Mega Man Battle Network 6

MegaMan Battle Network 6 is the sixth and final installment in the MegaMan Battle Network Series by Capcom, released on the Game Boy Advance. It introduced several new characters whilst retaining the existing ones, and ended the series rather nicely. It arrived in two versions, each with its own Soul Unisons (significantly changed and renamed Cross Changes) and Beast Out features.

Story
The game commences with Lan explaining the current situation in the world, but is quickly interrupted by MegaMan, who reveals that Lan is practicing for a presentation he is going to make to the class at school. At school, Lan reveals some shocking news that will shape the course of the game.

Playable Characters
Lan Hikari is one of the two stars of the game. Along with his Net Navi, MegaMan, he has been called upon to save the world five times in the past. Can he do so again? Lan is one of the best Virus Busters in ACDC, but apart from that his grades are fairly dismal.

MegaMan.EXE is Lan's Net Navi, a virtual person who can explore the second reality that the Internet has become. He is actually Lan's twin brother Hub, turned into a Navi to save him from a terminal illness.

Cross Changes
The Cross change system is an almost unique system, which is surprising for the last installment in a series as long as Battle Network. It is similar in concept to the Soul Unison/DublSoul from previous games, in that MegaMan merges with another Navi (here called a Link Navi) but it does not use Navi chips, and may last for the whole battle unless MegaMan is hit with an attack the Cross is weak to, in which case he takes double damage and loses the cross for the rest of the battle.

Crosses in Falzar Version
Spout/Aqua Cross Type: Aqua Weakness: Elec type attacks Features: Non-dimming Aqua chips can be charged for double damage. All such chips will restore 5% of MegaMan's maximum HP. Charged shot becomes a quickly charging Bubbler shotgun. The Cross also features no-slip on ice.

Tomahawk Cross Type: Wood Weakness: Fire Features: Can charge non-dimming Wood chips for double damage. Charged shot becomes a slowly-charging Tomahawk Swing with the range of a Lifesword Program Advance. This counts as both Wood and Sword (i.e. does double damage to Elec and Wind). With this Cross on, you will never be afflicted by abnormal status.

Tengu Cross Type: Wind Weakness: Sword Features: MegaMan can move over holes. Charged shot becomes a Widesword attack that blows all surviving enemies as far back as possible. B+Left on the control pad will suck all enemies as far IN as possible, so a lot of movement occurs with this cross. Wind chips gain +10 damage.

Ground Cross Type: Breaker Weakness: Cursor Features: Charged shot becomes a DrillArm that will home in ony ememies in your row, despite any holes. MegaMan will duck down, come up and drill, basically. It knocks enemies back. SuprArmr is turned on even if you do not have it, meaning that MegaMan will not be knocked back. Charging Breaker-type chips will drop rocks on the enemy's field. It also increases the power of Breaker chips by +10.

Dust Cross<BR> Type: Breaker<BR> Weakness: Cursor<BR> Features: Charged shot will become Scrap Reborn, as with DustMan. Scrap Reborn fires a man of junk along your row. The first obstruction it meets, including the back row of the field, it will punch onto, cracking the panel. Dust Cross has one additional feature: every turn, chips that you could select together you can, instead, send back into the random draw to be replaced with others. Basically, it's a Program Advance aid.

Crosses in Gregar Version
Heat Cross<BR> Type: Fire<BR> Weakness: Aqua<BR> Features:<BR>

Elec Cross<BR> Type: Elec (shockingly)<BR> Weakness: Wood<BR> Features:<BR>

Slash Cross<BR> Type: Sword<BR> Weakness: Breaker<BR> Features:<BR>

Erase(Killer) Cross<BR> Type: Cursor<BR> Weakness: Wind<BR> Features: <BR>

Charge Cross<BR> Type: Fire<BR> Weakness: Aqua<BR> Features: <BR>

Boss Characters
In order of appearance:

BlastMan, operated by Lan's apparently friendly teacher Joe Mach, is a fire-type, and widely regarded as, even at its highest levels, being a complete pushover, ispecially in the Cybeast Falzar version which featured Spout Cross. Spout Cross (Aqua Cross in Japan) is an Aqua type Cross whose charged shot functions as a Bubbler chip (not featured in this game) i.e. 1-panel piercing aqua gun. In addition, Spout Cross features an unusually fast charging time (even faster with the addition of level 5 charging stats). Unfortunately, Spout Cross is unavailable at the time of the first BlastMan battle, but the battle is not difficult without it.