Mega Man Star Force 2

MegaMan Star Force 2, known as Shooting Star Rockman 2 (流星のロックマン2) in Japan, is the sequel to MegaMan Star Force for the Nintendo DS and is a game from the MegaMan Star Force series released in two versions: Zerker × Ninja (ベルセルク×シノビ) and Zerker × Saurian (ベルセルク×ダイナソー).

A major feature in this game is the OOPArt, an ancient artifact originating from the Mu civilization. Mega Man, under excessive exposure to the OOPArt, gains the ability named "Tribe On".

Introduction
(Direct from instruction manual)

Two Months Later...

It's been two months since Mega Man's amazing battle with the FM-ians...

Geo Stelar no longer uses, a Transer, and has now upgraded to the Star Carrier, a new type of mobile terminal. Geo is excited about trying it out, and it is at that point that his cohorts in adventure - Luna, Bud, and Zack - drop in on him.

Prez tells everyone they should make a trip to see the sights and sounds of IFL Tower in Wilshire Hills. As Electopia's largest city, it is the center of all that is cool and cutting edge. The group is excited at just the thought of going there.

But while Geo and his friends are enjoying their time in Wilshire Hills, something terrible and unexpected occurs...A mysterious man appears and throws the denizens of Wilshire Hills into a panic when he unleashes a horde of viruses!

With the help of his partner in adventure, the alien Omega-Xis, Geo Wave Changes into the hero known as Mega Man! The battle with a new, terrible enemy is about to begin!

Story
More trouble appears for Mega Man and his friends, when he gets the new Star Carrier, and start the new adventure against Dark Phantom, a member of Vega, an organization with the wish the conquer the world thanks to Mu Technology and the unique surviver of the civilization, Solo.

The problem start when Geo's Brothers had troubles with Vega, and he has to fight against them all.

Tribe On
The game circles around the lost civilization of Mu, and with it appears the three lost Tribe. By utilizing the OOPArt left behind by the Tribe, Mega Man can use the ability of the respective Tribe. This power is known as "Tribe On":
 * Wood Ninja (グリーンシノビ). This form is agile and powerful, with the ability to use doubles to avoid damage and retaliate almost instantly.
 * Thunder Zerker (サンダーベルセルク). Hot-blooded form that wields a large sword and can attack continuously like the names imply.
 * Fire Saurian (ファイアダイナソー). Has the brute strength and endurance of a dinosaur.

Double Tribe
The transformations can be combined by choosing a Brother Card of a different Tribe during battle, calling Double Tribe:
 * Ninja Saurian / Saurian Ninja (Special: Emma Gale Garrison)
 * Zerker Ninja / Ninja Zerker (Special: Elemental Blade)
 * Saurian Zerker / Zerker Saurian (Special: Vanishing Blazer)

King Tribe
And by combining the power of the three Tribes, Mega Man can gain the power of the lord of the Tribes:
 * Tribe King (Specials: Czar Delta Breaker)

Changes from MegaMan Star Force

 * TSF2WB.png Wave Battlefield has changed and appears more of an actual wave rather than panels.
 * The player has two save slots, and is able to chosoe which version to play (Zerker, Saurian or Ninja)
 * The addition of Link Power and the Ability Wave which acts like the Navi Customizer Program.
 * 6 Real Life Brothers can be equiped, aswell as the 4 Main Characters (Sonia, Luna, Bud and Zack).
 * The ability to combine both the Indie Proof fragments to create Rogue Form, which is able to combined with either Thunder Zerker, Fire Saurian or Wood Shinobi, but may not combined with Double Tribe, since the Indie Proof takes 6 Real Brother spots to create Rogue Form.

Main Characters

 * Solo
 * Hollow
 * Dr. Vega
 * Rogue
 * Geo Stelar
 * Omega-Xis
 * Hope Stelar
 * Sonia Strumm
 * Zack Temple
 * Bud Bison
 * Luna Platz

Minor Characters

 * Aaron Boreal
 * Detective Bob Copper
 * Tom Dubius
 * Patrick Sprigs
 * Claud Pincer
 * Hyde
 * Rich Dotcom
 * Gerry Romero
 * Osa Agame
 * Kidd Gruff

Bosses

 * Taurus Fire: A revived form of the boss from the game's predecessor.
 * Dark Phantom: The merging of Hyde and Ghost.
 * Yeti Blizzard: The merging of Rich Dotcom and Yeti.
 * Plesio Surf: The merging of Gerry Romero and Plesio.
 * Queen Ophiuca: A revived form of the boss from MegaMan Star Force.
 * Cancer Bubble: Optional boss who returns from the first game.
 * Rogue: The EM Wave Form of Solo.
 * Terra Condor: The merging of Osa Agame with Condor.
 * Harp Note: The merging of Lyra and Sonia, she was tricked into fighting her friend.
 * Gemini Spark: Optional boss who returns from the first game, with a few changes.
 * Hollow: Vega's servant, inside the shell is a person made of matter waves.
 * Kung-Foo Kid: Optional boss.
 * Le Mu: EM Wave creator, and final boss of the game's storyline.
 * General Auriga: Secret Area mid-boss.
 * Apollo Flame: Secret Area boss.

Comparison to the MegaMan Battle Network series
Takes on a Battle Network 2 and 6 theme, with 2's plot unrolling scenario and 6's desperate attempts to control a great power.

Trivia

 * There is a slight gag on the popular 80's movie, Ghostbusters, when Geo and friends go to see a movie at Willshire Hills. The characters like the Ghostbusters are renamed Ghost and even use a similar vacuum to exterminate ghosts which Geo can later use.


 * Intensive sprite ripping has shown that MegaMan Star Force 2 Contains an unused MegaMan.EXE sprite and mugshot.
 * There were 2 other planned Tribes, one called Angel, which was a NULL element with wings and uses a crossbow (and a crossbow OOPart), and the other called Water Pirate which was Water element, and it's OOPart was an anchor.