ThunderMan.EXE

ThunderMan.EXE (サンダーマン) is an electric NetNavi operated by Raoul, and can surround his enemies with clouds to hamper their movements.

Mega Man Battle Network 2
MegaMan is forced to defeat ThunderMan in order to access the Netopian net and retrieve Lan Hikari's stolen passport.

Mega Man Battle Network 3
Raoul is a participant in the N1 Grand Prix tournament, but ThunderMan isn't mentioned in the game. Raoul and ThunderMan battle against Chaud and ProtoMan in the quarter-finals and are defeated.

Mega Man Battle Network 4
ThunderMan appears as a random boss in the final tournament of the Red Sun version. MegaMan falls under the effects of an evil curse, and must retrieve a set of programs that will allow ThunderMan to lift it. ThunderMan gives MegaMan his Double Soul after this.

Other appearances
ThunderMan appears in Mega Man Battle Chip Challenge, Rockman.EXE 4.5 Real Operation, and Rockman.EXE Legend of Network.

Anime History
Much like his video game counterpart, ThunderMan serves as the NetNavi for Raoul, with the two of them meeting and befriending Lan and MegaMan during the latter two's World Tour via their Second Place Prize from the N1 Grand Prix.

Abilities
ThunderMan starts the battle with three clouds, one on each row in Mega Man Battle Network 2, and one large cloud in Mega Man Battle Network 4. In Mega Man Battle Network 2, if MegaMan obstructs the clouds for too long, the cloud MegaMan is touching will strike with lightning in a + formation that has a range of one panel, in which the clouds also blocking any attempt to attack ThunderMan.


 * Stormcloud Thunder: In Mega Man Battle Network 2, ThunderMan summons lightning balls in the clouds. When the clouds line up with the player, they release the lightning ball. In Mega Man Battle Network 4, the cloud automatically releases a paralyzing lightning ball as it lines up with MegaMan whilst circulating the battlefield.


 * Thunder Bolt: ThunderMan summons three consecutive lightning bolts that track the player and strike down on them.


 * Elec Beam: ThunderMan jumps to the front of his area and fires an electric beam down the entire row. Used in Mega Man Battle Network 4.

Mega Man Battle Network 4
ThunderMan Battle Chips are only obtained in the Red Sun version. They can be traded with the Blue Moon version, where they are Secret Chips.

Thunder Soul

 * Elec element.
 * Weak to Wood attacks.
 * Non-dimming Elec and non-element chips paralyze.
 * Charge Shot becomes a 20 damage paralyzing Rabbi Ring, with a long charge time that does not exceed the paralysis time.

Trivia

 * It would appear that the electrified circles behind ThunderMan resemble the drums carried by the thunder god of Japanese mythology, Raijin.
 * At the end of Mega Man Battle Network 5, Dingo mentions ThunderMan's operator, Raoul.