Knight Man

Knight Man (ナイトマン) is a Robot Master from Mega Man 6 that, as his name suggests, resembles a medieval knight. He is equipped with the Knight Crush in his left arm, a strong flail (sometimes called mace or morning star) with a long chain, allowing him to attack from great distances, and holds a resistant knight shield in his right arm. His creator is unknown, but it's believed he was created by a scientist in Great Britain, despite the fact that his real life designer, Daniel Vallée, is Canadian. He is a good friend of Yamato Man, and ironically, is weak against his weapon, Yamato Spear.

Strategy

 * Try to be careful when Knight Man shoots his mace because he throws them exactly where Mega Man was (or is). Jump when he is about to hit you with this bad boy.
 * Determine where Knight Man will jump, because he jumps exactly where Mega Man was (or is). If he is about to jump on you, slide so you won't get hurt.

Mega Man 6 stats
Energy: Solar Power

Height: 158 cm

Weight: 146 kg

Attack: 121

Defence: 204

Mobile: 60

Mega Man and Bass CD data
Designed after a knight of medieval time. He has defeated more than a thousand robots in duel.

"Would you care to step outside?!"

Good point: Spirit of chivalry

Bad point: Single-track mind

Like: Honor

Dislike: Dirty tricks



Stage enemies
Enemies in Knight Man's stage.
 * Brain Break
 * Brown
 * Cyber Gabyoall
 * Moler
 * Shield Cannon
 * Skull Walker
 * SW-525
 * Twin Roader

Trivia

 * If Knight Man is attacked with the Yamato Spear or a charged attack from the Power Adaptor, it will damage Knight Man himself since those two attacks ignore defenses.
 * The reason why Yamato Spear is Knight Man's weakness might be that samurai are way too agile for the knights.
 * The extra part "Hammer Body" from Mega Man: Battle & Chase resembles Knight Man and can attack with a giant flail.