Jet King Robo

Jet King Robo (ジェットキングロボ) is the boss of the second fortress stage from Mega Man & Bass. It is a fusion of King Tank, King Plane and King, fought almost immediately right after the latter. King uses this form after being defeated by Mega Man or Bass, and being brainwashed by Dr. Wily for refusing to fight.

It is gigantic and its only weak point is its head. Mega Man can use a platform to reach it, but Bass can either use a dashing double jump or angle his buster just right to strike it. His weakness is Wave Burner, but it can be difficult to use as Mega Man will need to jump from the platform when it is at its highest point and when King is very close to it. Bass will need to use the Treble Boost to gain the necessary height and then change to the Wave Burner from the subscreen.

Attacks

 * Jet King Robo releases a bomb barrage from the shoulder, similar to King Tank's version. However, dodging it is a bit trickier, because the field has little space and Jet King Robo takes up most of it. The player must move around in the limited space to dodge. Mega Man has the advantage of using the platform used to reach the weak spot as a shield.


 * Jet King Robo opens up a compartment on his chest and charges up a laser wave blast similar to the one King Plane uses. It is impossible to dodge. The only way to avoid the attack is destroying the crystal on his chest. Remote Mine is recommended. Like King Plane, the crystal returns if it is destroyed, so it can be used until the battle is over.


 * Jet King Robo raises his arm and releases a tiny dot of energy from the elbow that flies around and tries to attack (four slow dots if playing as Mega Man; only one that pursues the player in a circular fashion when playing as Bass). It remains even after damaging the target, allowing it to hit multiple times before disappearing. The player must Use either Wave Burner or Lightning Bolt to destroy it before it causes harm.


 * Jet King Robo will also charge at the player like King Tank. To dodge, Bass needs to double jump at the last second. Mega Man, however, has to climb on the platform. This is the best time for Mega Man to attack with the Wave Burner. This attack can be disabled by damaging the treads with Remote Mines until it releases smoke.

Damage Data Chart
Displays the amount of damage in units that Jet King Robo will receive from each Special Weapon from Mega Man & Bass. {| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; font-size:12px; border-collapse:collapse; line-height: normal; font-size:95%; border: 2px solid #1466B8;"
 * colspan="12" style="text-align: center; background-color: #1466B8;"|

Mega Man &amp; Bass

 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Mega Buster
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Bass Buster
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Ice Wall
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Wave Burner
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Remote Mine
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Spread Drill
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Tengu Blade
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Magic Card
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Copy Vision
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Lightning Bolt
 * style="text-align: center; width: 120px; background-color: #C6E2FF;"|Treble Boost
 * style="text-align: center;"|0:2
 * style="text-align: center;"|1:2
 * style="text-align: center;"|0
 * style="text-align: center;"|5
 * style="text-align: center;"|0
 * style="text-align: center;"|0:0:0
 * style="text-align: center;"|1:1:--
 * style="text-align: center;"|0
 * style="text-align: center;"|0
 * style="text-align: center;"|1
 * style="text-align: center;"|0
 * }
 * style="text-align: center;"|0
 * }

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