Mega Man Zero locations

Locations from the Mega Man Zero series:

Area Zero
Area Zero (エリアゼロ) is a local from Mega Man Zero 4 where the space colony Eurasia fell 200 years ago in the event of Mega Man X series (Mega Man X5), and nature became abundant due to an environmental control system. It is one of the last habitable areas on Earth aside from Neo Arcadia. It was for this reason that a caravan moved from Neo Arcadia to this location to escape from Dr. Weil's tyranny. Later, a mobile unit from the Resistance is stationed outside the area for protection. After Neo Arcadia's destruction by the Ragnarok, most of its population moved to Area Zero which would later become the Area A-O cities of the Mega Man ZX series.

Cyberspace
Cyberspace (サイバー空間) is a "location" from Mega Man Zero 3. According to a member of the Resistance, the doorways to this world appeared upon Omega's arrival. Nearly all levels in MMZ3 have entrances to Cyberworld. Upon entry, all Fusion elves marked with A are automatically activated, with no penalties. However, entering Cyberspace adds to the penalty itself.

Zero goes to a teleporter circuit that Zero comments "just like Cyberspace" in one stage of Mega Man Zero 4. Here he fights against the protection program that was prohibiting teleporter access to Ragnarok.

Neo Arcadia
Neo Arcadia (ネオ・アルカディア) is both the metropolis and government that much of the activities in the Mega Man Zero series takes place in. The latter is the main antagonistic force throughout the Zero series. Neo Arcadia was created by X a century before the first Mega Man Zero game, and is ruled by him along with the Four Guardians and the Eight Gentle Judges. Neo Arcadia was considered a utopia, but after X disappears to seal the Dark Elf, a copy of him was created by Ciel to take his place without the knowledge of the population. When Neo Arcadia falls in an energy crisis, Copy X decides to dispose of several Reploids by judging them as Mavericks for the good of mankind in order to avoid large energy consumption. Innocent Reploids are labeled as Mavericks, and Ciel, the scientist who created Copy X, formed a Resistance to fight against him. He is defeated by Zero in the first game. His death is not revealed to the public, and Sage Harpuia secretly rules Neo Arcadia during Mega Man Zero 2.

Dr. Weil revived Copy X in Mega Man Zero 3 and brainwashed the Eight Gentle Judges. Copy X returns to his post, and makes Weil second in command, demoting the Four Guardians. Copy X died during a fight against Zero, when a trap set by Weil in his body exploded. Weil had his death planned from the beginning to take his place as ruler of Neo Arcadia, by using "Ordinance #8". His tyranny affects not only Reploids, but also humans, as any who opposes him is considered a Maverick and will be disposed of. In Mega Man Zero 4, a caravan escapes from Neo Arcadia to Area Zero, in hopes to live peacefully, but Weil decides to use a space cannon, Ragnarok, to destroy everything outside Neo Arcadia, leaving no place to hide and escape from him. Craft attempts to kill Weil by using the Ragnarok against him in Neo Arcadia. Zero was able to defeat Craft, but not before Craft fired Ragnorok and destroyed most of Neo Arcadia, claiming over 20,000,000 victims. Weil survived the Ragnarok's laser and went to Ragnarok after Craft's death. When he was ready to destroy Area Zero, Zero fought against him in the Ragnarok. Weil supposedly died in Ragnarok's destruction (he returns as Biometal W in Mega Man ZX), whilst Zero was MIA. Neo Arcadia had no ruler after this, and the population started to move to Area Zero.

In the Rockman Zero manga, Neo Arcadia is ruled by Cial (Ciel's older sister) and the Four Guardians, which were created by her. This version of Neo Arcadia is more strict than the games, which is visible in the first story when Fefnir hurts an old human to locate a Reploid.

In Marvel vs. Capcom 3: Fate of Two Worlds, Neo Arcadia appears in Zero's ending, the character in question misplaced in the series timeline by a wayward Silver Surfer, commenting on there being another Zero but looking different than the X series version and going by the Mega Man prefix instead.

Area X
Area X is a control room from the first game located on a stationary satellite at an altitude of 36000km. The area governs all of Neo Arcadia's unmanned space stations.

