Robot Master

Robot Master is a name used to refer to human-like boss robots from the original Mega Man series that possess a very advanced level of artificial intelligence. Most, if not all, Robot Masters possess a Special Weapon. These powers can be gained mainly by Mega Man, Proto Man, or Bass after the robot is defeated.

Each Robot Master has a "consciousness", although the level of every "cognitive circuit" embedded inside each one of them varies, producing as many different "personality" types as found in people. Like humans, they can speak, and have emotional responses like shyness or anger. When Mega Man fights against a Robot Master, he takes great care to not damage their integrated circuit chip's "cognitive circuit". As long as the cognitive circuit isn't completely destroyed, they can be rebuilt any number of times.

Robot Masters can also be grouped into types depending on what elemental nature their power and environment were designed after.

Name origin
The name "Robot Master" was first used in the North American instruction manual of Mega Man 3 in 1990, where it was used to identify the eight master robot bosses from the stage select screen, and continued being used until 1994, appearing in the manuals of Mega Man 6, Mega Man V and Mega Man's Soccer. In the first game's manual they were called "Humanoids". In Japan they are known only as "boss characters", "Wily's robots", "Light Numbers", "Wily Numbers" and similar names.

Being present in instruction manuals, the term "Robot Master" was used by many gaming magazines and websites, and also appeared in other media. The term became popular among fans and it was expanded to be used for most humanoid robots from the original series besides those from the stage select screen. The term is mainly used for playable or boss robots that either have "Man"/"Woman" in their name, bosses with a Special Weapon that can be obtained by the player, and robots that possess a unique known identification code, consisting of a two-letter "series code" followed by one of "N", "No.", or "#", then a three-digit "serial number".

Only a few playable characters and bosses without any of those specifications are also considered Robot Masters: Duo, Sunstar, King and Fan. Other humanoid robots like Auto, Chest, Plum and Ripot and stage enemies such as Sniper Joe and Picket Man usually aren't considered Robot Masters.

List of Robot Masters
Robot Masters from the classic series each have a serial number, listed in the format of DLN-000, DLN000, or DLN. 000. Certain series only have two digits (the MWN series, specifically), whereas the rest have three digit serial codes. Those robots created by Dr. Cossack, Dr. Light, or Dr. Wily (or Light and Wily collectively) have different serials, but share the same numbering sequence. Robots created by other people, created for special purposes, or created with special technology have unique serials and are part of different numbering sequences.

The name of the Robot Masters have alternate spelling depending of the game, some having space between the first part of their name and "Man", and others not. For instance, Mega Man is the only Robot Master in the English version of Mega Man & Bass to have his name together, while other Robot Masters have a space in their names. In Mega Man: Powered Up, the inverse is true.

Below you can find a list of the various Robot Master series from the classic MM series:

DLN series
The DLN (Doctor Light Number) Robot Masters were created by Dr. Light. This series was previously known as the DRN series, after Dr. Light's Japanese name, Dr. Right.

000-008 (Mega Man and Mega Man Powered Up)
The Robot Masters in Mega Man and Mega Man Powered Up were created by Dr. Light (with the help of Dr. Wily in some sources, although they are listed as part of the DLN. series, rather than the DRWN. series). Six (eight in Mega Man Powered Up) of them were reprogrammed by Wily to serve his evil purposes, but after Wily's defeat, Dr. Light manages to fix them and they serve their initial functions:


 * DLN. 000 Proto Man (Blues), the first Robot Master created (introduced in Mega Man 3 under the pseudonym Break Man).
 * DLN. 001 Mega Man (Rockman), the protagonist. Originally created as Rock or Mega.
 * DLN. 002 Roll
 * DLN. 003 Cut Man
 * DLN. 004 Guts Man
 * DLN. 005 Ice Man
 * DLN. 006 Bomb Man
 * DLN. 007 Fire Man
 * DLN. 008 Elec Man
 * DLN. ??? Time Man
 * DLN. ??? Oil Man

065-072 (Mega Man 9)
The Robot Masters from Mega Man 9 follow the numbering pattern after Mega Man 8, although they were created by Dr. Light and reprogrammed by Dr. Wily:
 * DLN. 065 Concrete Man
 * DLN. 066 Tornado Man
 * DLN. 067 Splash Woman
 * DLN. 068 Plug Man
 * DLN. 069 Jewel Man
 * DLN. 070 Hornet Man
 * DLN. 071 Magma Man
 * DLN. 072 Galaxy Man

DWN series
The DWN (Doctor Wily Number) Robot Masters are those created or modified by Dr. Wily:

009-016 (Mega Man 2)

 * DWN. 009 Metal Man
 * DWN. 010 Air Man
 * DWN. 011 Bubble Man
 * DWN. 012 Quick Man
 * DWN. 013 Crash Man (Clashman)
 * DWN. 014 Flash Man
 * DWN. 015 Heat Man
 * DWN. 016 Wood Man

017-024 (Mega Man 3)
Most of the Robot Masters from Mega Man 3(except for Shadow Man) were created by Dr. Wily and Dr. Light together. , but they are listed as part of the DWN series. The Mega Man: Official Complete Works shows artwork of a RW logo (right image), suggesting they planned to make apparent the doctor's cooperatively effort in the game. Moreover, this logo can be seen in Magnet Man's stage (Image). These robots are also known as DRWN series (Doctor Right and Wily Numbers) in the manga Mega Man Megamix.


