TomahawkMan.EXE

TomahawkMan.EXE is a NetNavi from MegaMan Battle Network 5 and 6.

MegaMan Battle Network 5
He first appears on a cruise ship as Dingo's Navi. He defeats the NetNavi of a rich business man. Later, Dingo uses TomahawkMan to steal the auction item and tries to capsize the ship. The player has to stop him using Using Colonel.EXE. After his defeat, he agrees to work with Team Colonel against the Darkloids. He fights with Team Colonel against Dark MegaMan.EXE in his first Liberation Mission, and helps in the fight against various Darkloids in other Liberation Missions. When the player infiltrate Nebula's Base, he and NumberMan.EXE fight against the revived CloudMan.EXE in Nebula Comp 3. After the defeat of CloudMan.EXE, NumberMan.EXE and TomahawkMan are sucked into the Dark Galaxy. He later appears with the rest of Team Colonel to help MegaMan.EXE to defeat Nebula Grey.

Liberation Missions
His charged attack is Tomahawk Air Raid and his Navi chip allows him to use Tomohawk Swing. He is weak to fire and has the SuperBody program. He can liberate a 2x3patch of dark panels using order points.

MegaMan Battle Network 6
TomahawkMan appears again in MegaMan Battle Network 6 Cybeast Falzar with Dingo giving lessons on NetBattling. To gain his Cross Style MegaMan has to complete a challenge where he has to chop down continuously growing totem poles. MegaMan them gain his cross style and the player is able to play as him.

Double Soul and Cross System
To activate Tomohawk Soul, MegaMan.EXE needs to sacrifice a grass chip. When MegaMan get TomahawkMan's cross or Double Soul, his charge shot becomes a 2x3 tomahawk slash. He is acle to heal on grass panels and increase the power of grass chips. With Tomahawk Chaos Union, he is able to use Dark Lance as his charge shot. MegaMan.EXE also gains the SuperArmor Navi Customizer program. He also gains fire as a weakness.