Mega Man Zero 3 walkthrough

Main Characters:

Zero: A Reploid that has been in hibernation in a lab for well over a century. He had been discovered by Ciel, a human scientist to save the world from Neo Arcadia.

Ciel: A human scientist and leader of the Resistance Base, a refuge for Reploids suspected of being Mavericks. She has developed an energy system that will most likely solve Neo Arcadia's energy crisis.

Dr. Weil: An evil scientist banished from Neo Arcadia a century ago. He is the one responsible for corrupting the Mother Elf, which was meant to save the world.

Omega: A Reploid which was called forth by Dr. Weil. He is one responsible for starting the Elf Wars, which killed more than half of the Reploids and humans. However, he has a secret...

Copy X: From Megaman Zero, he was ruler of Neo Arcadia, but was brought back to life by Dr. Weil.

Dark Elf: Originally called the "Mother Elf", it was a Cyber-Elf which was created to save the world, but became corrupted in the hands of Dr. Weil.

Crea and Prea: Two baby elves that are in search of their mother, the Dark Elf.

Harpuia, Fefnir, and Leviathan: The three Guardians (Phantom died) of Master X in Megaman Zero, are now working toghether with Zero.

The Eight Gentle Judges: Some of the bosses in this game are the Eight Gentle Judges, who became brainwashed by Dr. Weil. They were the ones who originally decided if a Reploid became guilty of being a Maverick.

This story takes place two months after Elpizo's defeat. Ciel has completed her research and has developed a new energy system for Neo Arcadia called the "Ciel System". When a crashed spaceship is emitting energy similar to the Dark Elf, Zero, Ciel, and the Resistance investigate the crash. Before we get on with the walktrough, here are some of the changes:

Weapons do not need leveling up.Cyberspace (holographic doors in stages. In Cyberspace, the stage becomes easier, not as much enemies, all enemies drop health bars, and certain Cyber-Elves (Fusion and Satellite) auto-activate without dying or point deduction. However, going into Cyberspace decreases the mission score, making it harder to get an A or S rank).Satellite Elves (Elves that can be equipped (up to two can be used) to constantly benefit you without dying or point deduction). The normal Cyber-Elves that die when used are now called Fusion Elves. (Also in case you haven't played the last two games, E-Crystals are used to feed your elves to make them grow up and become Satellite Elves).E-Crystals can be fed to your elves anytime because in the last two games, elves must be fed through the Trans Server.Secret Disks are hidden throughout the stages and inside of enemies. Some contain ememy, boss, and character bios as well as certain Cyber-Elves. However, if any disks are locked, take them to Cerveau to unlock them.Head, Body, and Foot chips allow you to customize and upgrade Zero the way you want. Tip: Chips marked with a (*) means that the chip is somewhere in the stage. Tip: Remember this when fighting a boss: A boss with no element has no weakness. Fire beats Ice, Ice beats Thunder, and Thunder beats Fire. Tip: EX Skills are special moves introduced in Megaman Zero 2. Whenever you would face a certain boss with an A or S rank, their special moves can be learned if you defeat them. However, to learn even more EX Skills after that, you must keep your A or S rank or have the use of a certain Cyber-Elf (Others will deduct points!) to change your rank to an A. Some are executed through a certain weapon and some can perform better with a certain element i.e, the EX Skill SplitHeavens (Learned by Hanumachine from Megaman Zero and yes, he's back in this game!) can be performed without an element but, in combination with the Fire Chip, allows Zero to gain more height on the attack. Intro Mission: Make your way through the Grand Cannons and Shrimpolins with your Buster Shot and Z-Saber until you reach a large corridor. After a cutscene with Harpuia, continue on destroying the Batrings, Shotcounters, Pantheon Hunters, and ice blocks as you go. Keep continuing up until you reach a door to the boss. After a cutscene with Leviathan and Fefnir, you will fight your first boss in the game. Attacks: Shoots energy rings in a set pattern. Avoid by moving, dashing, or jumping.</li></li>
 * Boss: Omega
 * Health: 2 bars
 * Element: None
 * Weakness: None

