Tribe King

Tribe King is the final Tribe On form, the combination of all three OOPArt: Sword of Zerker, Rock of Saurian and Star of Ninja. While in a Double Tribe, the third Tribe can be invoked to transform into the Tribe King. Tribe King still retains the card charge ability of the version's Tribe, but gains the innate abilities of all three Tribes, and a unique Charge Shot and Link Force Big Bang. Tribe King has no weakness, and it vastly increases the cards' attack power. It will expire after three turns, however.

Appearance
Tribe King scatters all three OOPArts on his body, the Star on the right shoulder, with two hands features the rests. The body now maintains black and white among colors from all three, especially the head is designed like a crown, given after the King title.

Abilities
Tribe King, as mentioned, is the most powerful form, having the power of all three tribes combined, but each even stronger than individually ones. This incredible power results in its three-turn limitation,.
 * Element: BC_Element_Null.png Null
 * Body Double: Up + Y allows Mega Man to counter incoming attacks with a body double wood-element sword attack.
 * All cards x2 attack (applied before any bonuses are added)
 * Elec cards +20 attack
 * Fire cards +30 attack
 * Wood cards +20 attack
 * Card charge ability (depends on game version)
 * Side Select
 * Super Armor
 * Charge Shot: Over Slash. Fires 3 sonic booms which are 3 panels wide each, which are capable of passing through obstacles. Each sonic boom has a different element - Wood, Elec, and Fire, and inflicts (10 x Buster) damage.
 * LFB: Czar Delta Breaker (Kaiser Delta Breaker): Mega Man charges up the power of the three OOPArts, then unleashes it in a wave of energy that covers his column and both adjacent columns. It hits with each element 3 times, totalling 9 hits.