Flash Man

"Even the clever Rockman can't stand up to my Time Stopper!"

- Flash Man

Flash Man (フラッシュマン) is a Robot Master created by Doctor Albert W. Wily to challenge the everlasting theme of "time control". Flash Man has a great system that allows him to stop time, but he can only do it for a short period of time with his Special Weapon, Time Stopper. The eight Robot Masters from Mega Man 2 have devices that makes them immune to the Time Stopper, but Quick Man's device has a flaw. In combat, Flash Man can stop time to attack opponents while they cannot move, firing several times with the blaster in his right arm. To his enemies, it appears Flash Man is moving at light speed or teleporting. It is believed that this ability is a perfected form of what the later introduced Time Man was capable of. However, unlike Time Man, who could only slow down time with Time Slow, Flash Man can stop it completely.

Mega Man 2
Flash Man is one of the eight bosses. He will run back and forth, from one side of the room to the other, attempting to collide with Mega Man. Sometimes he'll use Time Stopper to stop time and then fire his own arm cannon. It is recommended to jump from the top most stair in the room before he activates Time Stopper so the player can make every shot miss. It can be difficult to defeat Flash Man without the Metal Blade or Crash Bomber; however, the Mega Buster can defeat him in 7 shots (14 on Difficult setting).

If using Metal Blade on him, it will deal high damage, but its best to use it when Flash Man is at the top most stair so that he'll almost always get hit. Another strategy with the Metal Blade, is to let Flash Man ram into Mega Man while he is standing at either the left or right wall. Afterwards, throw a Metal Blade upwards to send Flash Man into the air. If the player keeps throwing the blades upwards Flash Man will remain in the air until he is defeated. This trick, however, was fixed in the Mega Man: The Wily Wars version of Mega Man 2.

If using Crash Bomber on him, it is best to use it before Flash Man is almost to the other side of the room or on a wall near Flash Man when he activates Time Stopper, so the weapon will score multiple hits on him. It is not recommended to use Crash Bomber while Flash Man is moving, as the weapon will not score the most hits possible.

Mega Man 3
The first Doc Robot in Gemini Man's stage copies Flash Man's moves, and before the battle, Flash Man has a cameo appearance as program data copied by Doc Robot. This Doc Robot is weak against Needle Cannon and Gemini Laser.

Mega Man: Dr. Wily's Revenge
Flash Man is one of the four bosses from Mega Man 2 that appear in Dr. Wily's teleport system inside the Wily Castle. His actions are similar to Mega Man 2 and he is weak to Ice Slasher.

Mega Man's Soccer
Flash Man is an average player with low defense that doesn't have his own team. He is a member of the Cut Man, Elec Man, Wood Man, Pharaoh Man, Enker, and Wily teams in Tournament mode and the Fire Man and Skull Man teams in League mode.

Super Adventure Rockman
When Dr. Wily found a super computer named Ra Moon in the Lanfront Ruins, it analyzed his computer and rebuilt his robots from Mega Man 2 and Mega Man 3, including Flash Man. Flash Man is the third boss from Episode 1.

Later, Flash Man and the other robots are revived again near the end of Episode 3, but they are betrayed by Ra Moon and attacked, leaving them exhausted. If the player is defeated by the New Yellow Devil, Mega Man can ask the robots to give their remaining energy to him, and they shut down afterwards. Flash Man and the others are apparently destroyed when Ra Moon's temple collapses.

Other appearances

 * Flash Man is a boss in the Tiger Electronics Mega Man 2 handheld.
 * Flash Man appears in the CD database from Mega Man & Bass.
 * Flash Man was set to appear in the canceled game Mega Man Universe.
 * Flash Man appears in Battle Memory from Rockman ×over.

Rockman Complete Works data
みじかいが時をとめられるシステムをもつ. 攻撃力はひくい. 画面のまん中で戦うと、攻撃をかわしやすい.

Stage enemies
Enemies in Flash Man's stage, a slippery terrain made of crystals.
 * Blocky
 * Shotman
 * Scworm
 * Sniper Armor

Damage Data Chart
Amount of damage in units that Flash Man receives from each Special Weapon in Mega Man 2.

