Strike Man

Strike Man (ストライクマン) is a Robot Master from Mega Man 10. He can attack by throwing a powerful fastball, as well as by spinning and bouncing himself around like a ball.

He was a batting-practice robot for a stadium before he malfunctioned due to Roboenza. In one incident, he purposely hit a batter that he disliked with a very powerful fastball, sending him to the hospital, which breaks the first law of robotics. He also gets upset when he gives up too many hits.

Strategy
Strike Man starts off by throwing a Rebound Striker at the player while rolling and bouncing around.

On Hard Mode, Strike Man has a new attack in which he jumps to the middle of the room and begins to spin around, tossing four Rebound Strikers at a time. Once he lands, he is dizzy for a brief moment.

Triple Blade is his weakness as it can destroy the Rebound Striker and hit him multiple times from close range. He also takes slightly more damage than usual from the Wheel Cutter and Mirror Buster.

Stage enemies
Enemies that appears in Strike Man's stage.
 * The Keeper
 * Cargou Q
 * Dockalocker
 * Mecha Pitchan
 * Sprinklan
 * Arigock G (Hard Mode only)
 * Swallowegg (Hard Mode only)

Trivia

 * Strike Man is the third Robot Master to perform an attack involving turning into a ball and bouncing. The other two are Blizzard Man and Clown Man.


 * Due to color limitations, his chest crystals are orange in his sprite, when they are green in his official work.


 * Due to the order of the release of Mega Man 10's Special Stages, Strike Man and Flame Man (through the W. Archive) are the first two Robot Masters to be weak against a Mega Man Killer's weapon.


 * Strike Man appeared in "MAD's Guide to Video Game Cheats" on an episode of Cartoon Network's MAD 2.


 * Strike Man bears a striking resemblance to Blizzard Man, as both have a round body, both not have a face (they have black slits with eyes in then), and they can perform an attack involving turning into a ball and bouncing.