Drill Man

Drill Man (ドリルマン) was created by Dr. Cossack for underground construction and mining until he was reprogrammed to be a combat robot by Dr. Wily in Mega Man 4. His main weapon, the Drill Bomb, is intended to pierce dense objects and explode, causing as much damage to the object as possible. Like Crash Man and Spark Man, Drill Man has no hands. Instead, he has two powerful, all purpose drills made for grinding through solid rock and dirt, which he incorporates into his attacking strategy which primarily involves: drilling into the ground, digging underground (out of the player's sight) before jumping out to attack from below, and sometimes bringing his Drill Bombs into play whilst on the surface.

Mega Man & Bass CD data


Stage enemies
Enemies in Drill Man's stage in Mega Man 4 (NES):
 * Boulder
 * Battonton
 * Helipon
 * Jumbig
 * Metall EX
 * Mono Roader
 * Pakatto 24
 * Taketento

Enemies in Drill Man's stage in Mega Man III (Game Boy):
 * Boulder
 * Battonton
 * Count Bomb
 * Hammer Joe
 * Helipon
 * Jumbig
 * Metall EX (jump type)
 * Pakatto 24
 * Shield Attacker

Damage Data Chart
Displays the amount of damage in units that Drill Man will receive from each Special Weapon in Mega Man 4.

*For the Mega Buster and Pharaoh Shot, the first digit is when the weapon is fired normally and the second is when it is fully charged.

Mega Man
Drill Man appeared in the episodes The Big Shake, Showdown At Red Gulch and Master of Disaster from the Mega Man animated series. He also had a action figure.

Other appearances
Drill Man also appeared in the manga Mega Man Megamix, Rockman 4 and Rockman 4Koma Great March.

Trivia

 * Ground Man was originally called Drill Man by his designer, Iwamoto Yoshihiro, but his name was changed because there was already a Drill Man.


 * Drill Man's weakness, Dive Missile, takes away 3 bars of his energy in Mega Man 4. With the exception of Pharaoh Man, the rest of the Robot Masters in Mega Man 4's weaknesses do 4 bars of damage.