MistMan.EXE

MistMan.EXE is rank 2 in White version in MMBN3, while BowlMan.EXE appears in his place in the Blue/Black version. He represents a genie in a lamp. It's possible to fight MistMan in the Blue/Black version of the game, but only his Omega version.

MegaMan Battle Network 3
MegaMan encounters MistMan while hunting for Rank 1 in the UnderNet. He is given a clue by Rank 3 and it turns out Rank 2, MistMan is in the Netbattle Machine in the DTV Station. He is challenged and defeated in battle. MistMan then gives his Rank 2 to MegaMan and tells him how to find Serenade.EXE. He can then be challenged in battle for his Mega Chips in that location.

MegaMan NT Warrior Axess
MistMan appears in Axess in a castle that suddenly appears out of the sand in the desert. Lan and Mayl get lost in the area and take shelter in the castle. At the same time, a Dimensional Area Generator is cast over the castle. ColdMan.EXE and SwordMan.EXE are sent to locate MistMan and recruit him for Nebula. However, they get lost inside the castle and Ms. Yuri is sent to find them. Lan, Mayl, Ms. Yuri, ColdMan and SwordMan all get caught in the various traps inside the castle. However, they find MistMan's lamp and begin fighting over him. Whoever holds the lamp is able to command MistMan. Ownership of the lamp and the tide of battle change several times. However, Lan and Mayl manage to keep the lamp and delete ColdMan and SwordMan. After they give their thanks to MistMan and leave, the castle disappears into the sand.

Abilities

 * MistMan.png lamp is MistMan's weak point - attack it in order to damage him.
 * Mist Tackle: When the lamp lines up with the player, MistMan appears and dashes towards the player. MistMan can be dispelled with a hard-hitting attack.
 * Poison Mist: The lamp summons mist onto the player's panels, which can drain away his HP if he stands in them. Also, MistMan can appear from the mist to attack the player if the mist is in front or behind the player.
 * Soul Gang: MistMan summons two ghosts which will slowly track the player's position. If they come into contact with him, they will hold him in place.