Noise Force Big Bang

The Noise Force Big Bang (NFB) is a special attack that can be used in Mega Man Star Force 3 when Mega Man pulls off a counter in battle while in Noise Change, Double Noise, or Final Noise modes. The big bang appears in the form of a usable card - as with other cards gained through countering - with the Star Force insignia on it. It is used like a regular, screen-dimming battle card. It's attack will even get boosted by certain Noises that give attack bonuses to all cards of a certain element and not simply non-dimming cards (Cygnus, Wolf, Ophiuca, and Crown for example).

Whenever a player is using their Final Noise state and accessing the Meteor Folder, the player may find some Noise Force Big Bangs in the form of actual Battle Cards which can be selected like normal Battle Cards. After the final battle, the player will find a set rematch against the final boss, and will start in their Final Noise state, eventually gaining the Noise Force Big Bang for the Final Noise of their version of the game.

Noise Force Big Bang is the successor to both Star Force Big Bang and Link Force Big Bang.The only three similar big bangs are the Atomic Blazer of Fire Leo, Elemental Cyclone of Green Dragon in Megaman Starforce and Thunder Bolt Blade of Thunder Zerker in Megaman Starforce 2

Noise Changes
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Atom Blazer (Atomic Blazer)

 * Noise:||Corvus, Taurus (Ox)
 * rowspan="5" align="center" style="vertical-align:top;"|SF3CorvusNoise.png
 * rowspan="5" align="center" style="vertical-align:top;"|SF3TaurusNoise.png
 * Attack:||400
 * Element:||BC_Element_Heat.png Fire
 * Attribute(s):||BC_Attribute_Wind.png Wind
 * style="vertical-align:top;"|Description:||Mega Man charges up energy and then fires it at the enemy, hitting everything on his current column and the columns next to it. The attack also removes any barriers and auras that opponents may have.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * Attribute(s):||BC_Attribute_Wind.png Wind
 * style="vertical-align:top;"|Description:||Mega Man charges up energy and then fires it at the enemy, hitting everything on his current column and the columns next to it. The attack also removes any barriers and auras that opponents may have.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
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Dyna Wave (Dynamic Wave)

 * Noise:||Cancer, Virgo
 * rowspan="5" align="center" style="vertical-align:top;"|SF3CancerNoise.png
 * rowspan="5" align="center" style="vertical-align:top;"|SF3VirgoNoise.png
 * Attack:||100
 * Element:||BC_Element_Aqua.png Aqua
 * Attribute(s):||none
 * style="vertical-align:top;"|Description:||Mega Man spins several times, kicking three large waves that sweep down the battlefield, hitting any enemies regardless of his position on the field.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * Attribute(s):||none
 * style="vertical-align:top;"|Description:||Mega Man spins several times, kicking three large waves that sweep down the battlefield, hitting any enemies regardless of his position on the field.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
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Elemental Cyclone
(110 while in Wolf Noise due to Wood +10) (120 while in Ophiuca Noise due to Wood +20)
 * Noise:||Ophiuca, Wolf
 * rowspan="5" align="center" style="vertical-align:top;"|SF3OphiucaNoise.png
 * rowspan="5" align="center" style="vertical-align:top;"|SF3WolfNoise.png
 * style="vertical-align:top;"|Attack:||100
 * style="vertical-align:top;"|Attack:||100
 * style="vertical-align:top;"|Attack:||100
 * Element:||BC_Element_Wood.png Wood
 * Attribute(s):||BC_Attribute_Wind.png Wind
 * style="vertical-align:top;"|Description:||Mega Man spins around, creating a cyclone of leaves. He then moves down his current column, passing through enemies and hitting anything in his current column or the adjacent columns 3 times. It also removes any auras or barriers the opponents may have.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * style="vertical-align:top;"|Description:||Mega Man spins around, creating a cyclone of leaves. He then moves down his current column, passing through enemies and hitting anything in his current column or the adjacent columns 3 times. It also removes any auras or barriers the opponents may have.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
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Meteor Light Barrage (Meteorite Barrage)
(140 while in Cygnus Noise due to Normal +10)
 * Noise:||Cygnus, Libra
 * rowspan="5" align="center" style="vertical-align:top;"|SF3CygnusNoise.png
 * rowspan="5" align="center" style="vertical-align:top;"|SF3LibraNoise.png
 * style="vertical-align:top;"|Attack:||130
 * style="vertical-align:top;"|Attack:||130
 * style="vertical-align:top;"|Attack:||130
 * Element:||BC_Element_Null.png Null
 * Attribute(s):||none
 * style="vertical-align:top;"|Description:||Mega Man leaps into the air and fires off several meteor-shaped spheres of light simultaneously. The attack hits all of the panels on the last 3x3 area of the battlefield twice. Pierces Invisible and flinch.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * style="vertical-align:top;"|Description:||Mega Man leaps into the air and fires off several meteor-shaped spheres of light simultaneously. The attack hits all of the panels on the last 3x3 area of the battlefield twice. Pierces Invisible and flinch.
 * colspan="4" style="border-bottom: 1px solid #CCC;"|
 * colspan="4" style="text-align:left;"|
 * colspan="4" style="text-align:left;"|
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Thunder Bolt Blade
(120 while in Crown Noise due to Elec +20)
 * Noise:||Crown, Gemini
 * rowspan="5" align="center" style="vertical-align:top;"|SF3GeminiNoise.png
 * rowspan="5" align="center" style="vertical-align:top;"|SF3CrownNoise.png
 * style="vertical-align:top;"|Attack:||100
 * style="vertical-align:top;"|Attack:||100
 * style="vertical-align:top;"|Attack:||100
 * Element:||BC_Element_Elec.png Elec
 * Attribute(s):||BC_Attribute_Sword.png Sword
 * style="vertical-align:top;"|Description:||Mega Man draws out a large, electric sword and dashes forward, then performs two side-to-side slashes followed by a downward slash which causes lightning to strike the enemy's field, hitting the 3x3 area in front of him thrice. If there is an enemy in the same column as Mega Man, he will instead dash up to that enemy and strike from there. The attack normally causes flinch, but Gemini Noise's ability causes it to paralyze instead.
 * }
 * style="vertical-align:top;"|Description:||Mega Man draws out a large, electric sword and dashes forward, then performs two side-to-side slashes followed by a downward slash which causes lightning to strike the enemy's field, hitting the 3x3 area in front of him thrice. If there is an enemy in the same column as Mega Man, he will instead dash up to that enemy and strike from there. The attack normally causes flinch, but Gemini Noise's ability causes it to paralyze instead.
 * }
 * }

