Flash Stopper

Flash Stopper (フラッシュストッパー) is Bright Man's Special Weapon. This is not to be mistaken as Flash Man's power, Time Stopper. Unlike Time Stopper, the Flash Stopper emits an intense light that activates a safety device in the camera eyes of robots, blinding them for a short period, which makes them unable to move and open for attacks. However, when used in the games it appears to freeze time, being able to stop projectiles and enemies without eyes such as Super Ball Machine Jr. and Pakatto 24. Flash Stopper does no damage to enemies directly, but it has a bonus effect: It can allow Mega Man to attack shielded enemies, like Shield Attacker and Skeleton Joe, without the Mega Buster shots being deflected or doing no harm.

This weapon is Pharaoh Man's weakness, as when it is activated, he cannot move. Pharaoh Man will also take damage faster when Flash Stopper is activated, as he does not flash while it is active and consequently does not have the brief invincibility period. Although the stopping effect itself does not damage him, he can be held in place with it, before firing away at him. No Robot Master besides Pharaoh Man are frozen by this weapon if it is used against them.

Damage Data Chart
Damage values in units in Mega Man 4.


 * *For Flash Stopper, Pharaoh Man is the only boss that is vulnerable to it, thus more damage can be inflicted on him with this weapon than on other bosses.

Capacity
The Flash Stopper uses 4 units of weapon energy in Mega Man 4 and 3 units in Mega Man IV, even if less energy is available. With the weapon energy gauge full, it can be activated a total of 7 times in both Mega Man 4 and Mega Man IV. Neither version requires energy to fire the Mega Buster when activated.

Bosses weak against Flash Stopper

 * Pharaoh Man: Mega Man 4 and Mega Man IV
 * Napalm Man: Mega Man (Game Gear)
 * Star Man: Mega Man (Game Gear)

Other media
Flash Stopper is used by Mega Man in the Mega Man animated series and in the Rockman 4 manga.