Jewel Man

"Our deeds are dedicated to those robots who have been discarded like so many imperfect gemstones."

―Jewel Man, Mega Man Megamix

Jewel Man (ジュエルマン) is a Robot Master from Mega Man 9 modeled after gems that Dr. Light created to work in a diamond mine where he was in charge of cutting and polishing rocks with dexterity. He likes to receive attention and collect shiny things.

His weapon, Jewel Satellite, has jewels surround Mega Man like a shield. This is similar to shield weapons like Wood Man's Leaf Shield, Skull Man's Skull Barrier, Star Man's Star Crash, Plant Man's Plant Barrier, Junk Man's Junk Shield, Turbo Man's Scorch Wheel and Pump Man's Water Shield.

Mega Man 9
Jewel Man is one of the eight Robot Masters whose period of use had expired and was scheduled to be scrapped. Dr. Wily pretended to be concerned by offering to repair them, reprogramming the tricked robots to help him conquer the world.

His pattern is running left and right with his Jewel Satellite surrounding him; he only jumps when Mega Man jumps, and throws individual jewels at Mega Man whenever he hits one of them or after a long time passes. With good aim, it's actually possible to slip in a shot through his shield; ironic since no projectiles can pass through the Jewel Satellite when used by Mega Man.

His weakness is Galaxy Man's Black Hole Bomb. In addition to doing five units of damage to him, it will also suck in the jewels of his Jewel Satellite, preventing him from firing at Mega Man until he creates more jewels.

In the end credits picture, he is seen in a mine holding up a jewel that he found and showing it to Roll, having been rebuilt after the events of the game.

Stage Description
Jewel Man's stage takes place in a cave like area with lots of crystals embedded into the ground.
 * The player makes uses of the swings to get through certain areas
 * On Hero Mode, Gagabyoalls guard some sections of floor, along with more enemies. The swing sections now have small enemies, such as Diarns and Deispiders.
 * On Superhero Mode, two more enemy types appear, being the Fire Totems and the Shadow Mega Men/Shadow Proto Men that appear out of the black backgrounds. Enemies are even more present, along with being combined and placed in tougher to fight spots.

Stage enemies

 * Sub-boss: Stone Head
 * Big Stomper
 * Caricarry
 * Classical Cannon
 * Deispider
 * Detarnayappa
 * Diarn
 * Metall β
 * Spin Cutter
 * Gagabyoall (Hero/Superhero)
 * Fire Totem (Superhero)
 * Shadow Mega Man or Shadow Proto Man (Superhero)

Damage Data Chart
Displays the amount of damage in units that Jewel Man will receive from each Special Weapon in Mega Man 9.


 * *For Proto Buster and Magma Bazooka, the first digit is the damage done when the weapon is fired normally; the second digit is damage done when the weapon is charged up.

Mega Man (Archie Comics)
Jewel Man, or rather, a time-cloned version of him also appeared in Sonic the Hedgehog Issue 250 and Mega Man #27 of the Worlds Collide arc. The latter also ended up encountering a (humorous) confrontation with Rouge the Bat, the latter of whom was infatuated with his jewel-based body and attempted to pull off the large jewel on top of his head.

Manga
Jewel Man appears in the short Mega Man Megamix manga story "For Whose Sake?" included in the booklet of Rockman 9 Arrange Soundtrack and in Rockman Maniax.

Trivia

 * In the end credits of Mega Man 9, Jewel Man impresses Roll by giving her a huge gem.
 * During production, Jewel Man's original name was Diamond Man (ダイアモンドマン) and his weapon was called Diamond Satellite. Earlier artworks show him with different color schemes including blue, orange and green. Interestingly, the name Diamond Man had earlier been used as one of the boss submissions for Mega Man 6.
 * In concept art, the phrase okama (オカマ) is used to describe Jewel Man (then Diamond Man) due to his effeminate appearance.
 * He and Top Man share a similar design.

Jewel Man