ShadeMan.EXE

''"WHEEEEEEEEEEEE!" - ShadeMan''

ShadeMan.EXE is a vampire-themed Darkloid NetNavi from the MegaMan Battle Network series.

Games
In MegaMan Battle Network 4, ShadeMan attacks several Navis to suck their energy and captures Roll to be his dessert. MegaMan chases him and manages to save Roll, but ShadeMan escapes when ProtoMan appeared, leaving a Dark Chip behind. He later attacks the amusement park with its robots to retrieve the Dark Chip. MegaMan tries to fight against him again, but none of his attacks work, being only able to defeat him with the Dark Chip. Note: When you install "Humor" in Navi Customizer, one of Megaman.EXE's jokes is when Megaman.EXE says that he is leaving Lan, so he brings ( mainly speaks as ) Shademan.EXE along as a replacement, until he stops the joke.

In MegaMan Battle Network 5, ShadeMan was revived as a Darkloid and is fought in the second Liberation Mission, but is defeated by MegaMan and his team.

ShadeMan also appeared as a boss in Rockman EXE 4.5 Real Operation.

Crossover
ShadeMan appears in the game Boktai 2: Solar Boy Django as a hidden boss after completing the game. He appeared in Django's world with the help of an unknown person (believed to be the Count) and Django has the help of MegaMan to make him return to his own world. Because of the Dark Matter in Django's world, ShadeMan was able to gain physical form and Django has to fight against him. Like MegaMan Battle Network 4, ShadeMan is shielded by the power of darkness and can't be harmed, the only thing able to break his defence being dark powers. As Django had obtained dark powers during the game, he manages to break his defence, which surprises him as Django is known as the "Solar Boy". After being defeated, ShadeMan is taken to be purified in the Pile Driver, where he loses the Dark Matter and returns to the Cyberworld. After the battle, MegaMan also returns to his world and Django gains the MegaBuster.

ShadeMan is also the boss of the multiplayer Crossover Battle, where Django and MegaMan fight against one ShadeMan and the player wins if they defeat ShadeMan first or the other player is defeated. Players can also disturb the opponent in intervals by sending attacks or enemies to the other game or heal the opponent's ShadeMan.

Anime
In MegaMan NT Warrior Axess, ShadeMan is one of the many Darkloids and is their leader, but was later betrayed by them and brutally deleted by LaserMan, who literally rips him apart.

In episode 31 of Rockman EXE Stream, a shift in time and space revives ShadeMan moments before LaserMan deleted him. He fights against Lan, Chaud and Ms. Yuri, but escapes and reunites with BubbleMan to begin their latest scheme to travel into the past before the network was created to overrun the world with Darkloids. He is deleted in episode 32.

As the leader of the Darkloids, Shademan is exceptionally powerful. He has single handily defeated both Lan and Chaud on many occasions throughout Axess. He is also able to outmatch the duo despite being heavily damaged at his return in Stream. Despite being a Darkloid, he is able to handle Asteroids with ease, as seen in episode 31 of Stream, where he disabled both Asteroid Beastman, and Asteroid Flashman as well as taking their arms. In the past, he takes on Colonel despite being at near death.

Manga
In the MegaMan NT Warrior manga, ShadeMan makes an appearance in volume 8. After MegaMan and Lan enter the realm of the Darkloids, he abducts Lan and threatens to delete his conscious (which would in turn kill him in the real world). MegaMan quickly gives in to his anger and brutally rips ShadeMan to pieces (similar his death in the anime).

In the English version of the manga, ShadeMan incorrectly calls himself "ShadowMan" on page 115.

Abilities

 * In MegaMan Battle Network 4, ShadeMan starts with a Mystery Data at the top right corner of his area. This data contains a Giga Chip that will vary depending on the version being played.
 * Dark Power: The first time he is fought in BN4, ShadeMan cannot be harmed through any means, until the player draws into Dark Chips. The Dark Chips will be able to harm him in this storyline encounter, and have no side effects for their use.
 * Bat Split: In BN4, when ShadeMan is hit with 10 or more damage, he splits into four bats that scatter among the rows and fly off-screen. One of them is the real ShadeMan; the other bats cannot be harmed.
 * Red Wing: ShadeMan summons two to three bats that will fly down the row, turning towards the player when they line up with him.
 * Noise Crush: ShadeMan fires a powerful pulse, hitting the panel immediately ahead of him, and spreading forward in a WideSword-esque fashion. This pierces Invis, but Mole is safe from this attack.
 * Shade Talon: In BN4, ShadeMan summons a hand that will badly scratch the player. In BN5, he attacks in a WideSword-esque fashion.
 * Shade Drain: ShadeMan will appear behind of MegaMan and bite him, draining some HP and restoring it to his own. Used only in BN5.