Mega Man Star Force 3

Shooting Star Rockman 3 (流星のロックマン3) is a game from the MegaMan Star Force series released in November 13, 2008 in Japan, and has two versions: Black Ace (ブラックエース) and Red Joker (レッドジョーカー). It involves noise, which corrupts Wizards (the new FM and UMA) and turns them into mutants. MegaMan, under excessive exposure to noise, will gain an ability, Noise Change, to change his form.

Using the Hunter VG, (which replaces Transers and Star Carriers), some characters are capable of EM Wave Changing, though only through a Trans Code provided by the Satellite Server. The creator, Shidō Akatsuki has his own wizard, Acid (together they are known as Acid Ace).

Noise Gauge and Noise Change
After gaining the Joker Program from Shidō Akatsuki, MegaMan now goes through battles with a Noise Gauge. Starting at 0%, the gauge increases by 1% for every excess point of damage done by a non-dimming elementless card when MegaMan overkills a virus (e.g. deleting a Mettrio with a Sword will gain 40% noise). For bosses, it increases by half the damage done by a non-dimming elementless card. If noise exceeds 50%, it will gradually decrease until it reaches 50%, where it will stay. If MegaMan finishes the battle with over 100% noise, the card data will change, often yielding powerful secret cards (some from previous games). MegaMan will also start his next battle at 50% noise.

After a certain plot point, whenever MegaMan completes a battle with Giant viruses, he stands a chance of gaining a Noise Change. These forms work similar to Styles from the Battle Network games, with MegaMan only being able to keep one at a time.

Noise Change starts at the Form Out stage when below 50% noise, where it is depicted as the basic form in MegaMan's colour scheme. In this stage, MegaMan's element or charge shot remains unchanged, and only gains some of the Noise Change's innate bonuses. If noise exceeds 50%, the Noise Change enters the Colour Out stage, where MegaMan gains all benefits of the Noise Change, along with having his element and charge shot changed where necessary, and gaining access to Noise Force Big Bang (NFB, similar to LFB or SFB in the previous games). All Noises (but one) have a weakness - when hit by its weakness, it will revert to Form Out stage and noise level will drop to 0%.

If MegaMan gets to 200% noise or higher, he has the option to initiate Finalised Noise. This allows for him to enter his ultimate transformation, Black Ace or Red Joker (depending on the version), though emptying his Noise Gauge at the same time. His folder will also change to a preset folder for that transformation, and the folder's strength will increase depending on how high the noise level is when MegaMan Finalises. The Finalised Noise transformations do not have any element or weakness, but will expire after 3 turns.

Finally, Brother cards can be used to initiate Merge Out stages of Noise Change. This combines both the innate abilities of both the base Noise Change and the new Noise Change, along with changing the element and charge shot to match the latter. Once again, getting hit by its weakness will revert the form back to the Form Out stage.

Both versions have 5 unique Noise Changes each, though a version can stand a rare chance of gaining a Noise from the opposite version.

Black Ace Noises:
 * Libra Noise
 * Corvus Noise
 * Cancer Noise
 * Gemini Noise
 * Ophiuchus Noise

Red Joker Noises:
 * Cygnus Noise
 * Ox Noise
 * Virgo Noise
 * Crown Noise
 * Wolf Noise

Satellite Server
1) Acid Ace (Shidō Akatsuki and Acid) 2) Rogue (Solo and Laplace) 3) MegaMan (Geo Stelar and Omega-Xis) 4) Harp Note (Sonia Strumm and Harp) 5) Taurus Fire (Bud Bison and Taurus) 11) Wolf Woods (Damian Wolfe and Wolf) 20) Cygnus Wing (Tom Dubius and Cygnus)

Wizards

 * Pedia
 * Mode
 * Magnets
 * Ice
 * Strong

Dealers

 * Mr. King
 * Heartless
 * Queen Virgo (Queentia and Virgo)
 * Jack Corvus (Jack and Corvus)
 * Spade Magnets (Magnets, but corrupted by a Noised card from the Dealers)
 * Dia Iceburn (Ice, but corrupted by a Noised card from the Dealers)
 * Club Strong (Strong, but corrupted by a Noised card from the Dealers)