EraseMan.EXE

EraseMan.EXE, known as KillerMan.EXE (キラーマン) in Japan, is a NetNavi that appeared in MegaMan Battle Network 6. He and Dark Scythe enter the Navi mascot competition but lose so they teach assasination lessons at the Central Town School. His lesson involves killing HeelNavis that belong to a gang without them spotting you. If they catch him, they'll Netbattle. After eliminating all of them, MegaMan.EXE has to Netbattle him and after winning gains his Cross and EraseMan as a playable character.

As a Playable Character
His charge shot is a scythe attack that hits the entire column of the column two squares ahead but not the one in front of him. His Navi chip lets him shoot a laser from the eye on his chest that stuns enemies.

Abilities

 * Killer Phantom: Eraseman frequently sends phantoms down all three rows at different timings. The phantoms can be destroyed with a Buster Shot, but makes it very easy to utilize countering chips like Guardian and AntiDamage.
 * Hell's Sickle: Eraseman stands two squares ahead of the player and slashes the player's current row.
 * Killer Death Beam: Eraseman sends a cursor around the entire battlefield. If the player touches the cursor, he will be paralyzed, and Eraseman will move up to him and fire his Death Beam at the player. Pierces Invis and paralyzes.

Erase (Killer) Cross

 * Cursor chips gain +30 attack.
 * Hitting a virus with 4 in its HP with a non-dimming elementless chip will instantly delete it. Doing so with a Navi will induce HP bugs.
 * Charge Shot is Killer Death Beam, which fires down your entire row, piercing Invis and dealing 40 + (20 x Buster Attack) Cursor damage. This can consecutively hit enemies.
 * Erase/Killer Beast's chip charge attack is Killer Tail Arrow, which drops its tail on the locked-on enemy, inflicting 70 + (30 x Buster Attack) Cursor damage and inducing HP bugs on the target.

Trivia

 * 4 represents death in Japan, which is the reason for Erase Cross's 4 bug-induce ability.