Sub Chip

A Sub Chip is a data chip in the MegaMan Battle Network series that is used outside of battle. Sub chips can be found in Blue Mystery Data and bought from sub chip dealers. Sub Chips were introduced in MegaMan Battle Network 2 and have appeared in every game following.

Sub Chip Memories are upgrades that allow for Lan to hold more sub chips with a max of 8 of each kind once all upgrades have been obtained.

Sub Chips

 * Mini Energy: Recovers 50 HP.
 * Large Energy: Recovers 200 HP. (Introduced in MegaMan Battle Network 6)
 * Full Energy: Recovers HP to maximum.
 * Sneak Run: For a short time, MegaMan will encounter no weak viruses.
 * Unlocker: Allows MegaMan to access Purple Mystery Data
 * Lock Enemy: Makes most recent enemy more likely to reappear. (Introduced in MegaMan Battle Network 3)
 * Untrap: Removes and deletes any viruses disguising as Green Mystery Data.

Trivia

 * The "Energy" sub chips are to account for the absence of recovering between battles that occurred in MegaMan Battle Network
 * Sneak Run appears as a Navi Customizer Part in later games as well as a Sub Chip.
 * When Sneak Run and Lock Enemy are used together after encountering a Navi will make it very likely that it will reappear and will make collecting their battle chips easier.