Mega Man 10

Mega Man 10, known as Rockman 10: Threat From Outer Space!! (ロックマン10 宇宙からの脅威！！) in Japan, is a game from the original Mega Man series. Like its predecessor, Mega Man 9, it will be a downloadable title and is based on the look and feel of the early NES titles. It was announced by Nintendo Power in December 9, 2009 and was released in March 2010 for the WiiWare service, Xbox Live Arcade, and PlayStation Network.

Story
In the year 20XX, an outbreak of a robotic-virus known as the "Roboenza" (ロボットエンザ) runs rampart across the globe. Roll becomes infected with the virus, and Mega Man is forced to go to Dr. Wily for a cure, believing him to be responsible. However, when he gets out of Dr. Light's lab, he finds Wily in his capsule asking for help from Mega Man. He says that Roboenza-infected robots attacked his ship and stole the parts to the medicine-making machine he had been working on to cure the virus. Mega agrees to retrieve the stolen parts from the eight Robot Masters. Before he begins, Proto Man arrives to help Mega Man, believing the job to be too big for just one of them and the two join forces to acquire the cure.

After taking down four Robot Masters, Dr. Wily presents what he claims is a prototype cure for Roll and asks in Mega Man is feeling Roboenza symptoms, to which Mega Man says he's feeling fine. After the last one is defeated, Mega Man comes down with Roboenza and is nearly incapacitated as Dr. Wily reveals that it was him behind the disease and that all robots who want the cure must serve under him. Roll gives her sample of the cure to Mega Man, who recovers and goes after Wily.

After chasing Wily out of his new fortress into his space base and defeating him once again, our heroes discover that, ironically, Wily has become dangerously sick himself. Unable to allow Wily to die, he is taken to the hospital, where he escapes a few days later. Surprisingly, perhaps out of debt to having his life saved, Wily leaves behind enough of the cure to restore the infected robots.

Release Dates
Wii (WiiWare) Playstation 3 (PlayStation Network) Xbox 360 (Xbox Live Arcade)
 * March 1, 2010
 * March 5, 2010 (Europe; XBLA and PSN release dates are the same as the US)
 * March 11, 2010
 * March 31, 2010

New Features
In Mega Man 10, as has been done in the later Mega Man X games, players will be able to start off with one of multiple characters, each with their own unique attributes which could potentially add replay value. Similar to Mega Man X4 and Mega Man & Bass, the character of choice is selected at the start of the game and can not be changed. Playable characters include:


 * Mega Man
 * Proto Man
 * Bass (available as DLC on April 5, 2010)

Another feature is "Mega Man Challenges", which is a "mode [that] will allow players to practice-up on their skills and prepare for the hair-raising adventure ahead of them." There are a total of 100 challenges. Most are playable from the challenges menu, while a few must be completed or unlocked in the main game, specifically boss battles of varying difficulty. Proto Man cannot be used to clear challenges in the challenge mode, but can clear them in the main game.

Downloadable content for the title will include (but may not be limited to):


 * Bass Mode (gives Bass as a playable character; available April 5, 2010 for 200 Wii Points)
 * Endless Attack Mode (available April 26, 2010 for 300 Wii Points)
 * Special Stage 1 (available April 5, 2010 for 100 Wii Points)
 * Special Stage 2 (available April 26, 2010 for 100 Wii Points)
 * Special Stage 3 (available April 26, 2010 for 100 Wii Points)

Due to recently discovered files within the game, it is likely that the Robot Masters for the three special DLC stages are Ballade, Punk, and Enker.

Bosses
Though Sheep Man, Commando Man, and Strike Man had been revealed beforehand, the remaining Robot Masters were officially revealed in Corocoro Comic on January 13, 2010.

Robot Masters:

Wily Castle bosses:
 * 1) Weapons Archive
 * 2) Crab Puncher
 * 3) Block Devil
 * 4) Rematch against the 8 Robot Masters and Wily Machine
 * 5) Wily Capsule

Levels
Currently, the only levels to have been officially named are Old Castle, Highway, Iceberg, and Stadium. These can be found on the official site, under Overview.

Trivia

 * This is the only game in the classic Mega Man series since the Western version of Mega Man 2 (aside from Mega Man: Powered Up) to feature an "easy" difficulty setting. However, all of the original eight games were given easy modes in Mega Man: Anniversary Collection
 * Roboenza, a virus that affects robots, may be a prototype of the Maverick Virus, or even the Maverick Virus itself, which is responsible for many of the conflicts in the X and Zero series. Its name seems to be a parody of the influenza virus.
 * The exaggerated American cover art seems to nod to the X series. Mega Man's armor appears to be much more bulky and he has a red gem on his helmet, similar to his successor, X. Proto Man appears to resemble Zero, as his scarf resembles Zero's hair in the art, and he carries an energy-based blade similar to the Z-Saber. Proto Man's shield in this art piece is energy-based, like the Shield Boomerang Zero uses during the Zero series.
 * This may be because the Roman numeral for the number ten is "X", thus the tribute.
 * Proto Man's American cover art may also be a slight homage to ProtoMan.EXE, seeing as how both have a sword on their hand and a horn on their helmet.
 * Sheep Man, Solar Man, and Blade Man can all be seen drawn similar to the way Spark Man and Top Man were drawn for the cover of Mega Man 3, more android-like than human.
 * The Nintendo Power Magazine called the virus "Robotenza" but in the trailer of Mega Man 10 the virus was called "Roboenza" (though it might have just been misspelled, or they typed that part of the article based on straight translation before the localized translation was released).
 * Oddly, Capcom's official Mega Man 10 English website uses artwork from the fangame, Mega Man Unlimited. Also, both games have a Robot Master with the name "Nitro Man".
 * Coincidentally, Blade Man shares a name with a Robot Master from Mega Man 3 (PC).
 * This is the second time Roll is put in a dangerous situation; the first time was in Super Adventure Rockman, where she was close to deactivation due to electromagnetic waves.
 * The data of Mega Man 10 contains a lot of information and graphics from Mega Man 9, which has led many to believe that the game is a heavy-edit of MM9.
 * It is possible to access most (if not all) of the features of Mega Man 10 that were intended to be Downloadable Content. This points to the purchase of DLC merely "unlocking" features that were already present in the game. This may have been due to the game being a little rushed for release, though it is ultimately unknown.
 * This is notably the only Mega Man game where Dr. Wily does not attempt to trick Mega Man (as he is revealed to have become very sick at the ending.), unless one counts Mega Man 8's ending (where Wily seemed to show shock at the Evil Energy trying to take over Mega Man.)

Mega Man 10 - Gameplay
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Mega Man 10 Trailer
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Mega Man 10 Title Theme
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Mega Man 10 - Strike Man Stage
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