Area X-2
Area X-2 is the central command center of Neo Arcadia in Mega Man Zero 3, ruled by Copy X and Weil. From Area X-2, they command the entire Neo Arcadian army.

Neo Arcadia Shrine
The Neo Arcadia Shrine is the path that leads to the Neo Arcadia Tower at the center of Neo Arcadia. It is surrounded by a completely artificial, sterile environment, and is heavily guarded by a building designed like an ancient shrine that houses an elite force of Mutos Reploids. Zero faces two Pantheon Aces, Asura Basura, and Herculious Anchortus in his way to the tower.

Neo Arcadia Tower
The Neo Arcadia Tower is a tower the first game located between the Neo Arcadia Shrine and Area X. Zero fights against the Rainbow Devil in the top of the tower. The tower used to be an orbital elevator for transportation between the Earth's surface and the moon, which was destroyed in the Maverick Wars. It was repaired and now is used to foil would-be infiltrators of Neo Arcadia.

Sub Arcadia
Sub Arcadia is the underground power source of Neo Arcadia, it acts as a central core for all of Neo Arcadia's machinery. Omega was sending Dark Elf's powers out to the world from this location. During the fight between Zero and Omega, they fell deep underground into the Underground Laboratory.

Abandoned Factory
The Abandoned Factory used to be a Reploid assembly plant built around an E-Crystal mining facility in a more prosperous time. Once Neo Arcadia was faced with the energy crisis, all of the Reploids that were working at the factory were dubbed Mavericks and destroyed, and the factory was shut down. Even now, many E-Crystals can be found there, making it a valuable reservoir of energy. In Mega Man Zero, Ciel asks Zero to help occupy the factory for the Resistance to provide energy, as their stock is running out and there is a Mechaniloid protecting it. Zero defeats Guard Orotic and the Resistance has access to its energy. Later, Hidden Phantom planted eight bombs to destroy the factory, and Zero searches the factory to deactivate them.

Aegis Volcano Base
The Aegis Volcano Base is a missile support base for the army of Neo Arcadia that is located in a active volcano that erupts endlessly. In Mega Man Zero 3, Zero was sent to scout the area when the Neo Arcadian army gathered at the base. The Resistance discovers that a giant missile was being built outside the base, and Zero attacks the base to buy time for the Resistance to analyze the route to the Missile Factory, fighting against Blazin' Flizard during the mission. The giant missile was not destroyed, but its construction was delayed. The Resistance began to analyze the missile's route as fast as possible.

When the Dark Elf was discovered in Area-3079 and Neo Arcadia was preparing to launch the missile, Zero asked to be sent to the Missile Factory, even through the analysis was not complete, making the transfer dangerous.

Artificial Sun
Artificial Sun is an artificial sun in point A-2 made for the purposes of weather control. Weil's forces took control of it in Mega Man Zero 4 and it was altered drastically to overheat, scorching the area and turning its surroundings into a desert. The desertification is spreading towards Area Zero, and Zero is sent to stop it, destroying Sol Titanion.

The weather of the stage can be set to sunny or overcast.

Computer Zone
Computer Zone is a computer facility in Antarctica that controls Neo Arcadia's defense system. Elpizo sends Zero to the facility to sabotage the computer room protected by Poler Kamrous, weakening Neo Arcadia's defense for Operation Righteous Strike.

Although most of the base was destroyed, some systems were still working. Elpizo went to the facility to obtain a secret code to unlock a high security door in Neo Arcadia. Zero goes after Elpizo and fights against Leviathan during his search.

Crystal Cave
Crystal Cave is a cave in Mega Man Zero 2 located near the Resistance Base. The bombardment aircraft used by Neo Arcadia to attack the Resistance Base crashed in this area. Elpizo went to the airship's remains to obtain a IFF beacon, a device that discerns between allies and enemies on radar, to help in his plan to infiltrate Neo Arcadia. Some Resistance soldiers went after Elpizo and where taken under control, having an antennae in their heads. Zero later goes to the area and fights against Harpuia.

Deep Sea
Deep Sea is a location in the bottom of the sea where a giant drill submarine filled with explosives was being used to drill into the earth and explode, breaking a tectonic plate to start a strong earthquake. Zero is sent to the area to stop the drill, and defeats Tech Kraken.

