Mega Man: The Wily Wars Walkthrough

This is a walkthrough for Mega Man: The Wily Wars.

Mega Man
Click here to see a walkthrough of Mega Man.

Mega Man 2
Click here to see a walkthrough of Mega Man 2.

Mega Man 3
Click here to see a walkthrough of Mega Man 3.

Wily Tower
After you finish the three games, the Wily Tower will appear.

Preserved Jungle Base: Buster Rod. G
Airman's Air shooter appears to do the most damage to Buster Rod. G. When he is defeated, he will not be destroyed, but will instead flee the room. You will need Crash Man's Crash Bombs to take down a wall (it will be orange). Behind the wall is an energy canister.

Sea Colony: Mega Water. S
Bomb Man's Hyper Bomb does the most damage to Mega Water. S. You will need Hard Man's Hard Fist to break down a wall with another energy canister here (this wall is green). It is also recommended you use the Rush Marine here.

Gigantic Ore Mine: Hyper Storm. H
FireMan's does the most damage to Hyper Storm. H, but this boss has two energy bars, so make sure the Fire Storm weapon enegy is full. Keep the Hard Fist to break down another wall here.

Wily 1: Magma Mining Station
Boss: Magmard Serpent. The Serpent's weakness is Ice Man's Ice Slasher. Use the springboards to jump high enough to hit him in the head.

Wily 2: Water Containment System
Boss: Mach-Ball. Use either ElecMan's Thunder Beam or Magnet Man's Magnet Missiles on this boss. Almost halfway through this level, you will be climbing up a ladder and see two platforms (the lower one with enemies; the upper with spikes) and another ladder in the upper left-hand portion of the screen. Take the path with spikes to get another energy canister.

Wily 3: Space Corridors
Boss: Buster Rod. G (again). This time, use Cut Man's Rolling Cutter against Buster Rod. G here.

Wily 4: Wily Tower Top
Boss: Dr. Wily. There are three stages of the final battle with Dr. Wily. 1: When just the legs of the machine are visable, jump on the floating platforms and use ElecMan's Thunder Beam. 2: Now that the legs are taken out, the machine will be hopping back and forth. When it stops hopping, it will try to hit you with one of it's arms. Jump on top of the fist when it comes down and it will bring up up near eye-level with the machine. Now, fire Crash Bombs it it's weak spot. 3: Only Wily's capsule remains. It's bottom half is immune to attacks, but the top half where Dr. Wily is visable is not. Use Spark Man's Spark Shock when he's down low and use Metal Man's Metal-Blade when he's up high.