Hellbat Schilt

Devilbat Schilt, known in Japan and Europe as Hellbat Schilt (ヘルバット・シルト), which was changed in North America due to censorship, is one of the bosses of Mega Man Zero 3. Hellbat is a Reploid based on bats that was originally created as a reconnaissance Reploid. He is one of the Eight Gentle Judges being modified by Dr. Weil as one of Weil's Numbers. He doesn't get along with Blazin' Flizard and Childre Inarabitta. He is a gentleman and likes good manners, and considers Zero a barbarian trying to defy Weil. Zero has the mission to destroy a Neo Arcadian factory that was repairing weapons, and fights against Schilt.

Strategy
He vanishes to defend himself, and attacks by releasing a swarm of small bat drones from his armored cape, using sound waves, releasing electric spheres, and if the player has Rank A or S, he will use Laser Creeper, where he shoots 3 electric lasers that hit the ground and send electric sparks running through the floor and walls. Defeating him will give the player the Thunder Body Chip, and if the player has rank A or S, the SaberSmash ability.

Data
Nickname: God Death Lamenting Eternal Sleep (神死慟瞑 Shinshidōmei; roughly "Wailing Gentleman")

EX skill: Laser Creeper (レーザークリーパー)

Schilt hangs from the ceiling and warps around in one of three places at random, firing three electric beams from his ears that turn into three energy balls that crawl across the room. He will warp to avoid Zero while attacking. He will recoil and lose more damage than usual attacked with a charged Ice Chip.

Mission: Destroy Factory

Zero's EX skill: SaberSmash (Rakusaiga)

Mission enemies

 * Sub-boss: Bee Server (and Mellnets)
 * Deathlock
 * Eye Cannon
 * Lemmingles
 * Pantheon Guardian
 * Snakecord

Trivia

 * An image of Schilt appear in Mega Man Zero 4 as one of Dr. Weil's first form attacks, where Schilt releases electric spheres. He also appear as a hidden boss in Area N of Mega Man ZX if a Mega Man Zero 3 cartridge is in the Nintendo DS.