Break Dash

Break Dash (ブレイクダッシュ) is Pluto's special weapon from Mega Man V. When partially charged, using this weapon will cause Mega Man to dash forward with a short burst of speed, damaging enemies in his path. Charging it fully makes the length of the dash considerably longer. If used without charging or in midair, it will simply fire uncharged Mega Buster shots. The dash can be used to destroy certain walls, including many that lead to rooms containing Proto Man.

What distinguishes Break Dash from earlier melee weapons such as Top Spin and Charge Kick, which aren't often looked highly upon due to their elevated risk of sustaining contact damage from their targets, is that Mega Man is not only invincible during the dashing animation, but he also gets an additional second of invulnerability after the attack ends, allowing him to either escape the situation with impunity or to begin charging another dash. Because the invincibility period lasts longer than it takes to prepare a half-charged attack, a player with good timing can chain half-charged dashes together to create an indefinite loop of invulnerability.

Break Dash is also Uranus's weakness, but because the earthquakes caused by his frequent jumps will prematurely end Mega Man's attack, it can be difficult to land.

Damage Data Chart
Damage values in units in Mega Man V.

