King Tank

King Tank (キングタンク) is a boss from Mega Man & Bass. It guards the second fortress stage and fuses into Jet King Robo after King's defeat in a last ditch effort of defeating the player.

To destroy the tank, the player must destroy the three parts that can attack, the top cannon, turret and the hatch that releases Rompers. All three are only vulnerable when they use their respective attacks. The treads can also be attacked indefinitely, and if the player does it with certain Special Weapons, it will prevent the tank to charge at them, but it is not needed to damage them. The stage consists of a wide battlefield with a lower sub section, accessible by two ladders on either side of the field. In that section Mega Man and Bass can hide from most of the King Tank's attacks.

Other
The circle can be taken out with almost all Lightning Bolt, Making this its weakness.

Attacks

 * The red turret in front of the tank shoots a barrage of bullets.


 * The cannon at the top fires several bombs into the sky and drops them in a random formation. It can hurt the player even in the subsection as it creates a explosion up and down the impact place.


 * The hatch at the back opens up, and releases several Rompers at the player to paralyze and steal your Screws. You can slide an Ice Wall into the open hatch to damage it and eventually break it.


 * It will simply run at the player and try to run you over. Simply climb down to the subsection. To disable this attack (or, at least, make him use it infrequently) use four Remote Mines on the treads.