Cannon (BattleChip)

The Cannon series are among the first chips, and stayed the whole series. They are in all of the standard folders. They do damage to the first targed lined with the User. unlike most chips that come from Viruses that disappear in proceeding games, which become a 'black' version of the virus on the chip with damage usually in between the 3, all 3 cannons stayed in the entire series, despite the Cannodumb virus being replaced with the Canoguard virus, a seemingly 'evolved' version of the Cannodumb.

Cannon
A standard battle chip.

HiCannon
A Cannon that causes twice the damage.

MegaCannon
MegaCannon, shortened M-Cannon, is the strongest standard chip in this family.

Dark Cannon
Dark Cannon is a normal Cannon, but does 400 and gives you a bug!. Somehow it only appeared in MegaMan Battle Network 4 and not 5.

ZetaCannon
ZetaCannon, shortened Z-Cannon, is a Program Advance. It's created by combining three Cannon chips in code order (like A, B ,C). Z-Cannon1 is created with three Cannons, Z-Cannon2 with three HiCannons, and Z-Cannon3 with M-Cannons.

OmegaCannon
O-Cannon is almost same as ZetaCannon, but is formed from the A B C D and E codes, and lasts longer.

GigaCannon
ZetaCannon changed to GigaCannon in Battle Network 4, but it works differently. Insted of shooting multiple Cannons, it is one big boom.