Fire Man

"Evil! Remember my name, for I am Fire Man! My flame o' justice will have its revenge on you!"

- Fire Man

Fire Man (ファイヤーマン) is a Robot Master from the original Mega Man series. He was built by Dr. Light to work in an incinerator at a waste management facility and is able to wield flames that can reach 7000-8000 degrees. Fire Man can melt or burn through almost anything with his Special Weapon, the Fire Storm, whose weapon system excellently combines offense and defense.

A hot-blooded and charismatic, albeit hot-tempered individual, Fire Man sees himself as something of a hero- obsessed with fire and the ideals of justice, often referring to himself as the "Flame of Justice". He enjoys camping in the summer, but has a particular dislike for rainy days and the cold- particularly from his weakness, the Ice Slasher.

Mega Man
Dr. Wily reprogrammed Fire Man and Dr. Light's other industrial robots to help him conquer the world, appearing as a boss. Mega Man fights against Fire Man and defeats him.

Strategy
First, let him walk towards Mega Man. Then, let him shoot with the Fire Storm. Jump over it and dodge the fire that comes below. After he has done that, shoot at him as fast as possible. He will repeat this pattern, so shoot him every time after jumping over the fire. After doing this for a while, he will walk away from Mega Man. Now shoot him at the back fast, and he should be destroyed.

Mega Man Powered Up
As a remake of the first game, Fire Man appears as a boss, but he becomes a playable character if he is defeated by Mega Man using only the Mega Buster. He can use his Fire Storm whenever he wants, but if he runs into water, he will lose the ability to launch waves of fire (though he will still be able to summon a fiery sphere around him) until he comes back into contact with lava or fire.

Mega Man: Dr. Wily's Revenge
Fire Man is one of the four bosses available in the beginning of the game.

Wily & Right's RockBoard: That's Paradise
The Boss Card Fire Card (ファイヤーカード) can be used to summon Fire Man, who will incinerate (discard) one of the opponent's cards of the player's choice.

Mega Man's Soccer
Fire Man is a balanced player. In the Capcom Championship mode, a team formed by eight Fire Men in one of the eight team bosses. One Fire Man joins Mega Man's team after his defeat.

In Tournament mode, his team consists of three Fire Men, Ice Man, Bomb Man, Air Man, Gemini Man and Top Man. In League mode, his team contains three Fire Men, two Bomb Men, two Flash Men and Enker.

Super Adventure Rockman
If Mega Man is defeated by Crash Man, Fire Man will appear to save him, giving the player the chance to fight against Crash Man again.

Chokkan! Rockman
In the mini-game Isoge! Rousoku Ignition (急げ！ろうそくイグニッション), Fire Man skies down a "Rockman 20th Anniversary" cake while lighting candles to gain more time and taking strawberries for extra points.

Rockman ×over
Fire Man is one of the four bosses from World 3. He also appears in Battle Memory.

Rockman Strategy
Fire Man is a recurring enemy in this game, first appearing during the Opening Stage in Japan along with Cut Man. He also appears in Sagitarius' Magma Inferno stage in Northwest Africa with Burst Man, and can become a member of the player's party.

Cameo appearances

 * Fire Man appears in Mega Man 3's ending.
 * Fire Man appears in a CD data in Mega Man & Bass.
 * Fire Man is an opponent in Rockman The Puzzle Battle.

Mega Man & Bass CD data


Rockman Complete Works data
やく８０００どの火をあやつる、はいきぶつしょりロボット. ファイヤーストームはよけにくいので、弱点武器で攻撃しよう

Stage enemies
Enemies in Fire Man's stage:
 * Killer Bullet
 * Screw Bomber
 * Spine
 * Tackle Fire

Enemies in the Game Boy version of Fire Man's stage:
 * Screw Bomber
 * Sniper Joe
 * Hothead (With Tackle Fire)
 * Octopus Battery
 * Blader

Damage Data Chart
Displays the amount of damage in units that Fire Man will receive from each special weapon from the original Mega Man.

Mega Man (Ruby-Spears)
Fire Man makes an appearance in the intro to the Ruby-Spears Mega Man cartoon, as well as an appearance in the first episode. He had no lines and was taken out near effortlessly by Roll's vacuum. He did not appear in the series again. He strongly resembled his game counterpart, but his armour had a very muscular appearance and his joints were red, and he had flames painted on his arms.

Captain N: The Game Master
Fire Man appeared along with the rest of the Robot Masters from the first Mega Man game in the fifth episode. He looked nothing like his game counterpart aside from flamethrower arms and a flame on his head.

