Axl's weaponry

Unlike X and Zero, Axl primarily uses a variety of guns in conjunction with his A-Trans ability to fight. In MegaMan X7, he only has a few guns, and most of his special weapons are simply weaker versions of X's, while in MegaMan X8 and MegaMan X: Command Mission, he uses a large variety of guns that, while individually weak, are able to fire quickly and have superb range.

Axl Bullet
Axl's standard auto-firing weapon. It's capable of rapid fire shots, and Axl can aim the firearm in eight different directions.

MegaMan X7
The Double Bullet (『ダブルバレット』) is obtained by defeating Flame Hyenard, and is necessary to use Circle Blaze. It consists of two guns similar to the Axl Bullet.

The G-Launcher (『Ｇランチャー』) is obtained by defeating Vanishing Gungaroo, and is necessary to use Explosion. It shoots out extremely powerful bursts of energy.

The Ray Gun (『レイガン』) is obtained by defeating Tornado Tonion, and is necessary to use Volt Tornado. It shoots out laser beams that are slightly slower than the Axl Bullet, but much more powerful. It reappears in MegaMan X8.

Copy Shot/A-Trans
Copy Shot (コピーショット) is Axl's special ability. When fired at enemies of his size, he can retrieve their DNA cores and imitate them, using A-Trans. For example, Runnerbombs in Primrose, Gravity Antonion's stage, allow Axl to walk on spikes without dying when he takes their form.