Mega Man Zero 2

Mega Man Zero 2, known in Japan as Rockman Zero 2 (ロックマンゼロ２), is the second video game in the Mega Man Zero subseries of Mega Man video games from Capcom.

Gameplay
The gameplay remains almost identical to the first game with some new additions. The player still navigates Zero through obstacles and terrain while fighting Mavericks. In this game however, Zero can now relearn past EX Skills from the Mega Man X series for his Z-Saber, such as the Ryuenjin attack and a few new attacks as well. New to the series is the Form System, which changes the way Zero fights, based on the color sheen he changes into. There are up to a total of 9 forms to unlock which can be obtained under circumstances such as destroying Mavericks with a certain weapon. The Cyber Elf system and Rank system returns but the player is required to be less reliant on the Cyber Elves if a higher rank is desired. Weapons returning from the first game are the Z-Saber, Buster Shot Gun and Shield Boomerang. The Triple Rod has been replaced by the Chain Rod, a Hookshot-like weapon created from fragments of the destroyed Triple Rod. The Chain Rod can be used to pull in enemies, objects and items alike as well as swing whilst attached to a ceiling.

Modes
Just like in the first game, a "New Game Plus" can be played by beating the game and loading the completed save file. In the new game, Zero will start with all activated Cyber-elves used from the previous game still in effect (the penalties, however, will still remain). Zero will also get to keep any EX attacks and alternate forms that he earned in the previous game as well.

Additional modes can also be unlocked under proper conditions.

Hard Mode is unlocked by beating the game once. To play, hold L when selecting to start a New Game. In Hard Mode, Zero is in his "Proto Form", which doubles his attack strength but halves his defense. In addition, Zero's weapons cannot increase in strength. Also, Zero cannot earn any EX attacks or alternate forms.

Beating Hard Mode will unlock a special "Image Gallery" option. Hold L and Select when selecting New Game to enter it.

Unlike the other games in the series, there is no Ultimate Mode to be unlocked. However, an "Ultimate Form" can be unlocked by leveling and using every Cyber-elf in the game. It increases all of Zero's stats and also allows him to use full-charge attacks instantly by means of simplistic button combos.

Two Player Mode
If you have two cartridges and a link cable, you can link two GBAs and take part in a two player game. There are three modes available to take part in:


 * Time Attack - Set a goal somewhere in the stage. After three tries, the player with the shortest time to the goal wins.
 * Enemy Battle - Defeat the most enemies from the generator within the time limit.
 * Get Item- Collect the most items from the map within the time limit.

Story
One year has passed since Zero defeated Copy X. He has since spent his time wandering the desert defeating wave after wave of Pantheons. As the game opens, Zero wearily makes his way through a sandstorm wrapped in a tattered cloak. As the sands die down he realizes he is once more being chased by enemies. Despite being in disrepair, with cracked armor and broken weapons (his rod and shield were useless), his cloak is thrown to the winds and his Buster Shot is drawn in defense. "This isn't fun anymore." he says, after dispatching the first of an endless wave of enemies.

Elsewhere, the three surviving members of the Four Guardians (Phantom self-destructed trying to stop Zero's assault on Area X) assumed command of Neo Arcadia, with Harpuia as the leader. Copy X's death was covered up, as the humans revered him as their saviour.

Bosses
Intro Stage Boss: Mega Scorpia

First Lineup:


 * Hyleg Ourobockle
 * Panter Flauclaws
 * Phoenix Magnion
 * Poler Kamrous

Mid-Stage Bosses:
 * Golem Types E, F and I
 * Kuwagust Anchus

Second Lineup:
 * Burble Hekelot
 * Fighting Fefnir
 * Fairy Leviathan
 * Sage Harpuia

Returning Boss: Rainbow Devil

Final Boss: Elpizo

Misspellings/Grammatical Errors
Many textual errors exist in the games' dialogue.
 * When you defeat every Boss, X will appear and start talking about the Dark Elf. He explains that he is trying to keep her asleep and says "With my remaining power, I'm still TYING NOT WAKE her up...," instead of "With my remaining power, I'm still TRYING NOT TO wake her up..."
 * After defeating the four bosses on the monitors, there is a scene where Elpizo tells the members of the resistance to fire at Neo Arcadia. Ciel comes in with the Scientist and tells Elpizo to give them time (or something similar). Before Elpizo teleports, he says "Don't worry. We can work this OUR later", instead of "We can work this OUT later."
 * DEFEMD *** > DEFEND *** (Ultima From ability)

Trivia

 * Mega Man Zero 2 is the first and only game which shows X's body (the other "X body" being that of Copy X, which is in fact, the same body featured in Megaman X: Command Mission.
 * Mega Man Zero 2 is the second and final game to feature the weapon "skill level up" system.
 * The game features three "elemental" Golems, each based on the Chips' elements. Those Golems are arguably the models of what would be the Elemental Dragon Sub-Bosses in Mega Man Zero 4