MegaMan Battle Network 5 Team ProtoMan

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Magnet Soul
Element: Elec Panel Ability: Demagnetize - Unaffected by magnet panels Charge Shot: Magnet - pulls enemy towards you. If you are in the front row, the enemy is pparalyzed and damaged when they reach you. Other Abilities: Elec chips can be charged for double damage. By pressing B and back, you can "panel-lock" the enemy for a second.

Gyro Soul
Element: Wind Panel Ability: Omni-Shoes - no negative effects from panels Charge Shot: 3-square forward tornado. Does more damage the further away it gets. Other Abilities: If you use a wind chip, the next wind or normal chip will deal double damage.

Napalm Soul
Element: Fire Panel Ability: Heat Shoes - when steps on lava, the next chip gets increased damage. Charge Shot: Fire-elemental Vulcan Other Abilities: Fire chips get +40 damage. Fire chips can be charged to be a napalm bomb that aims for the nearest enemy and makes a 3x3 explosion if it misses. The damage of the bomb is double that of the original chip.

Search Soul
Element: Cursor Panel Ability: None Charge Shot: Aiming rapid-fire gun Other Abilities: Chip Shuffle - can shuffle unselected chips for new ones.

Medi Soul
Element: None<BR> Panel Ability: None<BR> Charge Shot: Little Bomb - throws a column-hitting bomb 3 squares forwards.<BR> Other Abilities: Adds effects to chips.<BR>

Proto Soul
Element: Sword/None<BR> Panel Ability: None<BR> Charge Shot: Wide Sword<BR> Other Abilities: Sword chips can be charged to become a stepsword that does double the damage of the origial chip. Pressing B + back summons a shield.

Main Characters
Lan is Megaman's netop and a 5th grader at DenTech Acadamy. He is a bright and popular kid, who doesn't like studying so much. He is rather scatterbrained and has quite a temper.

MegaMan.EXE, as all of you should know,is Lan's navi, and the star. He was a gift from Lans father to Lan. he was also programmed by Lans father. His body is small, but there is tons of hidden power beneath it.

Mayl is Roll's netop and she's hip, smart as a whip, and full of life. Just like her navi Roll she can fool you: they are both fun until it comes to netbattling. Unfortunately, Roll is kidnapped during the start of the story.

Yai is Glide's netop and Yai is a pint sized prodigy, with one heck of an attitude. Like Roll, Glide is also kidnapped.

Dex is Gutsman's netop, and kind of a bully in the gang. GutsMan was also kidnapped at the start of the story. Chaud is Protoman's netop biggest foes are Megaman and Lan. He is rather arrogant, which leaves him with very few friends. He is the sole heir of BlazeQuest Games,and the buisness rival of Ayano Tech games, so naturally he picks on Yai. He forms Team Protoman in this game.

And now, ProtoMan. ProtoMan is the somewhat arrogant Navi of Chaud's. Proto Man is quick, powerful, and skilled with swords. He leads the Team Protoman liberation team.