Plant Man

Plant Man (プラントマン) is a Robot Master from Mega Man 6 designed as a flower, which can be used as camouflage. He was originally created as a keeper of a botanical garden, and is said to be able to communicate with plants. Because of his popularity, he became the mascot of the garden. He's very sensitive and can get depressed easily.

After hearing of the First Annual Robot Tournament, he was modified for combat and equipped with the Plant Barrier, a Special Weapon that creates a barrier of energy that takes on the appearance of spotted flower petals. In the tournament, he was reprogrammed by Mr. X to help him in his plan to conquer the world.

In the fighting games Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man can also shoot from his arm cannon and create small robot plants to help him. His weaknesses are the Blizzard Attack in Mega Man 6 (he's also semi-weak to the Flame Blast), Gyro Attack in Mega Man: The Power Battle and Atomic Fire in Mega Man 2: The Power Fighters.

Mega Man 6
Plant Man's pattern consists of activating a Plant Barrier, jumping, throwing it at Mega Man while standing in place, and running at him when the Plant Barrier leaves the screen, then repeating the pattern again from start. The player has to stay in the side of the room where there is more space for Mega Man, then jump over the Plant Barrier and shoot at Plant Man while still having time, and finally jumping to avoid contact damage when he runs at Mega Man.

His weakness is Blizzard Attack, but it cannot hit him when Plant Man uses his Plant Barrier. It defeats him in seven hits. Also, Flame Blast is his semi-weakness, but just as Blizzard Attack, it cannot hit him when he uses his Plant Barrier. It defeats him in fourteen hits.

If the Power Adaptor is used fully charged against him after throwing his Plant Barrier, it will cause him to jump again, without a barrier, and he will resume his pattern of attack. Interestingly enough, when he lands, the barrier firing sound will play again.

Mega Man: The Power Battle
In Wily Land, Plant Man will create flowers based on him trying to stop Mega Man. His weakness is Gyro Attack.

Mega Man 2: The Power Fighters
Plant Man behaves the same as he did in the first game, except he'll create a Plant Barrier by shouting "Puranto Baria!" and eventually throw it at the player character. He can also create small flower enemies in his likeness that can interfere with the fight. His weakness is Atomic Fire.

Mega Man 6 stats
Energy: Solar Energy

Height: 143 cm (4.7 feet)

Weight: 111 kg (245 lbs.)

Attack: 42

Defense: 103

Mobile: 98

Mega Man 2: The Power Fighters data
Dr. Light: The Plant Barrier is powerful. The opponent's attacks will be useless. Burn him with the &quot;flame&quot; weapon.

Rockman Battle & Fighters data
Power Battle: もともとはしょくぶつえんのマスコットてきそんざいであったが、せんとうようにめいさいとそうされ、せかいせんしゅけんにしゅつじょうしている. しょくぶつをかんりするために、せいさくされたせいかしぜんかんきょうのへんかにはとてもよわい. とくしゅぶきはプラントバリアじゃ.

Power Fighters: ＰＢにもとうじょうしたプラントマンは、ロックマン６でとうじょう. しょくぶつといしをかわすことができるロボットであるじめんにたねをまきミサイルをはきだすはなをさかせるとくしゅなこうげきをしかけてくる. とくしゅぶきは、プラントバリアじゃ.

Translation:
 * Power Battle: Originally the mascot of a botanical garden, for the robot championship battle he has painted camouflage. To manage the plants, is very weak to the production of natural environment changes. Special weapon is Plant Barrier.
 * Power Fighters: Also appeared in PB, Plant Man appeared in Rockman 6. A robot able to exchange with plants and will. Seed on the ground a sowing missile flower get a bloom spit a special attack. Special weapon is Plant Barrier.

Stage enemies

 * Batabattan
 * Gabgyo
 * Gorilla Tank
 * Heli Buton
 * Jet Buton
 * Power Slam
 * Propeller Eye
 * Tadahou

Damage Data Chart
Displays the amount of damage in units that Plant Man will receive from each Special Weapon in Mega Man 6.

Mega Man Megamix
Plant Man appears in the story "The Strongest Enemy to Date" in the manga, where he is a robot from South America that entered in the first World Robot Championship.

He also appears in Mega Man Gigamix in the story "Moon of Darkness", where he is defeated by Venus.

Mega Man (Archie Comics)
Prior to Plant Man's debut appearance in the Mega Man Archie Comics storyline proper, he did appear in the crossover arc Worlds Collide, specifically in Sonic the Hedgehog #250 briefly, where he was elbowed in the face by Sonic. He eventually had his first true appearance in the series in Issue 28 of the series proper, being the fourth Robot Master to have a true early appearance before their respective story arc (the first was Pharaoh Man, second was Concrete Man, and third was Splash Woman), where he was one of the robots affected by Ra Moon's EMP wave. The same issue also revealed that Pedro Astil was his creator, though Dr. Light apparently helped with his design. In Issue 29, because of Plant Man's design being partially organic, he barely survived the EM wave and was instrumental in reactivating Mega Man and the other Light Robots. In issue 31, his serial number (at least prior to the events of Mega Man 6) is revealed to be DAN-001 (presumably meaning "Doctor Astil Number-001").

He later accompanied Mega Man, alongside Astil, Drs. Light and Cossack, Pharaoh Man, Roll and Rush, to the Lanfront Ruins to investigate the truth behind the blackout, as well as whether Wily was truly one of Ra Moon's victims or the instigator. Their findings seemed to verify Wily's story, and Dr. Astil came to a degree of closure over his previous experiences in the ruins.

Other appearances
Plant Man also appeared in the Rockman 6 manga, and is in exposition in the robot museum from the Rockman &amp; Forte manga.

Trivia

 * Although Plant Man has an arm cannon, he does not use it in Mega Man 6. However, his data file in Mega Man Megamix says that his arm cannon is his Plant Barrier discharger, suggesting that it was meant to fire off the weapon. This is further supported by the fact that, in Mega Man 6, Plant Man will raise his arm cannon as he fires off the Plant Barrier and the petals of the Plant Barrier emerge from his arm cannon in Mega Man 2: The Power Fighters.


 * Plant Man has a cameo appearance in Mega Man 7, in the background of the Robot Museum. His holding tank is directly behind Heat Man's. There seems to be another Plant Man near the beginning as well, but it is not known if it is a knockoff or a glitch by Capcom.


 * In Mega Man: The Power Battle and Mega Man 2: The Power Fighters, Plant Man's music is a remix of Crash Man's music.


 * Interestingly enough Plant Man is weak to Gyro Attack in Mega Man: The Power Battle but in Mega Man 2: The Power Fighters Gyro Man is weak to Plant Barrier (Plant Man's weakness having been switched to Atomic Fire), so both bosses switch weaknesses between games.


 * Plant Man's official artwork shows him with vines, but none are seen on his original sprite; this is likely due to the restrictions of the NES's capabilities. He did appear with them in Mega Man: The Power Battle and Mega Man 2: The Power Fighters, however, due to both games being developed on more powerful systems.


 * Plant Man is believed to represent Brazil and the Amazon rainforest.
 * Plant Man's design was thought to be based on the Rafflesia flower, despite the fact the flower grows in South Asia.


 * Plant Man, or the Archie Comics depiction of the character, technically shares his Robot Master production number with Prometheus.