The weather of the stage can be set to snowy or sunny.

Derelict Spacecraft
Derelict Spacecraft is the first stage of Mega Man Zero 3, a mysterious spacecraft that crash-landed in a snowy field. It was emitting the same energy readings as the Dark Elf. Neo Arcadia and the Resistance went to investigate the area, and found Omega within the destroyed craft, which was emitting the energy.

Desert
The Desert is a large desert near the Resistance Base in Mega Man Zero. When abducted Reploids hijacked an Neo Arcadian transport to escape and it crash-landed in the desert, Zero went to the area to search for survivors. Zero fights against Anubis Necromancess and brings back one survivor, which informs that Neo Arcadia is planning a large scale attack to the Resistance Base from the desert. Later, Fighting Fefnir leads the assault and fights against Zero.

Disposal Center
The Disposal Center is a facility used by Neo Arcadia to dispose Mavericks. Ciel asks Zero to destroy the facility to avoid the retirement of innocent Reploids. Zero manages to rescue three Reploids from Aztec Falcon. Later, Hittite Hottide attacks the Resistance Base from the Disposal Center.

Energy Facility
The Energy Facility was originally though to be a energy plant, but when it was shut down and sealed, Ciel asked Zero to investigate it. The facility was transformed into a Dark Elf copy factory run by Cubit Foxtar to create mass-produce Baby Elves for Dr. Weil, being sealed to avoid suspicion. When Zero destroyed Cubit Foxtar, the room stopped functioning and all Baby Elves died before activation, leaving no proof of what it was being used for. However, Cubit states it is of no importance as Weil has Dark Elf with him, which is enough for his plans.

Forest of Anatre
The Forest of Anatre is a dense forest that the Neo Arcadian army tried to traverse to lay siege to the Resistance Base in Mega Man Zero 3. An ancient ruin lies somewhere within this forest. Zero fights against Hanumachine R.

Forest of Dysis
The Forest of Dysis is a deep forest in Mega Man Zero 2 that grows around the ruins that play host to a Baby Elf, as if to protect it. Humans and Reploids alike find it difficulty to traverse this dense forest. Elpizo sent some soldiers to retrieve the Baby Elf, but they got lost and almost died. Zero rescued them and fought against Hyleg Ourobockle to retrieve the Baby Elf.

Forest of Notus
The Forest of Notus is a forest maintained by Neo Arcadia that hides the ruins of an ancient civilization. The forest is considered sacred to the people of Neo Arcadia. In Mega Man Zero 2, Zero goes after Elpizo in this forest, and fights against Burble Hekelot.

Frontline Ice Base
The Frontline Ice Base is a base the Neo Arcadian forces built in the north of the Resistance Base in Mega Man Zero 3. Most, but not all, of this base is underwater. Zero fights against Blizzack Staggroff R

Hanging Gardens
The Hanging Gardens is Weil's floating fortress in Mega Man Zero 4. It is capable of generating special clouds that can cause acid rain and lightning to damage the surface below. Zero is sent to destroy the acid rain generators in the fortress and defeats Pegasolta Eclair.

The weather of the stage can be set to overcast or sunny.

Hibernation Chamber
The Hibernation Chamber is a Cyber-elf research center that was destroyed in the past, over a century ago. The area still contains many scrapped elves and failed experiments in hibernation since the war, and have started to awake in Mega Man Zero 4, some of them being very dangerous. Zero stops the Scrap Elves and defeats Fenri Lunaedge.

The weather of the stage can be set to snowy or sunny.

Living City
Living City is a large city where humans were said to live before the Maverick Wars. It boasts a very tight security system, and was used as a gathering place for those living in hiding on the surface until it was taken over by Weil. The whole city became sentient due to a virus, and now indiscriminately attacks anyone that tries to enter its borders. Zero defeats Popla Cocapetri.

The weather of the stage can be set to sunny or snowy.

Magnetic Zone
The Magnetic Zone is an area generated by a building that causes irregularities in electromagnetic fields. It was created in point B-1 in Mega Man Zero 4 for the purpose of destroying Area Zero's environmental control system with electromagnetic pulses. Zero stops Mino Magnus and the electromagnetic pulses.

