Key to enter the area.
 * -bgcolor="#FCFCFC"
 * Mega Mantor|| 52 || 6 || 2 || 3 || 1 ||Gimialla Mine L2 Northeast Division. Needs a Mini Battery to work.
 * -bgcolor="#FCFCFC"
 * Liquid Glob|| 56 || 6 || 3 || 3 || 2 ||Vanallia Desert Quicksand South Side. Needs Cyber Liquid.
 * style="-moz-border-radius-bottomleft:3px; background: #FCFCFC;"|Meltdown
 * style="background: #FCFCFC;"| 60
 * style="background: #FCFCFC;"| 7
 * style="background: #FCFCFC;"| 3
 * style="background: #FCFCFC;"| 2
 * style="background: #FCFCFC;"| 1
 * style="-moz-border-radius-bottomright:3px; background: #FCFCFC;"|Melda Ore Plant.
 * }
 * }

{|cellspacing=2 cellpadding=4 width= 100% style="background: #454545; -moz-border-radius:5px; border-radius:5px; border: 2px solid #333333; font-size:95%; line-height: normal;"

Search Types
!style="width:90px; -moz-border-radius-topleft:3px; background: #40BF66;"|Unit !style="background: #F09A75;"|VIT !style="background: #EB6847;"|ATK !style="background: #EBBA47;"|SEARCH !style="background: #8CD98C;"|INT !style="background: #B6A3C2;"|MOVE !style="width:350px; -moz-border-radius-topright:3px; background: #40BF66;"|Available by
 * -bgcolor="#FCFCFC"
 * Patrol Dog|| 28 || 1 || 3 || 2 || 3 ||Available from the beginning.
 * -bgcolor="#FCFCFC"
 * Preon|| 32 || 1 || 3 || 1 || 2 ||Gaudile Laboratory East Deck High Speed Lift Area.
 * -bgcolor="#FCFCFC"
 * Dober Man|| 34 || 2 || 4 || 2 || 3 ||Gaudile Laboratory Great Tree Stump Hall. Needs a Bone Key.
 * -bgcolor="#FCFCFC"
 * Rush Loader|| 40 || 3 || 4 || 1 || 5 ||Ulfat Factory Smelting Furnace 1.
 * -bgcolor="#FCFCFC"
 * Degraver|| 44 || 1 || 5 || 3 || 2 ||Gimialla Mine L3 Northwest Division.
 * -bgcolor="#FCFCFC"
 * Mega Tortoise|| 48 || 2 || 4 || 1 || 1 ||Vanallia Desert Quicksand. Needs a Mini Battery.
 * -bgcolor="#FCFCFC"
 * Deerball|| 40 || 2 || 8 || 5 || 2 ||Lagrano Ruins East Block Stairs, 4F to 5F. Needs the Lagrano Key to enter the area.
 * style="-moz-border-radius-bottomleft:3px; background: #FCFCFC;"|Wolfloid
 * style="background: #FCFCFC;"| 44
 * style="background: #FCFCFC;"| 3
 * style="background: #FCFCFC;"| 6
 * style="background: #FCFCFC;"| 1
 * style="background: #FCFCFC;"| 6
 * style="-moz-border-radius-bottomright:3px; background: #FCFCFC;"|Melda Ore Plant.
 * }
 * }

{|cellspacing=2 cellpadding=4 width= 100% style="background: #454545; -moz-border-radius:5px; border-radius:5px; border: 2px solid #333333; font-size:95%; line-height: normal;"

Intelligence Types
!style="width:90px; -moz-border-radius-topleft:3px; background: #40BF66;"|Unit !style="background: #F09A75;"|VIT !style="background: #EB6847;"|ATK !style="background: #EBBA47;"|SEARCH !style="background: #8CD98C;"|INT !style="background: #B6A3C2;"|MOVE !style="width:350px; -moz-border-radius-topright:3px; background: #40BF66;"|Available by
 * -bgcolor="#FCFCFC"
 * Sinedropper|| 20 || 1 || 2 || 3 || 5 ||Available from the beginning.
 * -bgcolor="#FCFCFC"
 * Bat Bone|| 22 || 1 || 2 || 3 || 5 ||Gimialla Mine L2 Northwest Division.
 * -bgcolor="#FCFCFC"
 * Blowfish|| 24 || 2 || 2 || 4 || 6 ||Tianna Camp Aqua Coliseum. Needs Mini Battery.
 * -bgcolor="#FCFCFC"
 * Mettaur|| 26 || 1 || 3 || 4 || 3 ||Gaudile Laboratory West Deck Main Route.
 * -bgcolor="#FCFCFC"
 * Pararoid|| 20 || 1 || 2 || 4 || 4 ||Vanallia Desert. Needs a Mini Motor.
 * -bgcolor="#FCFCFC"
 * Rabbid|| 26 || 1 || 3 || 4 || 3 ||Melda Ore Plant.
 * -bgcolor="#FCFCFC"
 * Gold Blader|| 48 || 2 || 5 || 6 || 5 ||Gimialla Mine L3 Southwest Division. Needs the Gimialla Key to enter the area and a Heavy Motor to work.
 * style="-moz-border-radius-bottomleft:3px; background: #FCFCFC;"|Bladey
 * style="background: #FCFCFC;"| 44
 * style="background: #FCFCFC;"| 5
 * style="background: #FCFCFC;"| 4
 * style="background: #FCFCFC;"| 7
 * style="background: #FCFCFC;"| 7
 * style="-moz-border-radius-bottomright:3px; background: #FCFCFC;"|Grave Ruins Base.
 * }
 * }