Mega Man Megamix
Flash Man appeared in the story "Orders to Destroy R" from the manga Mega Man Megamix and Rockman Remix. In the manga, Flash Man's Time Stopper is a system which allows him to control the speed of light, which in effect halts the flow of time for those affected. He has several mirrors hidden around his body that are used as flashes when the Time Stopper is activated; two being in his shoulders, two in his left arm, four in his legs, and one in his chest. The sides of his arm cannon can also open, revealing 12 muzzles.

In Mega Man Megamix, Flash Man and Air Man are the first robots from Mega Man 2 to attack Mega Man. Flash Man is the first defeated, and he returns to Wily's base for repairs. Later, when Mega Man attempts to stop one of Wily's skull satellites, Flash Man appears again and interrupts Quick Man's fight against him, saying that he will take care of Mega Man. Not wanting interruptions, Quick Man cuts Flash Man into three parts, slicing through his upper and lower body and severing his right arm with his boomerang, so that he can defeat Mega Man by himself. The satellite explodes, but Mega Man uses Flash Man's Time Stopper to escape. Flash Man is later seen lying in the debris of the satellite severely damaged. He curses and swears to Quick Man that he will one day destroy him, thus hinting at a rivalry between these two.

In the original version of the story from Rockman Remix, Flash Man takes Roll as a hostage, but when Dr. Light's robots appear, she manages to escape and he is defeated by Mega Man. Flash Man returns to Wily's base for repairs and tries to help Quick Man fight against Mega Man, but Quick Man, wanting to fight alone, attacks Flash Man, making him unable to fight.

Mega Man (Archie Comics)
In Archie Comics's Mega Man comic book series, Flash Man first appears in the end of issue 8, where he is built by Dr. Wily. In issue 11, Flash Man is surprised and offended to see an exhausted Mega Man confronting him after evading all of his troops. He uses his Flash Stopper to freeze time and knock Mega Man's helmet off, and for a moment, gazes at Mega Man's hair in envy. While questioning why Dr. Wily did not build him with any hair, he gets hit from behind with a Quick Boomerang and is immediately disabled. Quick Man appears saying he wants a duel, and without him noticing, Mega Man copies Flash Man's Time Stopper.

Flash Man is later revived by Ra Moon in Spiritus Ex Machina, along with the rest of the Mega Man 2 Robot Masters, and resents Quick Man for destroying him in the first place. While patrolling in the jungle, he found a large gem and gave it to Dr. Wily, starting the events from the crossover Worlds Collide. He and the other robots help Wily and Eggman create the Wily Egg.

Rockman World
When Mega Man invades Dr. Wily's base, Flash Man, Bubble Man, Quick Man, and Heat Man appear and attack him at the same time. Mega Man is weakened by their attacks, and Flash Man says they will make him work for Wily by using a chip on him. Displeased with the idea to work for Wily, Mega Man says he would rather die and resists by shooting Flash Man, taking him down off-guard. Happy with his luck, Mega Man takes the Time Stopper and uses it to stop the other three robots, easily destroying them.

Other appearances
Flash Man appears briefly in three panels from Rockman: Yomigaeru Blues as a member of the Wily Patrol. Flash Man also appeared in the book Worlds of Power and the manga Rockman: Dr. Wily no Inbou, Rockman wo Tsukutta Otokotachi - Rockman Tanjou Densetsu, Rockman 4Koma Dai Koushin, and Rock'n Game Boy.

Trivia

 * Flash Man was the only Mega Man 2 Robot Master not to be in Captain N: The Game Master. He was also the only Robot Master from Mega Man 2 other than Bubble Man to not make an appearance in the Mega Man animated series.


 * Oil Man's mugshot from Mega Man 3 for the PC, is an edit of Flash Man's mugshot.


 * He appears to have a dislike for wigs commercials, possibly due to his peculiar, shiny-bald head.


 * A reason that Flash Man likes cameras is probably due to that he can use his power to get a perfect still capture.


 * His quote in his Mega Man & Bass CD data is a reference to the 1960's song of the same name by The Supremes.


 * Ironically, while the Quick Boomerang deals no damage to Flash Man whatsoever in the games (Mega Man 2 and Mega Man: Dr. Wily's Revenge), Quick Man was about to defeat him with his large boomerang in the comics (Mega Man Megamix and Archie Comics' Mega Man).