Cross MegaMan

Cross MegaMan is a transformation system in MegaMan Battle Network 5 and its DS counterpart which functions similarly to other transformation systems in the MegaMan Battle Network series. The system only has two forms, but is much more potent than the Double Soul and Cross Systems.

Cross MegaMan does not overwrite Double Soul, and all of the non-Buster related abilities associated with it remain present in the Double Soul transformation.

Games
There are two Cross MegaMan forms present in MegaMan Battle Network 5: Bass Cross MegaMan and Sol Cross MegaMan. The latter form is only available in the DS version.

Bass Cross MegaMan / Forte Cross Rockman
Bass Cross MegaMan draws on the power of Bass.EXE. Its appearance and powers resemble those of Bass.

In the Gameboy Advance version of Battle Network 5, Bass Cross MegaMan was made available in two different forms; a Gold form available only in Team Protoman, and a Silver form available only in Team Colonel. The two could only be acquired legally in the Japanese versions of the game by the use of a special e-Reader card only given out during Rockman EXE/Duel Masters Promotional Double Feature Movies, but can still be obtained internationally through the use of a cheating device.

In the Double Team DS version of Battle Network 5, Bass Cross is acquired instead by having a GBA version of the game with all 7 icons in Slot-2.

The abilities of Bass Cross MegaMan vary based upon the version of Battle Network 5 that is being played.

Team Protoman
 * Null element
 * No weakness
 * Mega Folder -2
 * Triple Buster
 * HP +200
 * Super Armor
 * Charge Shot: Shooting Buster

Team Colonel
 * No element
 * No weakness
 * Mega Folder -2
 * Triple Buster
 * HP +20%
 * Float Shoes
 * Charge Shot: Hell's Rolling

Sol Cross MegaMan
Sol Cross MegaMan draws on the power of Django from the Boktai series of videogames, and is part of the series of MegaMan and Boktai crossovers. Its appearance is that of a gold-suited MegaMan with Django the Solar Boy's signature red scarf.

The DS version of Battle Network 5 has a second Cross MegaMan form which can be accessed by having the game Boktai 2: Solar Boy Django in slot 2 of the DS. When at the start screen, the game will ask if the player wishes to begin the game in a Sol Cross MegaMan mode. Selecting "yes" will bring MegaMan into the Sol Cross MegaMan form during gameplay.

Sol Cross MegaMan has two sets of abilities; one set is inherent, and the other set is active only when MegaMan.EXE is Jacked In while Lan is in an outdoor area.

Inherent Abilities
 * No element
 * No weakness
 * Super Armor
 * HP +200
 * Charge Shot: Gun del Sol

Special Abilities
 * A large sun appears in the background during battle
 * Recover 20% after every battle
 * Sol-based chips gain an attack bonus
 * All chips gain an attack bonus which rises during each turn

Anime
Bass Cross Rockman appeared in the anime during the Japan-exclusive movie Rockman EXE: Program of Light and Dark. When MegaMan.EXE and Bass.EXE are on the verge of being assimilated into Nebula Grey, MegaMan prompts Bass to use his ultimate program in order to stop Dr. Regal. Bass hesitates, but avaraciously agrees and is temporarily absorbed into MegaMan, fusing the two together for a short time.

Bass Cross MegaMan goes on to defeat Dr. Regal and Nebula Grey, thwarting Nebula's plans. MegaMan then falls unconscious and the cross is cancelled.