Neutral Armor

The Neutral Armor is an armor from Mega Man X8. It gives X no enhancements on its own. However, it has the ability to mix and match parts of the Icarus Armor and Hermes Armor to give a customized group of abilities. Having a complete and matching suit will unlock the Giga Ability of that armor. Upon completion, the armor will glow more brightly, compared to the dull glow of an incomplete armor.


 * Icarus Armor - An Armor system that focuses on attack power and aerial abilities. When the armor set is complete, X can use the Giga Crash. Like the previous version, it will attack all on-screen opponents. The damage dealt is strictly proportional to the amount of weapon energy X has at the time of activation.
 * Foot Parts I - X's jumping height is doubled, allowing X to reach higher places where he won't be able to reach normally. Jump height will now be the same as Zero's Double Jump, making X accessible to ledges in places where Zero is needed to gain access to.
 * Body Parts I - Damage done to X is halved with the elimination of recoil from the damage. All the life energy bars lost will turn red and are recoverable if X is switched with his reserve Hunter to recover all his damage. However, if X is switched back before all the red energy bars are recovered, those bars will be lost permamently.
 * Arm Parts I - All Charged Shots will be upgraded by 1 level (i.e. Normal Shot is unarmored X's Level 1; Level 1 Charged Shot is unarmored X's Level 2 Charged Shot; and the Level 2 Charged Shot is unarmored X's Level 3 Charged Shot (X's Standard Fully Charged Shot) which can break defenses, finally its own Level 3 Charge Shot will be a powerful blue laser (similar to the attack used in X's version of the Double Attack) that can strike through multiple enemies at once, breaking their defenses and dealing damage to them at the same time.) X will freeze on the ground or in mid-air when he fires the Level 3 Charged Shot.
 * Head Parts I - X will create a force field while jumping that can damage enemies and can also destroy certain ceilings with this attack. However, the force field dissipates when he descends after this attack.


 * Hermes Armor - An Armor system that focuses on movement speed and mobility. When the armor set is complete, X can use the X-Drive. Upon activation, X will receive a boost in movement speed, jump distance, charge speed and number of charged projectiles. The enhancement will last until the weapon energy is drained or a character switch is made.
 * Foot Parts H - X's movement speed and dash speed is doubled with the added bonus of shadow-dashing through enemies, with this part equipped. The abilities are further doubled when X-Drive is in effect.
 * Body Parts H - X will take 2 units less of damage than he normally would. Against enemies that only hit for 1 or 2 units of damage, X is completely invulnerable. Invulnerabililty period is doubled when X-Drive is in effect.
 * Arm Parts H - X's Level 3 Charged Shot will fire 3 of the same Level 2 Charged Shot projectiles in a spread-out fashion, extending his attack width and range, and can break defenses with it. Obtains a Level 4 Charged Shot firing 5 of the same Level 2 Charged Shot projectiles when the X-Drive is in effect.
 * Head Parts H - X-Buster charge speed is doubled with this Part equipped. Charge speed is further doubled when X-Drive is in effect.