Mega Man 10

Mega Man 10, known as Rockman 10: Threat From Outer Space!! (ロックマン10 宇宙からの脅威！！) in Japan, is a game from the original Mega Man series. Like its predecessor, Mega Man 9, it is a downloadable title and is based on the look and feel of the early NES titles. It was announced by Nintendo Power in December 9, 2009 and was released in March 2010 for the WiiWare service, Xbox Live Arcade, and PlayStation Network.

Story
In the year 20XX, an outbreak of a robotic-virus known as the "Roboenza" (ロボットエンザ) runs rampant across the globe. Roll becomes infected with the virus, and the situations becomes worse as time passes and a cure is not found. Several robots become berserk and attack the city. One day, Dr. Wily appears in Dr. Light's lab with his capsule damaged and asks for help. Mega Man avoids Wily from crashing and Wily says that Roboenza-infected robots attacked his spaceship and stole the parts to the of a medicine-making machine he had been working on to cure the virus. Mega Man agrees to retrieve the stolen parts from the eight Robot Masters. Before he begins, Proto Man arrives to help Mega Man, believing the job to be too big for just one of them and the two join forces to acquire the cure. Meanwhile, Bass sets out on his own to challenge these new robots to prove his worth against them.

After taking down four Robot Masters, Dr. Wily presents what he claims is a prototype cure for Roll and asks if Mega Man is feeling Roboenza symptoms, to which Mega Man says he's feeling fine. After the last one is defeated, Mega Man comes down with Roboenza and is nearly incapacitated as Dr. Wily reveals that it was him behind the disease and that all robots who want the cure must serve under him. Roll gives her sample of the cure to Mega Man, who recovers and goes after Wily. During the fortress raid, Proto Man comes down with Roboenza as well, only to be saved by Mega Man who acquired an extra sample of the cure. A similar incident happens to Bass, the difference being that it's Treble who provides him a cure.

After chasing Wily out of his new fortress into his space base and defeating him once again, our heroes discover that, ironically, Wily has become dangerously sick himself. Unable to allow Wily to die, he is taken to the hospital, where he escapes a few days later. Surprisingly, perhaps out of debt to having his life saved, Wily leaves behind enough of the cure to restore the infected robots.

Release Dates
Wii (WiiWare) Playstation 3 (PlayStation Network) Xbox 360 (Xbox Live Arcade)
 * March 1, 2010
 * March 5, 2010 (Europe; XBLA and PSN release dates are the same as the US)
 * March 11, 2010
 * March 31, 2010

New Features
In Mega Man 10, as has been done in the later Mega Man X games, players will be able to start off with one of multiple characters, each with their own unique attributes which could potentially add replay value. Similar to Mega Man X4 and Mega Man & Bass, the character of choice is selected at the start of the game and can not be changed. Playable characters include:


 * Mega Man
 * Proto Man
 * Bass (available as DLC on April 5, 2010)

Another feature is "Mega Man Challenges", which is a "mode [that] will allow players to practice-up on their skills and prepare for the hair-raising adventure ahead of them." There are a total of 100 challenges. Most are playable from the challenges menu, while a few must be completed or unlocked in the main game, specifically boss battles of varying difficulty. Proto Man cannot be used to clear challenges in the challenge mode, but can clear them in the main game.

Like Mega Man 9, Mega Man 10 has 3 difficulty settings, however this time Hard Mode is unlocked by completing the game rather than paying for DLC. Unlike in Mega Man 9 where difficulty settings only affected the placement of enemies, items and some of the stage elements, in Mega Man 10, many enemies and bosses have different attacks in different difficulty settings.

Downloadable content for the title will include (but may not be limited to):


 * Bass Mode (gives Bass as a playable character; available April 5, 2010 for 200 Wii Points)
 * Endless Attack Mode (available April 26, 2010 for 300 Wii Points)
 * Special Stage 1 (available April 5, 2010 for 100 Wii Points)
 * Special Stage 2 (available April 26, 2010 for 100 Wii Points)
 * Special Stage 3 (available April 26, 2010 for 100 Wii Points)

Bosses
Eight Robot Masters:

Wily Castle bosses:
 * 1) Weapons Archive
 * 2) Crab Puncher
 * 3) Block Devil
 * 4) Rematch against the 8 Robot Masters and Wily Machine
 * 5) Wily Capsule

Bosses from the three Special Stages:

Levels
The levels have been officially named as Old Castle, Highway, Iceberg, Stadium, Sewage, Minefield, Cyberspace, Sun Reactor, and Wily Castle. The first four can be seen on the official site, under Overview, and Wily Castle can be seen in the game. The other names are part of the game's music data, but Old Castle is called only "Castle" and Sun Reactor "Sun".

