User:Ranger-X

Ranger-X's Profile
My real name is Franklin M. I am a gamer, scientist and Christian who uploads video game playthroughs and programs computer games. My alias, Ranger-X, is the name of my superhero counterpart in my Mega Man fan fiction story. It is based on the independent variable in mathematics. Due to a mutation in his DNA, he can copy the powers and abilities of any friend or foe. He is also the creator of nine powerful androids called the Ranger-X Numbers and Shadow, his only genetic copy (due to the instability of cloning, he refused to make any more).

Season 1 of the Ranger-X Saga follows another fan-made series, taking place three years after it; it is based on the Mega Man classic series. Season 2 is based on the X series (Sigma appears as a secondary villain), and season three is based on the Game Boy Mega Man V (with robots based on the Stardroids).

UPDATE: I completed my normal and perfect speed runs of Mega Man the Wily Wars and I doing Mega Man 7 right now. The videos are recorded; I need to type the descriptions and combine the TAS footage before I can begin uploading.

Here is my YouTube channel where you can watch the playthroughs.

The Ranger-X Numbers
The Ranger-X Numbers are nine powerful robot masters I created to save the world. Most of them can control the elements of nature, but there are also a few weapon-themed robots (similar to the RMs from Mega Man 6).

RXN-000: Hydro Man. A dark blue and green water humanoid who was a prototype for Tide Woman, his little sister, Hydro was the very first android I built. I was not sure what his weapons would be, so I left him unfinished. He mysteriously disappeared after Shadow began conquering the world. He now protects a tide controller base.

Size: 6 ft. 5 in.

Weight: 275 lb.

Powers: Water Jet, Hydro Flush.

Weaknesses: Cryo Ray, Hailstorm.

Mega Man & Bass data (if included in a game): The first RXN robot and a prototype who can control water. He cares about his sister Tide Woman. "Don't harm my sister!" A good point: He has a strong will. A bad point: He is overprotective. He likes: Tide Woman. He dislikes: Cold weather.

Notes: Hydro Man and Tide Woman share a close sibling bond like Mega Man and Roll. Hydro is also similar to Proto Man because both have zero model numbers and are prototypes.

After the events of the first Ranger-X story, I redesigned Hydro Man as an ice-themed robot and renamed him Winter Man (after my favorite season) because of inspiration from Cryo Woman's design. A second reason is that he hated his weakness to Cryo Ray and demanded that I change his element.

RXN-001: Blaze Man. A black, red and yellow humanoid with furnaces installed in his chest, arms and legs, and a yellow flame symbol on his black helmet. Blaze Man can ignite himself in a large red flame when enraged. He leads the Ranger-X Numbers. His abilities include Fire Ball and Flame Tower, two powerful fire attacks. He was assigned to a volcano base.

Size: 5 ft. 8 in.

Weight: 264 lb.

Powers: Fireball, Flame Tower.

Weaknesses: Tidal Wave, Waterfall.

Mega Man & Bass data (if included in a game): A fire robot that can withstand temperatures in thousands of degrees. He has trouble controlling his temper.

"Feel the burn!"

A good point: He is passionate.

A bad point: He has a fiery personality.

He likes: Volcanoes.

He dislikes: Water.

Notes: Blaze Man is modeled after various fire-themed robot masters and bears a slight resemblance to Chill Man and Bass.

Blaze Man's name has a double meaning: blaze can be defined as an intense fire and also as an emotional outburst. He has both of these properties.

I intentionally gave Blaze Man a bad temper so that his fire attacks would be more effective.

RXN-002: Voltage Man. A blue and yellow ninja robot with a V-shaped crest on his blue helmet, a yellow lightning bolt connected to the V crest, and yellow bolts painted on his triangular chest plate, arms and legs. He can turn into a lightning bolt and zip through cables quickly but he is also a prankster. His attacks include Thunder Dash and Lightning Storm. He controled a power plant base with many electrical speed traps.

Size: 5 ft. 10 in.

Weight: 132 lb.