 * DWN. 017 Needle Man
 * DWN. 018 Magnet Man
 * DWN. 019 Gemini Man
 * DWN. 020 Hard Man
 * DWN. 021 Top Man
 * DWN. 022 Snake Man
 * DWN. 023 Spark Man
 * DWN. 024 Shadow Man

025-032 (Mega Man 4)
The Robot Masters from Mega Man 4 were created by Dr. Cossack, but are listed as part of the DWN series because Wily remodeled them. They are listed under a DCN (Doctor Cossack Numbers) serial number in the Mega Man Megamix manga.


 * DWN. 025 Bright Man
 * DWN. 026 Toad Man
 * DWN. 027 Drill Man
 * DWN. 028 Pharaoh Man
 * DWN. 029 Ring Man
 * DWN. 030 Dust Man
 * DWN. 031 Dive Man
 * DWN. 032 Skull Man

033-040 (Mega Man 5)

 * DWN. 033 Gravity Man
 * DWN. 034 Wave Man
 * DWN. 035 Stone Man
 * DWN. 036 Gyro Man
 * DWN. 037 Star Man
 * DWN. 038 Charge Man
 * DWN. 039 Napalm Man
 * DWN. 040 Crystal Man

041-048 (Mega Man 6)
These robots' creators are unknown and come from various countries from around the world. However, they were taken control of by Dr. Wily and are therefore considered by Capcom to be part of the DWN series. However, they are also known as MXN series (Mister X Number) in the manga Mega Man Megamix.


 * DWN. 041 Blizzard Man
 * DWN. 042 Centaur Man
 * DWN. 043 Flame Man
 * DWN. 044 Knight Man
 * DWN. 045 Plant Man
 * DWN. 046 Tomahawk Man
 * DWN. 047 Wind Man
 * DWN. 048 Yamato Man

049-056 (Mega Man 7)

 * DWN. 049 Freeze Man
 * DWN. 050 Junk Man
 * DWN. 051 Burst Man
 * DWN. 052 Cloud Man
 * DWN. 053 Spring Man
 * DWN. 054 Slash Man
 * DWN. 055 Shade Man
 * DWN. 056 Turbo Man

057-064 (Mega Man 8)

 * DWN. 057 Tengu Man
 * DWN. 058 Astro Man
 * DWN. 059 Sword Man
 * DWN. 060 Clown Man
 * DWN. 061 Search Man
 * DWN. 062 Frost Man
 * DWN. 063 Grenade Man
 * DWN. 064 Aqua Man

073-080 (Mega Man 10)
Like Mega Man 6, the creators of these robots are unknown, but they are considered part of the DWN series. The Bonus Track in the Rockman 10 Image Soundtrack suggest that Wily had planned in advance to infect certain robots in society with Roboenza.


 * DWN. 073 Blade Man
 * DWN. 074 Pump Man
 * DWN. 075 Commando Man
 * DWN. 076 Chill Man
 * DWN. 077 Sheep Man
 * DWN. 078 Strike Man
 * DWN. 079 Nitro Man
 * DWN. 080 Solar Man

Others

 * NWN. 001: Ra Thor (So far Ra Thor is the only New Wily Number)
 * DWN∞: Zero (an advanced robot in his own class comparable to X, but classified in common terms as a Reploid)

KGN series
The KGN (KinG Number) series are Robot Masters working for King in Mega Man & Bass. King built/recruited six of his own Robot Masters to lead his rebellion, while two Robot Masters from previous battles joined the fray. King was built by Wily, but has his own series of Robot Masters because these robots were built or modified by him.


 * KGN. 001: Dynamo Man
 * KGN. 002: Cold Man
 * KGN. 003: Ground Man
 * KGN. 004: Pirate Man
 * KGN. 005: Burner Man
 * KGN. 006: Magic Man

WWN series
The WWN (Wily Wars Numbers) series, also known as the MWN (MegaWorld Numbers) series, are the three Robot Masters from the Genesis Unit that appeared on the Wily Tower in Mega Man: The Wily Wars (known as Rockman Mega World in Japan). The three are based on the characters of the Chinese novel Journey to the West. In some sources, like the Japanese Mega Man & Bass CD Database, their serials only have 2 numbers instead of three.


 * WWN. 01 Buster Rod G
 * WWN. 02 Mega Water S
 * WWN. 03 Hyper Storm H

RKN series
The MKN (Mega Man Killer Number) series, also known as the RKN (Rockman Killer Numbers, Mega Man's Japanese name) series, are the robots created by Dr. Wily specially to kill Mega Man. This designation is also known as the Mega Man Hunters in some sources. Quint is not part of the MKN series, but serves an analogous role in Mega Man II.