Trivia

 * Excluding the games Rockman Battle & Fighters and Rockman and Forte: Challenger From the Future, this is the first game that Bass, Treble, Slash Man and Frost Man appear in 8-bit.
 * This is the only game in the classic Mega Man series since the Western version of Mega Man 2 (aside from Mega Man: Powered Up) to feature an "easy" difficulty setting. However, all of the original eight games were given easy modes in Mega Man: Anniversary Collection.
 * Roboenza, a virus that affects robots, may be a prototype of the Maverick Virus, or even the Maverick Virus itself, which is responsible for many of the conflicts in the X and Zero series. Its name seems to be a parody of the influenza virus.
 * The exaggerated American cover art seems to nod to the X series. Mega Man's armor appears to be much more bulky and he has a red gem on his helmet, similar to his successor, X. Proto Man appears to resemble Zero, as his scarf resembles Zero's hair in the art, and he carries an energy-based blade similar to the Z-Saber. Proto Man's shield in this art piece is energy-based, like the Shield Boomerang Zero uses during the Zero series.
 * This may be because the Roman numeral for the number ten is "X", thus the tribute.
 * Proto Man's American cover art may also be a slight homage to ProtoMan.EXE, seeing as how both have a sword on their hand and a horn on their helmet.
 * Sheep Man, Solar Man, and Blade Man can all be seen drawn similar to the way Spark Man and Top Man were drawn for the cover of Mega Man 3, more android-like than human.
 * The Nintendo Power Magazine called the virus "Robotenza" but in the trailer of Mega Man 10 the virus was called "Roboenza" (though it might have just been misspelled, or they typed that part of the article based on straight translation before the localized translation was released).
 * Oddly, Capcom's official Mega Man 10 English website uses artwork from the fangame, Mega Man Unlimited.
 * One of the Robot Masters in the fan-game, Mega Man Unlimited, used to share the same name as Nitro Man.
 * Coincidentally, Blade Man shares a name with a Robot Master from Mega Man 3 (PC).
 * This is the third time Roll is put in a dangerous situation; the first time was in Super Adventure Rockman, where she was close to deactivation due to electromagnetic waves. The second was in Mega Man 2: The Power Fighters, where she was kidnapped by Wily.
 * This is the first time in which Roll saves Mega Man from a dangerous situation (While also risking her life in the process), in this case, saving Mega Man from the Roboenza virus by giving him her own sample of the cure
 * The data of Mega Man 10 contains a lot of information and graphics from Mega Man 9, which has led many to believe that the game is a heavy-edit of Mega Man 9.
 * It is possible to access most (if not all) of the features of Mega Man 10 that were intended to be Downloadable Content. This points to the purchase of DLC merely "unlocking" features that were already present in the game. This may have been due to the game being a little rushed for release, though it is ultimately unknown.
 * The cover art for Mega Man 10 has a dragon that looks quite similar to the Mecha Dragon from Mega Man 2, though it has not appeared in the game yet.
 * This is the first game of the numbered series to have a song for the Robot Masters, the Wily Bosses, Wily Machine and Wily Capsule without them being the same.
 * As another tribute to the classic series, Capcom has released an official "vintage" 80s advertisment for Mega Man 10. The ad ridicules TV commercials from the 80s, and shows how exaggerated they can become. Also, to make it more "vintage", Capcom even added a "fake" ending of a TV show's credits to make it seem as if someone recorded it using a VCR (also shown at the start, with the PLAY at the top left corner, and the fact it is low quality). It also seens to use a remix Mega Man X1's opening stage.
 * On the American cover of the game, there are robots that resemble Sheep Man (central part), Solar Man (left part), and Blade Man (right part).

Mega Man 10 Trailer
9WMHeKAK2v0

Mega Man 10 - Gameplay Footage
1EUzKQ6JJO8

Mega Man 10 - Bass Mode Trailer
S3rvCsPJ15s&feature=player_embedded