The weather of the stage can be set to a storm or overcast.

Missile Factory
The Missile Factory is a factory in Mega Man Zero 3 where missiles big enough to house Omega were built. It has several scout patrols around the area. After the mission in the Aegis Volcano Base, the Resistance began analyzing the route to the factory. When the Dark Elf was discovered in Area-3079, a Neo Arcadian human residential district, Omega was sent on board one of the missiles to get the Dark Elf. Although the analysis was not complete, Zero risked a transfer to the factory to stop the missile, managing to get inside safely. When the missile is launched, Zero jumps into it to stop it and Omega while he is immobile. However, the Baby Elves were protecting Omega and Zero is not able to stop them in time. The missile destroyed the district and Omega obtained the Dark Elf. Zero retreats.

Oceanic Highway Ruins
The Oceanic Highway Ruins are the remains of a highway that runs along the surface of the ocean, connecting the continents. Badly dilapidated, most of the highway has become submerged, and cracks have appeared around the way. Zero and Childre Inarabitta search for the Dark Elf in the highway.

Old Residential Area
The Old Residential Area used to be a residential area for humans. Heavy flora overgrowth hides some of the paths and alleys from view. The Baby Elves escaped into this area where Deathtanz Mantisk found them. Weil convinced the Baby Elves to follow him.

Particle Beam
Particle Beam is a large solar powered particle beam cannon that was placed at point A-4 in Mega Man Zero 4 by Weil's army. It can fire intermittent laser beams used to destroy the surroundings. Zero is sent to stop it before it's in Area Zero's range, defeating Heat Genblem.

The weather of the stage can be set to a sunny or overcast.

Ragnarok
Ragnarok (ラグナロク) is a satellite cannon from Mega Man Zero 4 that Dr. Weil attempted to use to destroy Area Zero and turn every place outside Neo Arcadia into wasteland. This would have left all under his control in Neo Arcadia without a place to escape from him.

On December 16, Craft used Ragnarok in an attempt to kill Weil in Neo Arcadia, destroying the tower Weil was in and causing over 20,000,000 casualties. After Craft's death, it's shown that Weil survived. He attempts to use Ragnarok again, this time by crashing the satellite into Area Zero to destroy it. However, this attempt was sabotaged by Zero when he confronted Dr. Weil. The madman fused with the station's core to battle Zero, but Zero manages to defeat him, destroying the station in the process. Zero perishes/disappears in the explosion, thus ending the Mega Man Zero series.

Ragnarok as well as Weil serve as the main 'enemy' as Biometal Model W in Mega Man ZX and its sequel, Mega Man ZX Advent. In the latter, all of the remaining fragments of Model W merge together to create Ouroboros, which bears a striking resemblance to Ragnarok.

Specifications:
 * Model number: RF-SX12
 * Height: 72.4m (conventional)
 * Width: 231m
 * Maximum range: 900-1800km
 * Maximum output: 30Mw
 * Main armament: (incomplete translation) One Energen ? plasma beam, eight free electron lasers, and two ?.



Resistance Base
Resistance Base (レジスタンスベース) is the base of the Resistance. In the first Mega Man Zero, the base has the appearance of an old building set underground. After the damage done by Neo Arcadia and Hanumachine in the first game, the Resistance moved to another base in Mega Man Zero 2, to which they operate from for the rest of the war.

The second base is more detailed and organized compared to the previous base, some of its features are a command room (with a transporter unit in it), Ciel´s quarters, 8 soldier rooms, and a maintenance room, a main elevator, storage facilities, library, conference room, two towers among other things.

Its seems to be located inside of a mountain or cliff adjacent to the harbor.

Although the base is new (according to Elpizo, newly constructed just as the second game began), Neo Arcadia is fully aware of its location, since Harpuia dropped Zero in front of the base, and after Operation Righteous Strike, they were going to destroy it with a bomb.

Resistance Trailer
The Resistance Trailer is a mobile unit of the Resistance, constructed by Ciel so that a part of the organization can move to wherever they're needed. At the beginning of Mega Man Zero 4, the trailer intercepts a Caravan, and they protect it from the forces of Dr. Weil trying to bring back the humans. After that, the trailer follows the Caravan to Area Zero, where they spend the rest of the game protecting the area and its populace from Operation Ragnarok.