Mega Man (Archie Comics)
In the Archie Comics Mega Man comic series, Fire Man appears along with the other original Robot Masters in the first issue. In the series, he speaks with a Southern accent, like in Mega Man Powered Up, as he often refers to others as "pardner". In the Graphic Novel Volume 1, Let the Games Begin!, it is said that "his firey passion for law and order burns fiercely to keep the streets clean-- figuratively and literally", although he is not obsessed with fire and justice, but is rather calm with a sense of duty.

He was introduced as a waste management robot, and was later stolen and reprogrammed by Dr. Wily. He was defeated last, and within seconds of Mega Man finding him with the Ice Slasher. Later, in issue 4, he and the other five robots ambush Mega Man in Wily's castle, and when Mega Man attempts to talk sense into them not to fight, he stops Elec Man from attacking him and the six end up fighting, so Mega Man moves on to the Copy Robot's room. Soon afterwards, Fire Man and the others barge in, destroy the Copy Robot, and he is re-programmed by Dr. Light.

In the second story arc, Time Keeps Slipping, he is assisting with the clean-up of the city after the ordeal, and much later, he helps Mega Man rescue Roll, along with the other Robot Master and the agent Roslyn Krantz. However, The Robot Masters ended up being reprogrammed again along the way to serve Wily again, at least that's what they want them to think. Turns out, Dr. Light made sure they weren't reprogrammed again, and they decided to pretend to be working for Wily again to set up an ambush which Fire Man helped by subduing Oil Man.

In the third story arc, The Return of Dr. Wily, Fire Man returns in issue 11, System Corruption, where he is seen with the other seven Robot Masters, Time Man and Oil Man included, and they are asked by Dr. Light to rescue Mega Man, who was reprogrammed. Fire Man and Elec Man lead the brigade to storm Dr. Wily's castle. He was also suspicious that Wily may have anticipated their arrival and acted accordingly regarding defenses, which were eventually confirmed when the Mecha Dragon was deployed. He and the other Robot Masters together eventually defeated the Mecha Dragon, although at the cost of Elec Man being damaged. He, along with Cut Man and Ice Man, led Elec Man out of the castle and later return. The next time he is seen, the group is fleeing Dr. Wily's castle before it self-destructs.

After reality was altered by Wily and Dr. Eggman's Genesis Wave, Fire Man was one of the few Robot Masters not to be drafted into their evil Robot Master army. Instead, he and his seven brothers were contacted by Roll to provide assistance to Mega Man, Sonic the Hedgehog, and their allies. Entering the Skull Egg Zone on Item-1s, Fire Man and his teammates rained their attacks down on the evil Robot Masters. Their arrival provided an opening for Proto Man, Dr. Light, Rush, and Knuckles the Echidna to go to Mega Man and Sonic's aid. The group would later return in the Worlds Unite crossover in Sonic Universe #76, helping Dr. Light rebuild Light Labs after its destruction. Fire Man and Ice Man apparently joined forces to maintain the environment for the residents, much to the amusement of their fellow Robot Masters.

Short Circuits
Fire Man appears in the Short Circuits strip in issue 19, where he commiserates with Crash Man over their mutual lack of hands.

Other appearances
Fire Man appears in Mega Man Megamix, Mega Man Gigamix, Rockman 4Koma Dai Koushin, Rockman wo Tsukutta Otokotachi - Rockman Tanjou Densetsu, and Rock'n Game Boy.

Trivia

 * Fire Man's weakness is rare, since he is a fire-type robot weak against an ice weapon; only two other bosses, a fellow Robot Master and a Maverick share this type of weakness. Most other fire-elemental bosses in the Mega Man and Mega Man X series are otherwise weak to wind or water-elemental weapons.


 * Originally, Fire Man could melt ice, making players argue that Ice Man should be weak against Fire Man's weapon. Others argue that, after the ice melts, it turns to water, which in turn can put out Fire Man's flames, rendering him vulnerable. This might explain why the Ice Slasher is Fire Man's weakness.


 * Fire Man is the only Robot Master from Mega Man to have the same weakness in all of the games he appears in.


 * Fire Man is the first Robot Master in the original Mega Man series to not have any hands.
 * In Mega Man Megamix however, Fire Man can turn his cannons into hands, like Mega Man (see Gallery above).


 * Fire Man is also the first Robot Master ever to have at least one arm cannon.


 * Fire Man's head appears to have been designed to be like a torch, and to an extent also resembles a stereotypical knight's helmet.


 * In Rockman Strategy, Fire Man's name was mistakenly switched with that of Flame Man during the translation to English.


 * Fire Man is perhaps the least utilized member of the original six Robot Master bosses from the original Mega Man game, notably being absent from Mega Man: The Power Battle. Additionally, he appeared with less frequency than any of the other Robot Masters in the first fifty or so issues of the Archie Comic, and never unaccompanied by his fellows except during his battle with Mega Man.