Cross MegaMan

Cross MegaMan is a transformation system in MegaMan Battle Network 5 and its DS counterpart which functions similarly to other transformation systems in the MegaMan Battle Network series. The system only has two forms, but is much more potent than the Double Soul and Cross Systems. Cross MegaMan provides an alternate base form for MegaMan with several Navi Customizer programs already installed, as well as an altered Charged Shot. All of the Cross MegaMen are powerful and effective.

Cross MegaMan does not overwrite Double Soul, and all of the non-Buster related abilities associated with it remain present in the Double Soul transformation.

In the Games
There are two Cross MegaMan forms present in MegaMan Battle Network 5: Bass Cross MegaMan and Solar Cross MegaMan, which is only available in the DS version.

Bass Cross MegaMan / Forte Cross Rockman
Bass Cross MegaMan draws on the power of Bass.EXE. When using this system, MegaMan's appearance and powers resemble those of Bass.

In the Gameboy Advance version of Battle Network 5, Bass Cross MegaMan was made available in two different forms: a Gold form only available in Team ProtoMan, and a Silver form only available in Team Colonel. The two could only be acquired legally in the Japanese versions of the game by the use of a special e-Reader card only given out during Rockman .EXE/Duel Masters Promotional Double Feature Movies, but can still be obtained internationally through the use of a cheating device.

In the Double Team DS version of Battle Network 5, Bass Cross is acquired instead by having a MegaMan Battle Network 5 Team Colonel or Team ProtoMan cartridge with the Bass icon in the main menu (which appears after defeating Bass SP) in Slot-2 to unlock it.

The abilities of Bass Cross MegaMan vary based upon the version of Battle Network 5 that is being played, though it can be interpreted that the Gold (Protoman) Version of the cross is based on Battle Network 1-3 version of Bass (With his rake buster), while the Silver (Colonel) Version is based on the Battle Network 4-6 version of Bass (Using Hell's Rolling).

Team Protoman
 * Null element
 * No weakness
 * Mega Folder -2
 * Triple Buster
 * HP +200
 * Super Armor
 * Charge Shot: Buster Rake

Team Colonel
 * Null element
 * No weakness
 * Mega Folder -2
 * Triple Buster
 * HP +20%
 * Float Shoes
 * Charge Shot: Hell's Rolling

Solar Cross MegaMan
Solar Cross MegaMan draws on the power of Django from the Boktai series of video games, and is part of a series of MegaMan and Boktai crossovers. Its appearance is that of a gold-suited MegaMan with Django the Solar Boy's signature red scarf.

The DS version of Battle Network 5 has a second Cross MegaMan form which can be accessed by having the game Boktai 2: Solar Boy Django in Slot-2 of the DS. When at the start screen, the game will ask if the player wishes to begin the game in Solar Cross MegaMan mode. Selecting "yes" will bring MegaMan into the Sol Cross MegaMan form during gameplay.

MegaMan's Charge Shot is the Gun del Sol now. Also, like the Boktai series, if the player is in direct sunlight, chip attacks will slowly power up (this will be indicated by a little sun shining over the battle area while MegaMan fights.) However, this is not affected by the Solar Sensor of Boktai cartridges. Instead, it's based on Lan's in-game Jack-in location.

Sol Cross MegaMan has two sets of abilities; one set is inherent, and the other set is active only when MegaMan.EXE is Jacked-in while Lan is in an outdoor area.

Inherent Abilities
 * No element
 * No weakness
 * Super Armor
 * HP +200
 * Charge Shot: Gun del Sol

Special Abilities
 * A large sun appears in the background during battle.
 * Recover 10% after every battle.
 * Sol-based chips gain an attack bonus.
 * All chips gain a gradually rising attack bonus that caps at 20 additional damage.

In the Anime
Forte Cross Rockman appears in the anime during the Japan-exclusive movie Rockman EXE: Program of Light and Dark. During their confrontation with Dr. Regal in the bowels of an abandoned Ameroupan (Netopian) military base, Netto and RockMan are joined suddenly by Forte, who practically screams at the doctor in rage and humiliation (having earlier been brainwashed by Nebula Grey to serve the doctor, in clear confrontation with his abhorrence of humans). Regal mocks them and rises into his "vessel" (the massive red core of Nebula Grey) above, quickly followed by Forte and Rockman, both using a hole Forte had blown in the side of the core.

