Talk:Doc Robot

Doc Robot K-176 image draw by Hitoshi Ariga in Rockman Megamix manga style. --Quick 20:06, 19 December 2007 (UTC)

I've always wondered about the nature of Doc Robot in the games. Do all of the boss fights in some of the revisited stages involve a single Doc Robot that just respawns after being destroyed (just like any other Robot Master that must be fought again :P), or are there actually eight different Doc Robots? Also, does the boss in question actually use the programing data from the Robot Masters from Mega Man 2, or does the programing data "possess" an otherwise empty shell? --Twilight Man (talk) 12:56, September 20, 2012 (UTC)


 * "It is a secret to everybody." (Unless it is in one obscure Japanese source) Like Break Man, Capcom didn't gave many details for Doc Robot. (Most NES games don't have a deep story) In Captain N there is only 1 "Doc", but that's not the best comparative source... I like to think that there are 4 Doc Robots, each with 2 weapons, but I liked more your idea of "shells" being possessed by the MM2 bosses. Same with the Weapons Archive from MM10, it could be a literal "weapons archive" machine using weapon data, or the bosses possessing the blocks. And Ninetails. In the Rockman 6 manga, Proto Man says that the bosses in the rematches are Copy Robots, but in Archie Comics the MM1 bosses are the originals. How many Copy Robots appear in Mega Man's Soccer? It is open for the reader's opinion, like Serges being Wily. :P --Quick (u•t) 23:36, September 20, 2012 (UTC)


 * Lots of info about Doc Robot. --Quick (u•t) 18:52, November 26, 2012 (UTC)