Time Stopper

Time Stopper (タイムストッパー) is Flash Man's power. It stops time for a limited time and doesn't cause any damage, except when it is used on Quick Man; he is weak to this weapon and will lose one bar of his life for every two bars of energy Mega Man uses. It doesn't work on all the enemies; some enemies will only be slowed down by the Time Stopper and some are not affected by it at all.

Another serious downside is that Mega Man cannot shoot while this is active, nor switch to another weapon until the energy is finished (when Mega Man gets Flash Stopper from Bright Man later in the series, this dilemma is remedied to some extent).

The Time Stopper's most famous use is to stop the deadly lasers on Quick Man's stage, allowing the player to bypass the laser area more easily.

The Doc Robot from Mega Man 3 also used this weapon along with the weapons from the other Robot Masters from Mega Man 2, but the player can't take it from Doc Robot.

Robot Masters And Bosses Immune To Time Stopper

 * Metal Man: Mega Man 2
 * Crash Man: Mega Man 2
 * Air Man: Mega Man 2
 * Wood Man: Mega Man 2
 * Flash Man (2nd Encounter): Mega Man 2
 * Bubble Man: Mega Man 2 and Mega Man: Dr. Wily's Revenge
 * Heat Man: Mega Man 2 and Mega Man: Dr. Wily's Revenge
 * Mecha Dragon: Mega Man 2
 * Picopico-Master: Mega Man 2
 * Guts-Dozer: Mega Man 2
 * Buebeam Trap: Mega Man 2
 * Wily Machine: Mega Man 2, Mega Man: Dr. Wily's Revenge and Mega Man: The Wily Wars
 * Alien: Mega Man 2
 * Enker: Mega Man: Dr. Wily's Revenge
 * Buster Rod. G: Mega Man: The Wily Wars
 * Mega Water. S: Mega Man: The Wily Wars
 * Hyper Storm. H: Mega Man: The Wily Wars
 * Magmard Serpent: Mega Man: The Wily Wars
 * Mach-Ball: Mega Man: The Wily Wars