Powers:Thunder Dash, Lightning Storm.

Weaknesses: Spark Bomb, Pulse Stopper.

Mega Man & Bass data (if included in a game): An electrical ninja-themed robot built to repair faulty circuits. He loves pranking other robots.

"You're too slow!"

A good point: He is quick.

A bad point: He is mischievous.

He likes: Lightning storms.

He dislikes: Pulse Man.

Notes: Voltage Man bears a resemblance to both Elec Man and Quick Man and is based on them. His light weight and speed are similar to Quick Man's.

Voltage Man is weak to Pulse Man's weapons because of the electromagnetic pulse, which stops electronics from working.

Voltage Man's mischievous personality refers to the legend of ninjas, who are masters of deception.

RXN-003: Tide Woman. A light blue and blue-green android that can shoot water out of her hands, Tide Woman is based on the prototype Hydro Man. Since she was built after him, she is his little sister. Tide Woman is a perfected form of what Hydro Man could have been. Her abilities include creating Tidal Waves or dropping large Waterfalls from the sky. She protected an ocean base.

Size: 5 ft. 7 in.

Weight: 198 lb.

Powers: Tidal Wave, Waterfall.

Weaknesses: Thunder Dash, Lightning Storm.

Mega Man & Bass data (if included in a game): A female robot master who commands water. She hates fighting and tries to avoid any conflict.

"Can't we just get along?"

A good point: She is a pacifist.

A bad point: She is carefree.

She likes: Oceans.

She dislikes: Violence.

Notes: Tide Woman bears a slight resemblance to Splash Woman. Both are aquatic robots with similar stages.

Tide Woman and Hydro Man share a close sibling bond like Mega Man and Roll. Tide Woman is a pacifist because of her element and love of water.

RXN-004: Laser Man. A purple android with solar panels built into his head, arms, chest and legs, Laser Man can absorb sunlight with the panels and fire laser beams out of his arms. He can also absorb his own laser attack and fire a larger, more powerful beam. He is the smartest android I have ever built and acts as an adviser to his robot siblings. His attacks include Charge Laser and Mirror Force, a dome-shaped barrier of light he uses to reflect objects fired at him. Due to his love of mirrors and crystals, Laser Man protected a giant crystal cave.

Size: 4 ft. 11 in.

Weight: 220 lb.

Powers: Charge Laser, Mirror Force.

Weaknesses: Fireball, Flame Tower.

Mega Man & Bass data (if included in a game): A robot built to research sunlight, he is the smartest of the RXN series. "Sounds logical to me." A good point: He is intelligent. A bad point: He is skeptical. He likes: Mirrors. He dislikes: Air pollution.

Notes: I made Laser Man the shortest of the RXN robots so he would be the most difficult to hit in battle.

Laser Man is weak against fire because of his dislike of smoke and air pollution. Fire creates smoke and weakens sunlight, which Laser Man needs to use his power.

The reason why Laser Man is purple is that violet is the strongest color in the visible spectrum (possessing the greatest frequency and shortest wavelength). Therefore purple lasers are more powerful than red lasers.

RXN-005: Quake Man. A large brown and yellow android with giant fists and a crown-like helmet, Quake Man can slam his fists into the ground to cause earthquakes. As a power character, he is very stubborn and rarely thinks about anything. In addition to causing earthquakes, he has a seismograph in his chest to measure seismic activity. His attacks are Flint Shield, a ring of sharp stones that protect him from attacks; and Earthquake, a powerful move that destroys all weak ground enemies instantly and stuns stronger ones. Quake Man guarded a mountain base.

Size: 7 ft. 2 in.

Weight: 622 lb.

Powers: Flint Shield, Earthquake.

Weaknesses: Spread Shot, Armor Company.

Mega Man & Bass data (if included in a game): A powerful robot modeled after Guts Man and Stone Man, he loves causing earthquakes.

"You need to go squish."

A good point: He is hefty.

A bad point: He is stubborn.

He likes: Earthquakes.

He dislikes: Thinking.