Shoots lasers that bounce off the ground.</li></li></li>

His sword hovers above Zero, crashing down on him. Omega does this three times.</li> After the cutscene between Dr. Weil and Copy X, you're back at the Resistance Base. After a short cutscene, you can save your data if you want. Go and see Cerveau (right exit of the commander's room, first door on your left). He's finished his Disk Analyzer, fixed your Shield Boomerang, and created a new weapon! Here's what it does: Recoil Rod: </li>

A tonfa-like weapon that can attack in eight directions.</li>

By charging the Recoil Rod and aiming it downward, it can be used to bounce up.</li>

Charging the Recoil Rod and aiming it at enemies or certain objects will cause them to move. Oh, I almost forgot! Just in case you haven't played the last two games, let me tell you what the Shield Boomerang can do: Shield Boomerang: </li>

Holding up the Shield Boomerang can make Zero bounce back enemy bullets.</li>

By charging up the Shield Boomerang, it can also slice up enemies in a boomerang-like fashion.</li>

Obtain these items and head back into the commander's room. You will be able to choose from 4 different missions: Area: Aegis Volcano Base  Mission: Neo Arcadia Army Recon Watch out for the Heavy Cannons and also keep a close eye on the background. If the volcano erupts, watch out for falling rocks that appear on screen. Also be careful of the Volcaires that pop out of the lava. If you see an ocean of lava and platforms, watch your step. If your platform starts to rumble, the platform will start to rise but be careful of certain ones; they rise up to a spiked ceiling that can can kill you. Keep deafeating the enemies as you go and stop when you see another ocean of lava. To get through this part of the stage, you must act fast; the platforms only have a limited amout of time before they sink into the lava. Go throgh the door and face another bunch of enemies and through the corridor you will face the miniboss.

Miniboss: Crossbyne

This is not really a miniboss battle. In this battle, you will face wave after wave of Crossbynes for 30 seconds. The Crossbynes attack by shooting needles in an "X" or a "+" shape. There are two ways to win: Either defeat all the Crossbynes or survive for 30 seconds. However, I would recommend defeating the Crossbynes if you're low on health or would like to refill your Sub Tank.

Keep going up, watching out for the Top Gabyoballs because if you are on the same level of ground as they are, they will start spinning very fast. Also be careful of Lamports; they can defeated by charging up the Recoil Rod to make them turn around so you can start slashing away. Another ocean of lava blocks your path. However this is more difficult than the last one. The same platforms that will sink will also be moving. Don't take a long time on the platforms as you might miss the next one. Be prepared to face the boss ahead. Attacks: Tip: By destroying Blazin' Flizard's tail, you will temporarily disable his bomb attack.
 * Boss: Blazin' Flizard
 * Health: 2 bars
 * Element: Fire
 * Weakness: Thunder

Reward(s): Fire Chip

EX Skill Obtained: Burst Shot: By shooting a charged Buster Shot equipped with the Fire Chip, the bullet will explode on contact.

Area: Oceanic Highway Ruins

Mission: Track Dark Elf Signal

You start the mission going right. Keep going right until you see the boss Reploid standing around. He informs you about the Dark Elf being seen around the area will try to find it first. As he hops into the inpenetrable fish vehicle, the challenge is not finding it first, but something a little more extra. Yes, you must get past the vehicle, but not to outrun it. Around the stage are switches you step on to lower the water level, and by doing so, makes your upcoming boss battle a whole lot easier. However the reason why you must get to the switch before the vehicle is because as the vehicle passes over a switch, a shockwave will destroy it and it cannot be activated. However, letting the vehicle go first will also destroy obstacles such as spikes and some platforms, making the entire stage easier to get through. As you continue left, step on as much switches as you can, and falter when encountering an obstacle such as spikes so the vehicle will pulverize it. Through the door will be your miniboss.