 * MKN. 001: Enker
 * MKN. 002: Punk
 * MKN. 003: Ballade

SRN series
The SRN (Space Ruler Number) are Robot Masters from an ancient alien civilization that came from space known as Stardroids (Space Rulers in Japan). Dr. Wily found them in some unnamed ruins and reprogrammed them to use them to try to conquer the world. They only appeared in Mega Man V. They have the name of the Solar System planets, although Pluto is no longer an official planet of our Solar System, instead being classified as a Dwarf Planet. Like the Stardroids, Sunstar is another Robot Master excavated from some mysterious ruins.


 * SRN. 001: Terra
 * SRN. 002: Mercury
 * SRN. 003: Venus
 * SRN. 004: Mars
 * SRN. 005: Jupiter
 * SRN. 006: Saturn
 * SRN. 007: Uranus
 * SRN. 008: Pluto
 * SRN. 009: Neptune


 * Sunstar

SWN series
SWN (Special Wily Numbers) are robots designed by Dr. Wily for very special, focused purposes.


 * SWN. 001: Bass (Forte)

Dimensions
The Dimensions are robots that work for Rockman Shadow and traveled from the future with the purpose of destroying the world in Rockman and Forte: Mirai Kara no Chousensha. These Robot Masters do not have a known serial number:


 * Dangan Man
 * Konro Man
 * Aircon Man
 * Komuso Man
 * Clock Men
 * Compass Man

Mega Man (PC) series
These Robot Masters are led by the peacekeeping supercomputer CRORQ who had fallen under Dr. Wily's control. These robots appeared in the DOS games Mega Man and Mega Man 3. Three of the Robot Master names from Mega Man III were later reused for other unrelated Robot Masters in future games. Those which are indicated with a dagger (†).

Mega Man

 * Sonic Man
 * Volt Man
 * Dyna Man

Mega Man III

 * Bit Man
 * Shark Man
 * Wave Man †
 * Oil Man †
 * Blade Man †
 * Torch Man

Unknown/Others
Unknown series and number created by Dr. Light:
 * Time Man and Oil Man were not given a serial number in Mega Man Powered Up. In the second arc of the Archie Comics, they are referred to as DLN. 00A and DLN. 00B, which is an experimental lineup. However, it is unclear which has which serial number.
 * Mega Man X (Rockman X), an advanced robot, the origin of Reploids, of which he is known as by common terms.

Unknown series and numbers created by Dr. Wily:

Note: Not all of the Robot Masters created by Dr. Wily are from the DWN series (like the MKN and SWN series).
 * ???-??? Quint (DLN. 001 if he is Mega Man. The Megamix manga lists him as SVN. 001, or "Special Variation Number.")
 * Rockman Shadow (A prototype robot designed using mid-21st century technology- discarded by Dr. Wily in exchange for Quint)
 * King
 * The four Dark Men
 * Doc Robot
 * Mega Man? - An imposter of Mega Man featured in Mega Man Powered Up.
 * The various Copy Robots
 * Fake Man

Unfinished Robot Masters:
 * King II (Mega Man & Bass)

Unknown creator, series and number:
 * Sunstar
 * Duo

Others:
 * Bond Man

Rockman Strategy
Rockman Strategy was officially licensed by Capcom to Taiwanese company Dreams Come True and was released for the PC on October 29, 2001. However, they did not specify any model numbers for the new Robot Masters that they introduced in their game:


 * Fan
 * Aries
 * Taurus
 * Gemini
 * Cancer
 * Leo
 * Virgo
 * Libra
 * Scorpio
 * Sagittarius
 * Capricorn
 * Aquarius
 * Pisces
 * Luna
 * Apollo

DAN series
The DAN (Doctor Auto Number) series, known as DRTN (Doctor RightoT Number) in Japan, are the robots made by Auto in Hitoshi Ariga's short series, Dr. Auto's Laboratory, which was in Mega Man Megamix. They were designed by fans who submitted their designs to Ariga, who then remade them for his shorts and gave credit to the original artists.


 * DAN. 001: Surprise Man
 * DAN. 002: Shake Man
 * DAN. 003: Giga Auto
 * DAN. 004: Massage Man
 * DAN. 005: TV Man
 * DAN. 006: Watermelon Man
 * DAN. 007: Submarine Man
 * DAN. 008: Sexy Man

Others
Captain N: The Game Master:
 * Garbage Man

Mega Man (Dreamwave comic):
 * Barrage Man
 * Express Man
 * Multi Man

Support Units
Support units are robots that assist humans and Robot Masters.

Dr. Light:
 * Rush
 * Eddie
 * Tango

Dr. Cossack:
 * Beat

Dr. Wily:
 * Reggae
 * Treble

All Robot Masters from Mega Man 1 - 9
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All enemy Robot Masters in one video
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