Mega Man 10 Walkthrough

=The 8 Robot Masters=

Playing as Mega Man[[File:MM9n.png]]
Easy mode Sheep Man weakness is Rebound Striker but if he is your first boss, buster him until he turns into the clouds. Then go somewhere where the 4 clouds aren't above you. Repeat this until he is easily defeated. You will get the Thunder Wool and you have defeated Sheep Man.

Normal mode

In Normal Mode, two spark balls shoot out of him just before he turns into the cloud.

Hard mode

Not really much difference of Normal, Except sparks can come from Sheep Man's feet when he lands.

Playing as Proto Man[[File:Protoman_mm9.png]]
Easy mode Use the same strategy as with Mega Man. Protoman can block Sheep Man electric balls with the Proto Shield.

Normal mode

Hard mode

Playing as Bass[[File:Bass MM10.png]]
Easy mode You can defeat Sheep Man easier using Bass just buster him and when he turns into the clouds shoot diagonally.

Normal mode

Hard mode

Easy Mode
Pump Man will create his own pump-like "Leaf Shield" with 4 water balls. Then, a minute after that, He will shoot the four balls airborne in four diagonal directions. Use the Thunder Wool until there's none left. Then buster him whenever Pump Man doesn't have the four balls circling around him. You will get the Water Shield.

Hard Mode
Pump Man can now create more water balls. And after he's done pumping he may throw a pump handle boomerang towards your character. When he gets it back, blast him quickly. He will jump towards the room, after the 2nd or 3rd jump, he will release the Water Shield. Getting away from being cornered is the best way to evade.

Easy Mode
Solar Man starts with an small fireball, And it has a small damage. Firing a buster on the his fireball above him may enlarge it, Making his attack more powerful. His attack is jumping and throwing down a fireball onto the floor. When the fireball reaches the floor, it splits, making two fireball blazes that go horizontally. Also Water Shield can make his fireball small. Making it a short and easy battle.