Plant Man

Plant Man (プラントマン) is Robot Master from Mega Man 6 designed as a flower, which can be used as camouflage. He was originally created as a keeper of a botanical garden, and is said to be able to communicate with plants. Because of his popularity, he became the mascot of the garden. He's very sensitive and can get depressed easily.

After hearing of the First Annual Robot Tournament, he was modified for combat and equipped with the Plant Barrier, a Special Weapon that creates a barrier of energy that takes on the appearance of spotted flower petals. In the tournament, he was reprogrammed by Mr. X to help him in his plan to conquer the world.

In the fighting games Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man can also shoot from his arm cannon and create small robot plants to help him. His weaknesses are the Blizzard Attack in Mega Man 6 (he's also semi-weak to the Flame Blast), Gyro Attack in Mega Man: The Power Battle and Atomic Fire in Mega Man 2: The Power Fighters.

Mega Man 6
Plant Man's pattern is: activating a Plant Barrier, jumping, throwing it at Mega Man and running at him. Plant Man will then repeat the pattern over and over. The player has to jump over the Plant Barrier and shoot at Plant Man while still having time, then jumping to avoid contact damage when he runs at Mega Man. His weakness is Blizzard Attack, but it cannot hit him when Plant Man uses his Plant Barrier. It defeats him in seven hits. Also, Flame Blast is his semi-weakness, but just as Blizzard Attack, it cannot hit him when he uses his Plant Barrier. It defeats him in fourteen hits.

Mega Man: The Power Battle
In Wily Land, Plant Man will create flowers based on him trying to stop Mega Man. His weakness is Gyro Attack.

Mega Man 2: The Power Fighters
In the desert, Plant Man will behave like the one in the first Power Battle, except, he'll create a Plant Barrier by saying "Plant Barrier" and throw it. Later, the enemy flowers based on him will fly to make it difficult to battle. His weakness is Atomic Fire.

Mega Man 6 stats
Energy: Solar Energy

Height: 143 cm (4.7 feet)

Weight: 111 kg (245 lbs.)

Attack: 42

Defense: 103

Mobile: 98

Mega Man 2: The Power Fighters data
Dr. Light: The Plant Barrier is powerful. The opponent's attacks will be useless. Burn him with the &quot;flame&quot; weapon.

Rockman Battle & Fighters data
Power Battle: もともとはしょくぶつえんのマスコットてきそんざいであったが、せんとうようにめいさいとそうされ、せかいせんしゅけんにしゅつじょうしている. しょくぶつをかんりするために、せいさくされたせいかしぜんかんきょうのへんかにはとてもよわい. とくしゅぶきはプラントバリアじゃ.

Power Fighters: ＰＢにもとうじょうしたプラントマンは、ロックマン６でとうじょう. しょくぶつといしをかわすことができるロボットであるじめんにたねをまきミサイルをはきだすはなをさかせるとくしゅなこうげきをしかけてくる. とくしゅぶきは、プラントバリアじゃ.

Stage enemies

 * Batabattan
 * Gabgyo
 * Gorilla Tank
 * Heli Buton
 * Jet Buton
 * Power Slam
 * Propeller Eye
 * Tadahou

Damage Data Chart
Displays the amount of damage in units that Plant Man will receive from each Special Weapon in Mega Man 6.

Mega Man Megamix
Plant Man appears in the story "The Strongest Enemy to Date" in the manga, where he is a robot from South America that entered in the first World Robot Championship.

He also appears in Mega Man Gigamix in the story "Moon of Darkness", where he is defeated by Venus.

Other appearances
Plant Man also appeared in the Rockman 6 manga, and is in exposition in the robot museum from the Rockman &amp; Forte manga.

Prior to Plant Man's appearance in the Mega Man Archie Comics storyline proper, he did appear in the crossover arc Worlds Collide, specifically in Sonic the Hedgehog #250 briefly, where he was elbowed in the face by Sonic. He eventually had his first true appearance in the series in Issue 28 of the series proper, being the fourth Robot Master to have a true early appearance before their respective story arc (the first was Pharaoh Man, second was Concrete Man, and third was Splash Woman), where he was one of the robots affected by Ra Moon's EMP wave. The same issue also revealed that Pedro Astil was his creator. In Issue 29, because of Plant Man's design being partially organic, he barely survived the EMP wave and was instrumental in reactivating Mega Man and the other Light Robots. In issue 31, his serial number (at least prior to the events of Mega Man 6) is revealed to be DAN-001 (presumably meaning "Doctor Astil Number-001"). He later accompanied Mega Man, alongside Astil, Drs. Light and Cossack, Pharaoh Man, Roll, and Rush, to the Lanfront Ruins to investigate the truth behind the blackout, as well as whether Wily was truly one of Ra Moon's victims or the instigator.

Trivia

 * Although Plant Man has an arm cannon, he does not use it in Mega Man 6. However, his data file in Mega Man Megamix says that his arm cannon is his Plant Barrier discharger, suggesting that it was meant to fire off the weapon. This is further supported by the fact that, in MM6, Plant Man will raise his arm cannon as he fires off the Plant Barrier and the petals of the Plant Barrier emerge from his arm cannon in Mega Man 2: The Power Fighters.


 * Plant Man has a cameo appearance in Mega Man 7, in the background of the Robot Museum. His holding tank is directly behind Heat Man's. There seems to be another Plant Man near the beginning as well, but it is not known if it is a knockoff or a glitch by Capcom.


 * In Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man's music is a remix of Crash Man's music.


 * Interestingly enough Plant Man is weak to Gyro Attack in Mega Man: The Power Battle but in Mega Man 2: The Power Fighters Gyro Man is weak to Plant Barrier (Plant Man's weakness having been switched to Atomic Fire), so both bosses switch weaknesses between games.
 * Plant Man's official artwork shows him with vines, but none are seen on his MM6 sprite. This could be because of restrictions by the capabilities of the NES, and he appeared with them in Mega Man: The Power Battle and Mega Man 2: The Power Fighters.
 * Plant Man is believed to represent Brazil and the Amazon rainforest.
 * Plant Man's design was thought to be based on the Rafflesia flower, but the flower grows in South Asia.