Mega Man (Game Gear)

Mega Man (Game Gear version) is a Mega Man game released on USA for Game Gear in 1994.

Story
After so many tries, Dr. Wily came up with an idea to destroy Mega Man that is foolproof. His plan is to kidnap and hold Dr. Cossack and Kalinka as hostages while he uses his holograms to make him look like Dr. Cossack. He then revives some of his old creations and a few extras to help along. Mega Man naturally proceeds to stop the framed Dr. Cossack, not realizing the danger he's about to encounter.

Robot Masters
 Stage Select   Cossack Citadel 
 * Stone Man
 * Napalm Man
 * Bright Man
 * Star Man
 * Wave Man
 * Toad Man

Walkthrough
Click here to see a walkthrough of the game.

Trivia

 * Despite the fact Dr. Wily using Dr. Cossack's castle, Dr. Coassack is not mentioned.
 * On the stage select, Star Man's icon is miscolored green..
 * Given the smaller screen size, players often must do a leap-of-faith, hoping to land on another platform, as you often cannot see what is below.
 * Unlike most other Mega Man games, you're only allowed to have two buster shots on-screen at once, instead of three.
 * A fully-charged buster shot does 4 units of damage instead of 3 in this game.
 * The Robot Masters act and move considerably faster and more aggressively than their NES counterparts.
 * Most of the weaponry in this game is simplified to "(Robot Master name) Weapon" when you gain it. The Napalm Bomb and Rain Flush weapons are called "Bomb" and "Rain Weapon", respectively.  The exception is the Star Crash, which is just called the "Crash Weapon."
 * A Robot Master's weakness does 4 units of damage.
 * Wave Man's theme was changed to Gravity Man's theme for this game.
 * Wave Man also has no weakness outside of the Mega Buster.
 * Skull Castle consists of Quick Man's stage and a hallway which leads to the final battle with Dr. Wily, as well as a small final Wily stage that was taken from Mega Man 5.
 * Even though it's shown to be Skull Castle before fighting Dr. Wily, it shows Cossack Citadel that's exploding in the end of the game.