Crimson Palace

Crimson Palace (クリムゾンパレス) is where the first and final stages of Mega Man X7 takes place, and the apparent headquarters of the Red Alert vigilante syndicate.

History
The Crimson Palace is located on the northeastern tip of Chukotka, Russian Far East, specifically at Point RD18-66. It is unknown if Red Alert constructed it, but nevertheless, they utilize it as their base of operations.

In Axl's opening stage, he escapes from the Crimson Fortress to get away from Red Alert, ending up in the Highway area. However, he is pursued by a Red Alert Mechaniloid, Mega Scorpio.

After the Maverick Hunters have defeated the eight members of Red Alert, Red subtly reveals the location of the Crimson Palace, challenging them to come face him. Despite this, X, Zero, and Axl must force their way down the Palace Road before they can freely transport in and out of the Crimson Palace itself. Upon doing so, they enter the palace and face Red, followed by a boss rush against the members of Red Alert and finally Sigma.

Crimson Fortress
Crimson Fortress is the first half of the Opening Stage, where Axl escapes from Red Alert. It starts out in a 2D segment focusing on platforming to show off Axl's mobility, before swapping to 3D to show off Axl's Copy Ability.

Enemies:


 * Surveillance Radar
 * Guard Fan
 * Radarroid
 * Runnerbomb
 * Boss: Guard Door

Palace Road
Palace Road is the penultimate stage. It is a mix between an auto-scroller and a prolonged boss fight against Mole Bore as the Hunters blast their way towards the palace.

Enemies:


 * Crash Roader
 * Large Mine
 * Ball De Voux
 * Boss: Mole Bore

Crimson Palace
The final stage. Crimson Palace begins with a climb up a tall shaft, before a battle between the Maverick Hunters and Red, Red Alert's leader. After his defeat, the Maverick Hunters reach a fork in the road - one path is a platforming challenge, while the other is a gauntlet of enemies. Regardless of the path taken, the Hunters reach the Soul Asylum where they battle the eight Red Alert members again, before finally facing Sigma. Unlike most final stages, the player does not get sent back to the Stage Select screen between bosses, making it one continuous stage.

Enemies:


 * Skelebat
 * Metall S
 * Metal Stone
 * Boss: Red
 * Proto Ride
 * Runnerbomb
 * Hellguarder
 * Surveillance Radar
 * Mega Tortoise
 * Guard Fan
 * Ape Stone
 * Ape Sting
 * Rematch against eight bosses
 * Boss: Sigma