MegaMan.EXE



MegaMan.EXE, known as Rockman.EXE (ロックマンエグゼ) in Japan, is the NetNavi (short for Internet Navigator) operated by Lan Hikari. He was created by the scientist Yuichiro Hikari, Lan's father. MegaMan.EXE is quite powerful, and along with his operator Lan, is a very skilled virus buster. He is also Lan's twin brother, Hub Hikari (Saito in Japan) who died at birth, because of a rare heart condition known as HBD (unknown meaning). Dr. Hikari then used his data to revive him as a NetNavi, MegaMan.EXE.

History
MegaMan.EXE (Rockman.EXE in Japan) is a unique NetNavi in the fact that he is the ultimate result of the Navi Project, an experiment undertaken by all of the SciLab and led by Yuichiro Hikari. The Navi Project was designed to successfully graft a human's DNA and Soul into a NetNavi. The process took a NetNavi's data and made it able to adapt to most any situation. The Human DNA and Soul were combined into a single program: Hub.Bat (Saito.batch). This is why MegaMan is able to change his form through Style Change or Soul Unison.

Description
MegaMan is small, for a NetNavi, but his abilities are many and great. He wears a blue jumpsuit, sporting white-green stripes down his sides, ending at his blue boots which are tipped with black soles. He has two yellow shoulder guards and his blue helmet has two ridges running along the top These ridges come to a stop at the helmet's base and allows his dark hair to stick out in 4 spikes. He has green eyes and, unlike most other NetNavis, an overall human appearance. As a customized NetNavi, Rockman sports the symbol of the Hikari Clan on his chest and both sides of his helmet. This symbol is a red circle with a black line running diagnally through the center which ends in two triangles, all of which are surrounded by a gold ring.

Skills, Stats, and Abilities



 * HP: 100-9999
 * MegaBuster: This is MegaMan.EXE's standard weapon, like all MegaMen before him. MegaMan can either shoot the buster rapidly, or charge the buster to usually deal out 10 times the amount of an uncharged shot. The MegaBuster's power changes depending on the upgrades or NaviCusts equipped to him, and charged shot changes depending on the Style Change, Soul Unison, or Cross System.
 * Style Change: This allows MegaMan to change element and get upgraded power depending on the change. There are 28 different customized styles (4 elements and 7 Styles).
 * Double Soul: Also known as Soul Unison, by resonating with another Navi's soul, MegaMan can gain the abilities of the Navi along with additional powers. In the games, Soul Unison was acquired when MegaMan was deleted, then restored, after destroying Alpha, as a replacement for the Style Change. In the anime, the side effects of Cross Fusion removed the use of the Style Change and Double Soul was acquired as a replacement. A dark form of it is known as Chaos Unison.
 * Cross Fusion: Exclusive in the anime, by the use of a special Battle Chip inside a Dimensional Area, MegaMan can synchronize with Lan and fight in the real world. However, if not in full sync, the Cross Fusion can deteriorate.
 * Cross System: This started in MMBN5 due to the secret crosses like BCM gold/silver and Sol Cross. MMBN6 however, like Double Soul but the difference is that it is limitless.  For Double Soul, it lasts for 3 turns (longer if a certain NCP is used).  It can only be canceled out if a certain weakness hits the cross. Also, when used, MegaMan's traits and emotion transforms like the Cross he is in. (Ex. if he does Spout Cross he would turn more babyish).
 * Beast Out: This is similar to Double Soul but with certain differences. One is that just like MegaMan, if a counter is performed, the Full Synchro line comes out. Also, non-elemental chips get +30 attack bonus (Guts Soul-like). The signature of this form is the Beast Claw; if you charge a non-elemental chip, MegaMan will dash to the enemy and slash them WideSword, Longsword-like. It can auto-lock (similar to Star Force's Mega Attack).  With this ability, if a chip is used, regardless of MegaMan's position the attack will automatically go straight for the enemy.  It also has a limit of 3 turns.  If limit runs out and Beast Out is used, Beast Over is in effect.  This is like MegaMan in invincible mode (imagine Dark Invisible). There are two different Beast outs, the one you get is dependent on your version. Gregar players get the Animalistic Beast-like Gregar Beast, while Falzer players get the Birdlike Falzer beast. both play differently, most notably with Gregar getting attack boosts while Falzer getting support like Airshoes and Talon attacks.
 * Beast Cross: The combination of both the Cross and Beast Out Systems, activated by using a Beast out when a Cross is in use. As such, all crosses in the game have a 'Beast out' version, though it should be noted that only Gregar crosses can beast out with Gregar, and Falzer beasts out with Falzer crosses. as with normal beast out, it lasts 3 turns and exceeding this limit puts you in Beast over.