Twin Dream

Twin Dream, also known as Sougenmu (双幻夢) in Japan, is the special technique that Zero learns after defeating Axle the Red in Mega Man X5. When the player selects this technique using the L/R Buttons and then presses the S.M. Button to activate it, Zero produces a solid colored hologram in front of him that mimics his every move, Saber slash and technique, that lasts for a while before disappearing. This technique is more or less Zero's version of Mega Man X's Soul Body from Mega Man X4. Since the hologram can go through walls, Twin Dream can be rather helpful in eliminating enemies that Zero may otherwise might not be able to reach in front of him. If Zero is hit while the hologram is on the screen, it will abruptly disappear.

Twin Dream is Grizzly Slash's weakness, and will also cause a weakness reaction for Sigma's Gamma Σ form as well.

This attack also appears in the game Tatsunoko vs. Capcom and reappears in Marvel vs. Capcom 3. In the former, Zero's shadow is a blue and gel-like afterimage that only appears and doubles the dealing on his special moves, save for Hienkyaku. In the latter, the afterimage is instead grey and resembles Zero more closely, and now traces after all of his movements.

It makes appearance in Megaman X Command Mission as a Zero exclusive Sub-Weapon under the name Heat Haze. In the same game, Ferham has a similar move called Crimson Shade.

Damage Data Chart
Damage values in units in Mega Man X5.


 * For Twin Dream, the hologram will inflict the same amount of damage regardless of which move or technique it copies from Zero.

Similar Techniques

 * Soul Body from Mega Man X4 (X only)

Counterpart to this Weapon

 * Spike Ball