Final Noises
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Black End Galaxy

 * Noise:||Black Ace
 * rowspan="5" align="center" style="vertical-align:top;"|MMSF3BlackAceNoise.png
 * Attack:||500
 * Element:||BC_Element_Null.png Null
 * Attribute:||BC_Attribute_Sword.png Sword, BC_Attribute_Wind.png Wind
 * style="vertical-align:top;"|Description:||Mega Man leaps into the air and summons a large black hole onto the field. He then dashes forward, slashing with his sword-arm, causing a large explosion afterwards. The attack hits everything on the battlefield, and inflicts a gravity plus effect.
 * colspan="3" style="border-bottom: 1px solid #CCC;"|
 * colspan="3" style="text-align:left;"|
 * Attribute:||BC_Attribute_Sword.png Sword, BC_Attribute_Wind.png Wind
 * style="vertical-align:top;"|Description:||Mega Man leaps into the air and summons a large black hole onto the field. He then dashes forward, slashing with his sword-arm, causing a large explosion afterwards. The attack hits everything on the battlefield, and inflicts a gravity plus effect.
 * colspan="3" style="border-bottom: 1px solid #CCC;"|
 * colspan="3" style="text-align:left;"|
 * colspan="3" style="border-bottom: 1px solid #CCC;"|
 * colspan="3" style="text-align:left;"|
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Red Gaia Eraser

 * Noise:||Red Joker
 * rowspan="5" align="center" style="vertical-align:top;"|MMSF3RedJokerNoise.png
 * Attack:||400 or 600
 * Element:||BC_Element_Null.png Null
 * Attribute:||BC_Attribute_Break.png Breaking
 * style="vertical-align:top;"|Description:||Mega Man charges power and detaches the two disk gears from his shoulder pads, aligning them with the sides of the battlefield. He then performs a straight-forward blast, hitting anything in his column, and allows the disks to sweep the enemy area with lasers, causing an explosion. The attack hits everything on the field, and the explosion itself has a breaking attribute. This attack hits enemies two to three times with 200 damage per hit.
 * }
 * Attribute:||BC_Attribute_Break.png Breaking
 * style="vertical-align:top;"|Description:||Mega Man charges power and detaches the two disk gears from his shoulder pads, aligning them with the sides of the battlefield. He then performs a straight-forward blast, hitting anything in his column, and allows the disks to sweep the enemy area with lasers, causing an explosion. The attack hits everything on the field, and the explosion itself has a breaking attribute. This attack hits enemies two to three times with 200 damage per hit.
 * }
 * style="vertical-align:top;"|Description:||Mega Man charges power and detaches the two disk gears from his shoulder pads, aligning them with the sides of the battlefield. He then performs a straight-forward blast, hitting anything in his column, and allows the disks to sweep the enemy area with lasers, causing an explosion. The attack hits everything on the field, and the explosion itself has a breaking attribute. This attack hits enemies two to three times with 200 damage per hit.
 * }

Videos
Videos outlining the Noise Force Big Bang attacks in the Japanese (left) and North American (right) versions.

Noise Force Big Bang Cards
Not technically Battle Cards, Noise Force Big Bang cards appear in the form of usable Battle Cards when MegaMan performs a counter in Vibrant Noise, Multi-Noise, or Finalized Noise Forms, or as selectable cards when accessing the Meteor Server. They are used like regular, screen-dimming Battle Cards, and occupy the same space as a standard card on the Custom Menu.

Trivia

 * Thunderbolt Blade reuses the Zerker tribe's sword, despite that the OOPArt was lost at the end of the second game.
 * Rogue Noise lacks a Noise Force Big Bang.