Notes: The crown-like helmet on Quake Man's head is a reference to the cracked fault lines created by earthquakes and jagged mountain peaks.

The reason why Quake Man is weak to Grind Man's weapons is that Spread Shot can destroy large rocks.

RXN-006: Pulse Man. A dark blue android with flashing red lines all over his body. He can emit electromagnetic pulses from the blue-green circle in his chest. Using the EMP burst, he can disable any machine for a period of time. Unfortunately, he cannot stop animals or plants with it and instead runs away from them; this makes him a cowardly robot. His abilities include Spark Bomb, an electrical ball that freezes one target; and Pulse Stopper, which turns off all enemies around him. Pulse Man guarded a special weapons facility.

Size: 5 ft. 6 in.

Weight: 231 lb.

Powers: Spark Bomb, Pulse Stopper.

Weaknesses: Flint Shield, Earthquake.

Mega Man & Bass data (if included in a game): An electrical robot that can freeze other robots for a period of time. He is a coward. "Time to shut you down!"

A good point: He can disable robots.

A bad point: He is cowardly.

He likes: Electromagnetic Pulse.

He dislikes: Non-electrical enemies.

Notes: Pulse Man is based on the concept of the electromagnetic pulse (he gets his name from this term). Pulse Man is weak to Quake Man's attacks because they are earth-based in nature. Also, Quake Man is immune to Pulse Man's weapons due to his rocky design, which resists electric surges (based on the concept of grounding wires).

RXN-007: Grind Man. A large green robot based on a tank, Grind Man has cannons in his arms, tread-like feet, a cannon-like head and a large turret on his back. He has the unique ability to transform into a tank and drive around like one; he can also change back into his basic android form to use his arm blasters. Grind Man loves fighting and will always start a fight, even one he can't win. His attacks include Spread Shot, an explosive tank shell that breaks rocks; and Armor Company, a move where he summons three tanks to fight for him. Grind Man's love of tanks and warfare earned him control of a tank base.

Size: 12 ft. 5 in.

Weight: 2,523 lb.

Powers: Spread Shot, Armor Company, Tank Drive.

Weaknesses: Homing Rocket, Cyclone Spin.

Mega Man & Bass data (if included in a game): A large green battle robot that can transform into a tank. He loves combat.

"I will grind you to dust!"

A good point: He is a living weapon.

A bad point: He has a one-track mind.

He likes: fighting.

He dislikes: Raptor Man.

Notes: Grind Man was originally called Tank Man but his name was changed to avoid conflict with MegaPhilX's version from Mega Man Unlimited.

Grind Man is named after the verb grind, which means "to reduce to powder or small fragments by friction". This is what Grind Man's Tank Drive ability does to his enemies.

The reason why Grind Man is weak to Raptor Man's weapons is due to his lack of anti-air weapons. This is also why he hates Raptor Man.

RXN-008: Raptor Man. An android based on both a jet pilot and a fighter jet, Raptor Man can fly at high speeds and fire rockets out of his arm cannons. His attacks include Homing Rocket, which can follow enemies; and Cyclone Spin, a tornado attack. He guarded an air force base with many flying robots.

Size: 5 ft. 6 in.

Weight: 122 lb.

Powers: Homing Rocket, Cyclone Spin.

Weaknesses: Charge Laser, Mirror Force.

Mega Man & Bass data (if included in a game): A winged robot that can fly at supersonic speeds. He and Grind Man are archenemies.

"Target sighted. Ready to fire."

A good point: He can fly.

A bad point: He is a drifter.

He likes: Aircraft.

He dislikes: Anti-air enemies, Grind Man.

Notes: Raptor Man is named after the F-22 Raptor, an American fight jet.

The reason why Raptor Man is weak against Laser Man's Charge Laser is due to the Avenger and Laser Defense Turret in the Command & Conquer Generals games. They can cut down planes in seconds. Raptor Man is weak to Mirror Force because it can send his homing rockets back to him.

Raptor Man's hatred of Grind Man and vice versa make them archenemies.