Cross Fusion

Cross Fusion (クロスフュージョン) is a fictional term used in the MegaMan NT Warrior (Rockman EXE) anime series. Through the use of a "Synchro Chip" while in a "Dimensional Area," a NetNavi and its operator can merge into one being, while possessing two consciousnesses (if not in Full Synchro).

Synchronization
Full Synchro(nization) is a state where NetNavi and NetOp become one to improve focus and it puts the NetOp into direct contact with their NetNavi, transmitting effects on the NetNavi back to the NetOp. So, a high level of synchronization should complete the circuit enabling transmission of a NetOp's very will to their NetNavi, which greatly raises a NetNavi's fighting capabilities. Full Synchro fuses the mind of NetNavi and NetOp into one consciousness, getting rid of the delay between command and reaction, which can make a big difference between life and death during a battle.

[[File:FullSync.PNG]] Games
Full Synchro is first introduced in the final part of Mega Man Battle Network 3. When a NetOp entered the Cyberworld and fused with their NetNavi, they achieved Full Synchro, giving them a boost in their power and stats.

Full Synchro is available in the game mechanics of Mega Man Battle Network 4 onwards, displayed using the Emotion Window. Full Synchro is obtained when MegaMan performs a counter hit (hitting an enemy as they are executing an attack) using a non-dimming chip attack. In this state, the next chip attack has doubled strength, and enemies flash during the moment when they can be countered, encouraging the player to sustain Full Synchro. Full Synchro expires when the player performs a chip attack that is not a counter hit, or if MegaMan gets hit.

In Mega Man Battle Network 4, if the player performs enough battles without use of Dark Chips, MegaMan turns a slightly brighter shade of blue, and can randomly gain Full Synchro by hitting enemies with non-dimming chip attacks, regardless of whether that hit was a counter hit or not. This feature was particularly destructive if a player got lucky with multi-hitting chips like the Air Hockey series.

From Mega Man Battle Network 5 onward, the player can no longer attain Full Synchro at random. Full Synchro also becomes available while the player is controlling other Navis. In the DS remake, using the Party Battle System, switching Navis while one is in Full Synchro may initiate a combination attack between the two Navis.

In Mega Man Battle Network 6, if MegaMan enters the "Tired" state from using up his Beast Out or "Very Tired" from using Beast Over, he cannot perform Full Synchro. Full Synchro still can be used while he is using a Beast Out, however.

Anime
Synchronization between NetNavi and NetOp is needed to perform Cross Fusion.

Manga
In the MegaMan NT Warrior manga, Full Synchro works much like how it is described, fuses the NetOp and NetNavi into one consciousness, but unlike other canons it differs drastically in one way: Whatever happens to the NetNavi in their world, happens to the NetOp in the real world (i.e. if a Navi gets slashed, their NetOp would receive a slash wound on the exact same spot). However, unlike game canon once a NetOp and NetNavi successfully do a Full Synchro, they can do it again at will as well as undo it at any time (usually when the battle is over or the battle is becoming too risky).

Perfect Synchro
Perfect Synchro has been thought of as the last state available in Full Synchro. It is ultimately Full Synchro at 100% (which removes all delay from the NetNavi's battle routine). However, this renders the NetOp's body in the real world to be soulless- in the state between life and death. Lan Hikari and MegaMan are the only NetOp and NetNavi duo known to achieve Perfect Synchro.

Origin
Researching ways to transfer network data into the real world, Yuichiro Hikari studies the phenomenon produced by the Dimensional Core, a sphere of energy that allows viruses to exit the Cyber World. His experiments lead him to test devices known as Synchro Chips (シンクロチップ) in the presence of Dimensional Areas (the successor to the Dimensional Core) to create hybrid beings through Cross Fusion. But, it is risky for it can drain energy of both NetOp and NetNavi leaving damage to the human and NetNavi body, where any wounds to one entity will harm the other in the exact same place (E.g. a cut to the face on a NetOp will show as a cut to the face on the NetNavi as well).

The process of Cross Fusion is initiated manually by an operator by downloading (slotting in) a Synchro Chip into his/her PET while his/her surroundings are enveloped by the Dimensional Area dome, which is itself regulated by either Dimensional Converters or Dimensional Generators. As a result of this transformation, an operator and his/her Navi can fight together without the need of downloading Battle Chips, as well as scan for weak points in the defenses of their enemies. In the Japanese version, a Navi's name gains the prefix "R-" after Cross Fusion takes place.

The factor that determines whether or not an operator is able to Cross Fuse is known as the Synchro Rating. A person with a higher rate is more likely able to Cross Fuse than one who has a low rate. If an operator and his/her Navi are not getting along and always arguing, Cross Fusion is not possible. The operator and Navi must be in perfect harmony in order for the transformation to take place (although there are a few exceptions, see below). The operators also risk possible danger, as their bodies cannot be repaired or restored like a Navi's data and the Navi itself resides in the fused Op's chest, where a direct hit could possibly mean deletion. With certain operators, pieces of clothing or accessories that the operators wear are broken down into data, and are sent to the PET when the fusion is finished. However, on several occasions, Raika's hat fails to rematerialize after a Dimensional Area is removed, and those belonging to Princess Pride never return at all, with one exception.

