Mega Man X Legacy Collection 2

Mega Man X Legacy Collection 2, known as Rockman X Anniversary Collection 2 (ロックマンＸ アニバーサリー コレクション2) in Japan, is a collection from the Mega Man X series that, alongside Mega Man X Legacy Collection, was released for Nintendo Switch, PlayStation 4, Xbox One and PC (via Steam) on July 24, 2018 while in Japan it will be released on July 26, 2018.

Games

 * Mega Man X5
 * Mega Man X6
 * Mega Man X7
 * Mega Man X8

Extras

 * The collections include feature galleries with illustrations, music, videos, and merchandise.
 * The Day of Σ OVA that was originally part of the Mega Man Maverick Hunter X release is available.
 * A brand new mode titled X Challenge, which is a challenge-based mini-game that allows the player to fight two bosses (Mavericks or Fortress Bosses) from the SNES or PS1 X Games (X1-X6) at the same time. Mega Man X Legacy Collection 2 uses X Challenge Volume 2, and the third and final match from each Stage is exclusive to this version. Additionally, clearing every stage on Hard mode unlocks a secret final battle with Ultimate Armor X and Awakened Zero. This secret battle will allow the player to be restored to 100% upon entry, but unlike a normal challenge, the game will go straight to the credits after the battle whether the player wins or loses.
 * In addition Ultimate Armor X can also transform into the Fourth Armor, Falcon Armor, and Shadow Armor to perform different attacks. Also if X is defeated first, Awakened Zero will transform into Black Zero for the remainder. In addition, both characters gain access to additional special weapons/techniques from X4-X6 when the other character is defeated first.
 * High-resolution option to apply a filter for Mega Man X5 and X6, and HD visual for Mega Man X7 and X8.
 * Much like with Mega Man Legacy Collection and Mega Man Legacy Collection 2 each game has its own background frame. While each game only has one background frame, the player is now capable of accessing any of the background frames for all the games regardless of which one is being played, along with the one from X Challenge, and two hidden unlockable frames (one for clearing any of the four games, and one for getting 50% of the Hunter Medals).
 * Much like with the Challenges 2 from the original release of Mega Man 10, regular challenges are available in the form of Hunter Medals and earning these in most versions excluding the Nintendo Switch version will earn the player trophies/achievements.
 * When the credits for Mega Man X Legacy Collection 2 are accessed from the Options in the main menu, it allows the player to play as X (based around gameplay from Mega Man X6) through the majority of the credits and be able to attack the credits, similar to the crossover game Super Smash Bros. for Nintendo 3DS and Wii U (excluding the official Capcom ones that are colored in a dark blue/yellow context).

Version Differences

 * A new gameplay option known as "Rookie Hunter Mode" is added to help inexperienced players. This mode works similar to the Super Armor option from Mega Man Legacy Collection 2 of cutting down damage. In addition, the new mode can also prevent instant death from pits and spikes. As it is a new feature and not part of the games' original release, Rookie Hunter Mode can also be turned on/off anytime.
 * The English names of the Mavericks from Mega Man X5 had their names changed to be direct translations of their original Japanese names. In the original English release, their names were inspired by the band Guns N' Roses. This change was previously considered for the Mega Man X Collection, but was dropped.
 * Any mention of the name "Octopardo" in X5 has been changed to "Launch Octopus".
 * In X5, "Cristal" Ball typo from Enigma parts was fixed.
 * Much like with Mega Man 8 in Mega Man Legacy Collection 2 the Japanese songs from the opening and endings is removed when using these games in Japanese for the North American release likely due to copyright issues.
 * The opening and ending vocal themes of X6 have been removed in the American version, with new instrumental tracks replacing them.
 * A new instrumental track is used for the X7 ending theme. In the original release, while the Japanese version had the song Lazy Mind, the North American version removed the vocal theme and converted it into an instrumental track instead.
 * Load times for both X7 and X8 have been improved.
 * Aluce's cigar is removed from the Japanese version of X7.
 * The glitches from the original X8 release of the maximum medals glitch and the glitch with Zero's Rasetsusen technique have been fixed.
 * The original codes for unlocking gameplay features from the original PS1 and PS2 versions (excluding X7) are retained for the re-release with the buttons from the non-Playstation controllers from the Nintendo Switch, XBox One, and Steam versions following the same fundamentals as the PS4 version. One example is ZL replacing L2 and ZR replacing R2 for the Switch version,

Achievements
These are the achievements obtained from collecting Hunter Medals for all versions of Mega Man X Legacy Collection 2. Completing these achievements on most versions excluding the Switch will also earn the player trophies/achievement points. Oddly, two of these have inaccurate descriptions, with additional requirements not listed in the game itself.

For the Playstation 4 version only, players who have earned all the trophies by completing all of the Hunter Medal challenges can earn another trophy based on the highest trophy class, the Platinum class, as a reward for mastering the game.

Trivia

 * The release from the two collections marks the first time the Mega Man X series was released on an Xbox system and also the first time that the PS2 releases of Mega Man X7 and X8 were released on a Nintendo system. Mega Man X4-X6 were part of the previous Mega Man X Collection, which was released on the Nintendo GameCube.
 * Both games are rated T for Teen by the ESRB, making them the first two Mega Man games to have a rating over E10+ for Everyone 10+.
 * This is the and Mega Man X Legacy Collection are the first PlayStation-released games to include the Platinum trophy, the PlayStation Network's highest-ranked trophy, which is only rewarded to players who have collected the other trophies and therefore have mastered the game.