Dive Man

Dive Man (ダイブマン) is an aquatic-themed Robot Master based off a submarine. Dive Man was created by Dr. Cossack for deep sea exploration and is can fire amphibian homing torpedoes called Dive Missile from his chest. Due to a design error, Dive Man can also attack by launching himself forward like a missile. Although he is an aquatic robot, he can get motion sickness.

The Wire item is in his stage, in a pit after the second Moby.

Mega Man & Bass CD data
A robot that has the ability of a submarine. His Dive Missile is an amphibian homing missile.

"Yuck. I feel seasick. Bleah."

Good point: Keen ear

Bad point: Motion sickness

Like: Coral reef (mispelt "reel" in the actual game)

Dislike: Pirate Man

Mega Man 2: The Power Fighters data
Dr. Light: Dive Man's missile will chase you. Use a weapon you'd think is useless underwater. It will work very well!

Rockman Battle & Fighters data
こがたかしたせんすいかんにＡＩきのうをとうさいしたロボット. むねからミサイルをはっしゃするようつくられているがせっけいミスでみずからミサイルとしてとんでしまうこともある. とくしゅぶきは、ダイブミサイルじゃ.

Stage enemies
Enemies in Dive Man's stage in Mega Man 4 (NES) and Mega Man III (Game Boy):
 * Garyoby
 * Jumbig
 * M-422A
 * Manta
 * Moby
 * Metall Swim
 * Gyotot
 * Sea Mine

Mega Man
Dive Man appeared in the episode Episode 13: 20,000 Leaks under the Sea from the Mega Man animated series. In the cartoon, Dive Man fires Dive Missiles from a cannon in his left arm instead of his chest. Dive Man, Wave Man, Cut Man and Guts Man attack a undersea mine with Wily and Mega Man tries to stop them. During the battle, a giant squid throws Dive Man into Guts Man and they get stuck in the net Guts Man was using. Cut Man tries to free them, but is stopped by Mega Man. The two eventually get free and, alongside Wave Man, attack Mega Man. Mega Man manages to drop the four robots into a underwater pit, and they retreat. They later attack the mine again, and Mega Man defeats Dive Man by sending a Dive Missile back to him with Wave Man's weapon.

Mega Man Megamix
In the manga Mega Man Megamix, Dive Man is a marine robot designed for work in the fishing industry. He has a ultrasonic sonar that allows to lock onto his target in low-visibility environments. His Dive Missiles are mobilized by a screw propulsion system, and are equipped with both active as well as passive sonar systems. Despite all these features, the missiles function in almost complete silence. When fighting out of water, the Dive Missiles switch to a jet propulsion system, and they also have the added feature of a laser tracking system. Before the battle against Mega Man, Dive Man's ability and durability were enhanced. He is a true robot of the sea, and can be a little reckless at times, sometimes even resorting to charge into his enemies head-on.

After the events of Mega Man 4, Dr. Cossack's Citadel is destroyed by Skull Man and Dive Man protects Kalinka from the collapsing citadel. He and Kalinka are later found in the rubble by Mega Man and Roll, and he is repaired by Bright Man. Dive Man, Bright Man and Toad Man help Mega Man to rescue Dr. Cossack and the other robots captured by Dr. Wily and Skull Man. During the fight against Dust Man, Drill Man and Pharaoh Man, Dive Man defeated Drill Man by launching several Dive Missiles on him. Mega Man and the seven Cossack robots later join forces to fight against Skull Man.

Other appearances
Dive Man appeared in Rockman 4, Rockman World 3 and Rockman 4Koma Great March.

Trivia

 * The reason Dive Man doesn't like Pirate Man is because pirates are sea robbers and they possibly steal ships.