The Dark has been spotted, along with two Pantheon Aquas. As one of them tries to attack the Dark Elf, the Pantheon Aqua becomes infused with Dark Elf power, even destroying his own kind.

Miniboss: Pantheon Aqua (Dark Elf form)

The Pantheon Aqua has taken a form similar to Elpizo's second form from Megaman Zero 2. This battle can be pretty tough, as its attacks include a laser being shot from one side of the field to the other, five arrows in five directions, creating falling debris, and grabbing you and sucking off your health.

Defeat this miniboss and continue to look for more switches. Remember to stay back if there is an obstacle. Continue right to the door of the boss. Attacks: Reward(s): Ice Chip, *Splash Jump Chip
 * Boss: Childre Inarabitta
 * Health: 2 bars
 * Element: Ice
 * Weakness: Fire
 * Shoots missiles as high as the water level is.
 * Runs up the wall, planting mines as high as the water level is.
 * Drops down on the center of the field, sending out ice shards.
 * Creates a shockwave from its ears. EX Skill: If the player is at an S or A rank, a more bigger and powerful version of this attack is performed

EX Skill Obtained: ThrowBlade: Fires a small shockwave from the Z Saber.

Area: W.R. Factory

Mission: Destroy Factory

Watch out for the Eye Cannons as you progress. Getting caught by their surveillance camera automatically makes them shoot, so be careful. Also, little cracks in the wall have Lemmingles and will pop out if you get too close. As you go up, avoid getting hit the hammers, as it will damage you. Watch out for Snakecords, as you must defeat every segment to destroy them. Avoid the hammer and go down to face the miniboss.

Tip: If you have the Light Body Chip (Defeat Deathanz Mantisk), you can over the piles of rubble and it won't suck you in.

Miniboss: Bee Server/Mellnets

This is a fairly easy fight. The Bee Server shoots two Mellnets that home in on you, and shoots honey to slow you down. The Bee Server always opens its hive every time it does an attack, so keep attacking when that happens.

Keep dashing on the conveyor belts to advance. Watch out for the junk that comes and just use your Z Saber to give it a slash or two. There's more junk pits and some piles of junk that even have Lemmingles hiding in them. Destroy their homes and progress to the boss. Attacks: Tip: Every now and then, Hellbat Schilt will teleport from place to place, evading your attacks.
 * Boss: Hellbat Schilt/Devilbat Schilt (American version)
 * Health: 2 bars
 * Element: Thunder
 * Weakness: Ice
 * Shoots soundwaves that bounce off the walls.
 * Shoots a swarm of bats from his cape.
 * Shoots electric orbs that return to him after a moderate distance.
 * EX Skill: If the player is at an S or A rank, he will shoot from one of three locations multiple times with a laser that will crawl along the ground and walls once it touches the ground.

Area: Old Residential

Mission: Find Dark Elf

Tip: The Fire Chip will work great in this stage if you have beaten Blazin' Fizard. A charged Z Saber slash will burn away the plants and vines to reveal new locations and Secret Disks.

Start the mission going to the right, defeating the Pantheons as you go. Watch out for Seimerans, plant enemies that can reproduce if not destroyed. Ther are lots of doors in this stage also, so keep your eyes peeled. Keep advancing up until you see a door.

Two baby elves from Megaman Zero 2 are looking for the one who they is their "Mama". The two venture out of the room. With the elves found, you can't stop here!

For the next part of the stage, you must be extra careful. Crumbling platforms will send you falling, and you'll never know when you will get crushed by spikes! Try to not get killed, and face your miniboss.

Miniboss: Megamilpa

Keep your Shield Boomerang up for this battle. This miniboss however, has only one, but deadly attack. Once it comes out of the ground, bullets will be shot from the segments. The only weak spot to this boss is its green orb that is on one of the segments. The boss will come out of the ground in two different ways: It will go straight up and come straight down or go and curve into a half-circle. In the half-circle, it can shoot outside, which causes no damage at all.