Bug Frag

Bug Fragment (バグのかけら), BugFrag for short, is a type of junk data found in the MegaMan Battle Network series.

In MegaMan Battle Network 2 the leader of Gospel, Sean, was trying to clone Bass.EXE though the use of BugFrags, this however went terribly wrong and the Bass clone ended up mutating into the Gospel multibug organism that started overloading the servers with radiation to almost 600%. MegaMan and Lan end up defeating Gospel. Later, in the Secret Area Scenario of MegaMan Battle Network 3, Bass eventually finds Gospel and fuses with him, after which he survives by absorbing BugFrags that the player has deposited in the BugFrag Trader. After 300 BugFrags are deposited, he shows up and challenges MegaMan the next time MegaMan enters the Secret Area.

Additionally, starting with the second game, and to the end of the series, Bug Frags are also used as an alternate form of currency, as various 'Bug Frag Traders' appear in the game. Chips and programs sold by these traders are usually rarer in value than those sold by standard merchants, though they are often in an out-of-the-way location.

In the second game, BugFrags were only obtainable through Blue Mystery Data, and only a total of 16 (or so) are obtainable in the game without usage of any glitches.

In the third game, finishing off viruses or bosses with a counter hit from any attack would also yield BugFrags, and this is indicated by a star after the Busting rank display. One star (countering 1 virus) yields 1 BugFrag, 2 (from 2 viruses) yields 3, 3 (from 3 viruses) yields 8. Finishing a boss off with a counter hit will yield 10 BugFrags. While this means of obtaining BugFrags is highly exploitable with an easily-countered boss, the BugFrags serve multiple purposes, like boosting the strength of his virus-summoning chips, getting past certain barriers or even unlocking another boss through the BugFrag Trader.

In the fourth game onwards, BugFrags can only be obtained through Green Mystery Data and in-battle Mystery Data. Green Mystery Data collected outside battle always offers one BugFrag, while in-battle Mystery Data gives a varying amount depending on the area. In the fourth game, where starting a new playthrough causes all Blue and Purple Mystery Data to regenerate with different content, all Blue and Purple Mystery Data will yield BugFrags after all of their contents from the first 3 playthroughs have been collected.