Inside, Rockman and Forte find themselves beset by a flurry of strange, animate wires, and are quickly preoccupied trying to hack their way towards Regal. Floating above them, Regal mocks the two NetNavis, suggesting that if they want to get to him, they might as well let themselves get absorbed. In an instant, he summons Nebula Gray to capture them - after each has been snatched, the two individual hands disappear, leaving the pair caught in a great tangle of the wires. Unable to do anything, Rockman and Forte watch as individual wires plug into their bodies, draining both their data and will.

Faced with this absolutely hopeless situation, Rockman turns to Forte, begging him to take his Ultimate Program - he remembers how Forte had once sought that program that he might become stronger, and now Rockman was willing to offer it to him to defeat Nebula Grey and stop Spectrum. As Netto hears this, he begins to plead that Forte not do it, though Rockman still pleads that Forte take it. As stunned as he was when Rockman first suggested it, Forte was only too happy to oblige; he reaches out and seizes Rockman's insignia just as the latter is beginning to fully succumb to the assimilation.

The next moments are filled with light and power: the wires are suddenly blasted away, leaving Rockman and his core in Forte's death grip. In spite of Netto's screams, Forte finally rips the core free - in a moment, Rockman is converted into a shining mass of blue that is promptly absorbed by Forte. The instant of his final victory, however, is also one of great confusion - in the chaos of the moment, Forte realizes how great the power is, and the final moments of the absorption are filled with the confusion of Rockman and Forte's personalities and a scream: "You can't control my ultimate program!"

There is a great explosion of power - and then, in the ensuing silence, a shining ball of light lowers into view, hovering for a moment before bursting apart, revealing a new figure. As though he had just been born from an egg, this figure, appearing to be a cross between Rockman and Forte, straightens and waits solemnly as Regal lowers from the core to meet him. Curious, Regal demands the identity of the figure. (Forte Cross Rockman is never named as such in the film).

Rather than answer with words, Forte Cross Rockman surges forward faster than the blink of an eye - only at the last moment is a shocked Regal able to react and shield himself. Without the slightest change in speed, Forte Cross Rockman merely ricochets off and disappears upwards into the vessel - in the next moment, there are a series of explosions seen along the outermost layer of the core, and a sudden deluge of the mysterious, silvery grey fluid that made up the vessel's lifeblood. Regal is stunned for a moment, slowly bringing himself to realize that his vessel - and his ambitions - are crumbling. In a roar of fury, Regal hurls an oath at Forte Cross Rockman and transforms into Nebula Gray.

Nebula Gray's size and power do nothing to aid it, however - it seizes the warrior only to have its hand blown apart into more of the fluid. Its flames do absolutely nothing to harm its opponent, who quickly unleashes an assault of Hells Rolling, ripping more of the fluid from Nebula Grey's body, and following that, unleashes a Buster Rake. Finally, Forte Cross Rockman lands and unleashes a powerful Darkness Overload, obliterating Nebula Gray's head. The monstrous corpse lands and reverts to the silvery fluid, leaving Forte Cross Rockman to collapse in exhaustion.

In his final escape, Dr. Regal summons a strange portal with some characteristics of a black hole. Try as he might, Netto can't get Rockman to Plug Out (Jack Out) of the computer, though as Forte Cross Rockman is caught up in the suction, there's a flash of light and Forte separates from Rockman. The former kicks the latter away, allowing Netto to retrieve him, and laughs madly as he disappears into the vortex.

Forte would later reappear, having absorbed Nebula Grey's powers, which he would wield against Slur. Forte Cross Rockman would never reappear. As Django and Otenko do not exist in the anime, Sol Cross Rockman makes no appearance, either.

Trivia

 * Bass/Forte Cross is not enabled in the US version of the sixth game, but in the Japanese version, players can obtain the abilities of the cross with E-readers or cheating. In the Falzar version, the player gains the same Forte Cross abilities from Battle Network 5: Team Colonel, and in the Gregar version, players can obtain the same abilities from Team ProtoMan. However, MegaMan's appearance does not change.