Mega Mantor

Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon.

It possesses a barrier that blocks S-type attacks randomly. Inflicting at least at least 1000 damage (accumulated) between Mega Mantor's two turns will crack its shell. This also cancels Shell Bullet.