Sprites Inc

Sprites Inc is a website dedicated to archive sprites, mainly from Mega Man games.

Story
The site was founded by Mega Man fans Nightmare Zero and Heat Man in 2003 as a combination of their archives, and while it wasn't at all complete, or in cases, even ripped well, it had near every major character on it and was always expanding with their own sprite rips and submissions from other fans. Before the site that hosted it, Planet Mega Man, ended up being deleted in 2005 due to a series of events, Heat Man approached ACE_Spark (who did many contributions to the site) about him not wanting to continue the site anymore and asked if he would instead. ACE accepted, but the entire site had to be started from the beginning twice for several reasons, such as the lack of backups and server problems. In 2008 Sprites Inc added a Castlevania section, and in 2014 a Media Room section was added for other contents like tutorials and savestates.

Games
Sprites Inc created some fan games that are available in the site, the most popular being the Mega Man Christmas Carol series. It has currenty 3 completed games, and one in development.

Mega Man Christmas Carol
The first game of the series, based on the classic story A Christmas Carol. In the game, the player can select four Robot Masters (or Christmas Masters) on a stage select screen. They don't have stages, only small rooms before the boss.

The game has no achievements to get, only medals.

Note: This is a flash game and not recommended to play anymore. It later gained a Remix version.

Mega Man Christmas Carol 2
The sequel to the first game. The player fights 4 brand new bosses. It starts in a teleport room, in an unknown place (most likely in Wily's fortress). After the player has defeated the Robot Masters, the final battle awaits.

One possible ending to see, but with different characters.

Mega Man Christmas Carol Remix
A remade version of the first game. The game is based on the second game's engine, but it's basically the first game. Has a lot of enhancements, additions and others. The bosses also have gained back their unused attacks, and got a lot of improvements, like Present laughing before the battle starts. The stage select is back, and the bosses have new mugshots. Instead of the first game's "skipping to the final boss", the player now actually gets a cutscene before the fortress stages, like in the classic games (Mega Man 2-10). It's Santa's Grotto Fortress, to fight new bosses!

The game has 14 achievements and 7 medals to unlock. 10 possible endings are in the game.

Mega Man Christmas Carol 3
This game is currently under development. It was originally planned to be released on 2012's Christmas, but due to the game's creator health problems, it was delayed, and replaced with the Remix version of the first game. The game is however still under development, and will be finished in the future.

On 14th December 2014, ACESpark confirmed the game is under development, and apologizes for delaying the game to 2015. He is working on SIBRE, aka. Sprites INC Boss Rush Extravaganza.

The game is planned to be released in December 2015.

Quint's Revenge
A fan game loosely based off of Mega Man II for the Gameboy. It stars Quint, who has different abilities such as ducking and dashing. It was released in May, 2015 and the sequel following afterwards. Where Quint's Revenge 2 expected to be release in 2017 sometime.

Trivia

 * Mystery Machine 1.5 - Santa Gamma was originally planned to be the last boss of Christmas Carol 3 (upcoming game in the future), and it was originally used by Wily. The machine has a W symbol above the eyes. This is confirmed on the Sprites Inc forums.
 * Past and Future now give their signature weapons in Mega Man Christmas Carol Remix. The heroes during the Weapon Get screen mention it too.
 * A "Sleigh Attacker 2012" was planned to be used in the game, but it was unused later.
 * In all games, Proto Man loses his shield while he's equipped with Twinkle Buster and Present Surprise. When mentioned to ACESpark, he claims it's intentional.
 * In the first game, Marley's obtainable weapon was called "Ghost Shackle", in the Remix version, his weapon is called "Marley's Shackle" instead.
 * It is possible to get up to 2,5 million points in MMCCR, using a specific character. The maximum possible score is unknown for both MMCC2 and MMCCR games.
 * Mystery Machine 1 has an abnormal 36 health points instead of 28.
 * At one point, Reindeer Bomber was planned to be an attack of Duff Cannon Twins, but in the final product, it's an unused attack.
 * Bass in opening of MMCCR has the same laughs of Soda Popinski in Punch-Out!!