Rockman EXE Stream
In the Stream storyline, the government created a taskforce formed by thirteen people able to use Cross Fusion. They were all given the Crest of Duo and fight Asteroid Navis, Darkloids and Duo. Many of the Cross Fusion members were part of Team ProtoMan or Team Colonel in the game Mega Man Battle Network 5. However, Higsby and Ribitta have been replaced with Mayl Sakurai and Ms. Yuri.

Initially, only Lan Hikari (Netto Hikari) and Eugene Chaud (Enzan Ijuuin) possess the ability to Cross Fuse. Dr. Regal combined Synchro Chips stolen from Science Labs with his own Dark Chips into Dark Synchro Chips (ダークシンクロチップ), which allow anyone to Cross Fuse regardless of their Synchro Rating, but with the addictive side effects of regular Dark Chips. Regal, his second-in-command Ms. Yuri (Yuriko Ozono), and Misaki (Gorou Misaki), would all use Dark Synchro Chips to Cross Fuse, though only Misaki showed signs of withdrawal symptoms and Dark Soul influence due to being the only person out of the three who was not a probe of the extraterrestrial Duo. The Rush Synchro Chip, first used by ShadeMan to enter the real world without a Dimensional Area, can also enhance the user's Synchro Rating. It is created when Rush combines with the Synchro Chip around his neck, and is later used by Mayl Sakurai (Meiru Sakurai) to Cross Fuse.

Cross Fusion becomes a main plot point in the Stream storyline. The alien Duo marks thirteen individuals with naturally high Synchro Ratings with the Crests of Duo to prove whether or not humankind is worthy of surviving his judgment. In addition to Lan, Chaud, and Ms. Yuri (who receives a regular Synchro Chip from Wily), ten other characters would gain the ability, their ranks forming the Cross Fusion Members opposed to Duo. The new PET design introduced in Stream pre-installs Battle Chips for Cross Fusion, whereas in Axess, the chips had to be downloaded individually before initiating Cross Fusion.

Rockman EXE Beast
Cross Fusion continues to appear throughout Beast, though not to the same degree. Due to the incomplete nature of the Beyondard Dimensional Area (the "Beast Factor" having created a half-merging of the Cyberworld with the real world), Cross Fusion is not recommended because it hurts the operator more the longer it is used. Again, the new PET design serves an additional function for Cross Fusion: the Jet Vernier, a form of rocket propulsion that permits flight. However, only Lan, Chaud, and Raika utilize this feature. Leading up to the finale of Beast, the Cross Fusion Members return to fend off the Zoanoroid armies.

Rockman EXE Beast+
In Beast+, criminals Blackbeard (Captain Kurohige) and Yuika (Chirol) obtain Reverse Synchro Chips (逆シンクロチップ) created by Wily. Mistaking them for regular Synchro Chips, they are transferred to the Cyberworld, fused with their Navis. As the Chips were incomplete, they would have eventually been erased had Wily not rescued them in the nick of time.

Characters able to use Cross Fusion

 * Lan Hikari and MegaMan.EXE (Three versions)
 * Mayl Sakurai and Roll.EXE
 * Chaud Blaze and ProtoMan.EXE (Three versions)
 * Baryl and Colonel.EXE


 * Princess Pride and KnightMan.EXE
 * Dark Miyabi and ShadowMan.EXE
 * Dingo and TomahawkMan.EXE
 * Raika and SearchMan.EXE (Two versions)
 * Charlie Airstar and GyroMan.EXE
 * Jasmine and Meddy.EXE
 * Tesla Magnus and MagnetMan.EXE
 * Fyrefox and NapalmMan.EXE


 * Ms. Yuri and NeedleMan.EXE
 * Gorou Misaki and PrismMan.EXE (Only in episode 34 of Axess)
 * Dr. Regal and LaserMan.EXE (Only in episode 51 of Axess)
 * Blackbeard and DiveMan.EXE (Only in episode 10 of Beast+)
 * Yuika and CircusMan.EXE (Only in episode 10 of Beast+)

Videos
Twelve Cross Fusions from episode 50 of Stream. XJDlKyNmpSY

Trivia

 * Two other Mega Man series have concepts comparable to Cross Fusion: ZX has MegaMerging, and Star Force has EM Wave Changing.


 * Both techniques imitate Cross Fusion is several ways: The unison of a special power and a human (or in the case of ZX, Reploid), the repeated command to activate it, and the fact that the human inherits the powers of the object in some sort of "living" armor, like A-Trans, Tribe On, or Double Soul.


 * Only seventeen people have actually Cross Fused successfully. Eighteen total have attempted it (Dex tried to, but failed).