ProtoMan.EXE

ProtoMan.EXE, known as Blues.EXE in Japan, is a NetNavi from the MegaMan Battle Network series operated by the ace NetBattler Eugene Chaud (Ijūin Enzan) and rival of MegaMan.EXE. ProtoMan specializes in swords and uses many sword-type BattleChips. ProtoMan appears in many stories of the Battle Network series, but the player can only play as him in MegaMan Battle Network 5 and MegaMan Battle Chip Challenge.

History
GutsMan.EXE is the NetNavi of Dex Ogreon (Dekao Oyama). Alongside his operator, GutsMan used to be a bully of sorts, picking on the Navis of weak children. When Lan Hikari (Netto Hikari) received MegaMan.EXE (Rockman), however, he was defeated, and the two realized the error of their ways, though they remained rivals to the bitter end. GutsMan, in particular, has feelings for Roll, and therefore gets very angry when she spends time with MegaMan.

In both the video games and anime, MegaMan receives the powers of Guts Soul through his strong friendship with GutsMan. In the latter case, during Beast+, GutsMan also unknowingly teaches Zero the meaning of "companionship".

Personality
Being a basic carbon copy of his operator, GutsMan tends to move and react slowly. This means that he tends not to make hasty decisions (though he and Dex feature a very "Gung-ho" attitude of doing things), but will only act if sufficiently provoked or if a given situation calls for it (in the case of a friend being in danger). Naturally, direct physical attacks usually earn an immediate reaction. When finally roused though, the angry GutsMan and his strength can be a terrifying sight to behold. In the Japanese version, GutsMan ends the majority of his sentences with "de gatsu" ("guts").

In the anime, GutsMan's dedication to his friends is most well displayed while he and his allies are searching for MegaMan's new body in the wake of PharaohMan's awakening. Finding themselves trapped in a collapsing cavern, the Navi valiantly saves Roll from falling debris, then allows everyone to escape by holding up the weight of the structure on his own. He does, however, recover following the incident, and remains helpful.

Abilities
Protoman is one of the strongest Netnavis in the Megaman Battle Network games. He has excellent potential with his sword and shield. His attacks and behavior differs in which game he is fought by the player himself/herself.

Delta Ray Edge:One of Protoman's strongest attack and techniques.Before Protoman attacks,he suddenly flashes and attacks with Wide Sword three times,not only that,but also effectively paralyze Megaman if he gets hit by one of these phases of the slashes. When all three connect or miss,Protoman creates a triangle. The Delta Ray Edge Giga Chip in available in MMBN 3,4,5, and 6. This attack, both by Protoman and the Chip can only be used properly when the opponent is in the middle row, in the front or center panel.

Shielding: Protoman's basic defense. in most cases, Protoman blocks all attacks when in the back row with a shield. He's less scrutinizing in later games, taking hits more often.

Sonic Sword: One of Protoman's rudimentary fighting attacks. He randomly shifts between the top and bottom rows, swinging a 3 panel wide sword attack that flies to the other end of the stage. He stops using this in later games.

Stepsword: Another of Protoman's basic skills. in previous games, he only used this when you shot at him, bringing up his shield. he'd then teleport in front, and use a widesword attack. He later begins using this over the Sonic Sword completely. If Megaman is in the front rows, Protoman may also teleport behind and attack, present in later games. In the 5th game, where Protoman is playable, Stepsword is a chip exclusive to him, and works like the previous games' stepsword chips, moving 2 panels ahead and using a widesword.

Fightersword: Used in later games. Protoman stands in the front row of his panels, and swings a Fightersword, hitting 3 panels ahead to the back row.

Trivia

 * In design, ProtoMan.EXE seems to be a combination of both the classic series' Proto Man, and X series Zero, despite there being a Battle Network equivalent of Zero.
 * Characteristics from ProtoMan include the visor, shield (only used in battles), rival/hidden helper to MegaMan, cold, professional attitude towards others, and habit of showing up at the last minute.
 * From Zero, he borrows the long ponytail (albeit gray), and affinity for blade weapons. The red color scheme is taken from both characters.
 * ProtoMan also gets a rival in MegaMan Battle Network 5, Colonel.EXE, who was Zero's rival/enemy in Mega Man X4.