The Trailer comprises of two connected, hi-tech box trucks, with each having two rooms. The first consists of the Command Center, occupied by Ciel and Rouge, and the second is Cerveau's lab. The second truck mainly consists of two bedrooms, one occupied by Alouette and another by Hirondelle; however, there's a computer in Alouette's room that can help Zero upgrade his Cyber-elf.

Secret Base
The Secret Base is an old research facility used by Repliforce marines long ago to investigate oceanic geological features, for the purposes of oceanic development and early detection of volcano eruptions. The large caverns leading to the depths of the ocean came to double as a sort of natural fortress for their military base of operations.

In the Mega Man Zero series, captured Reploids were organized and shipped to Neo Arcadia from this locale to be used as test subjects in experiments or for extra parts. Zero found a entrance to the base in the desert and rescued seven Reploids from Blizzack Staggroff in this area. Later, six computers in the base are used to hack into the Resistance Base. Zero destroyed the computers and battled Fairy Leviathan.

Subway
The Subway is the ruins of a subway system that is no longer in use. Its tunnels and rails run deep into the earth, reminders of a more prosperous time. In Mega Man Zero, Neo Arcadian transport train stopped at an old platform loading cargo near the Abandoned Factory and Ciel asks Zero to destroy it to disrupt their supplies. Zero destroyed the train's engine chamber and the explosion damaged the trails, cutting the supply route. Zero also rescued a Cyber-elf that was stolen from the Resistance. Later, Zero rescues Colbor from Sage Harpuia.

Underground Forest
The Underground Forest is a frontline base that used to belong to a resistance group, but now it is being used by Weil's army. It is covered with plant-like nanomachines that are thriving geothermal energy, absorbing the nutrients from the earth and causing erosion. Zero is sent to the area to stop the erosion before it engulfs Area Zero, and defeats Noble Mandrago.

The weather of the stage can be set to a sunny or overcast.

Underground Laboratory
The Underground Laboratory is a facility built to house Zero, who was discovered to be the source of the Sigma Virus outbreak. For at least half a century, Zero was used in many Sigma Virus-related experiments. This laboratory is also where Ciel's ancestors studied Cyber-elves, and where Dr. Weil created Omega. After the Elf Wars, Zero sealed himself again in the laboratory. Because all records of its existence were wiped from history by Neo Arcadia, only a select few still know where it is located.

About 100 years later, Ciel found Zero in stasis in the beginning of the first game and awakened him. Zero helps Ciel escape from the Neo Arcadian army in the abandoned laboratory and joins the Resistance. If the Retrieve Data mission is taken, Zero returns to the laboratory to retrieve data about him and fights against Maha Ganeshariff. The laboratory is destroyed after the battle, and Cerveau creates the Triple Rod by analyzing the data Zero was able to retrieve.

In Mega Man Zero 3, an abandoned laboratory close to the Underground Laboratory is the place Zero fight against Omega in his final form. It is of the same build as the Underground Laboratory, and Weil once used it for his researches. Zero discovers the truth about his body being a copy while Omega has his real body. The laboratory was apparently destroyed after Omega's explosion.

The Underground Laboratory also appears in Mega Man ZX as a data-like vision in the background of Omega's room, suggesting that his room in Area N is the local he was destroyed.

Weapons Repair Factory
The Weapons Repair Factory is a Neo Arcadian factory where broken weapons and Mechaniloids are constantly being reconstructed. Scrap metal can be found scattered everywhere. The production has doubled in Mega Man Zero 3, and Zero is sent to destroy the factory to reduce Neo Arcadia's military power.

Yggdrasil
Yggdrasil (ユグドラシル) is the sanctum where the original X sealed the Dark Elf. Zero fights against Elpizo in this locale in the end of Mega Man Zero 2.

It seems to be located at the very core of Neo Arcadia. It also houses 6 transport ports to other places (most likely another sections of the building), where Zero fights 7 different bosses. X´s original body rests at the very top, using a huge power generator to hold the seal of the Dark Elf.

Inhabitants

 * List of Zero Series Characters
 * List of Neo Arcadian boss characters
 * Resistance