Handy

Handy (ハンディース) is a virus in the Mega Man Battle Network series that is a floating, mechanical arm appearing rather frequently throughout the game installments.

Handys do not physically attack, but rather wait motionless for a few seconds, after which, use wormholes to move onto the player's field (closes panel to the enemy side only) and plant a TimeBomb. When the TimeBomb detonates in three seconds, it sends an area-wide explosion onto the side of the field it was located. However, it can be destroyed before it explodes with a strong attack. In the first Mega Man Battle Network game, the explosion hits columns one at a time, but in the following games, the explosion ended up instantly hitting all the panels upon detonation. In Mega Man Battle Network 5, Handies occasionally plant a TimeBomb with an X in place of a number, which only explodes if the player hits it, and goes away on its own after a short period of time. Also, in Mega Man Battle Network 5, Handys quickly retreat back after the TimeBomb is set, being prone to close range attacks, by shifting randomly across their own panels to the column in the back.

Appearances
Handys appear in the first two Mega Man Battle Network games as normal enemies. In the third and fourth games, Handys have been temporarily wiped out and don't appear, but the TimeBomb chip itself appears as a collectible (only one chip in the series). Just like other viruses that do not appear in subsequent games, the picture of Handy is blacked out and monochromatic on the TimeBomb chip. Handys resurface in Mega Man Battle Network 5, but once again vanish in Mega Man Battle Network 6, with a different art appearing on the TimeBomb chips images (three chips in the series).

Handy
Handy are pale colored hand-like viruses with black accents, black palms, and yellow fingertips.

HandyEX
HandyEX  are yellow colored hand-like viruses with dark-blue accents and palms, and green fingertips.

Handy2
Handy2  are light-blue colored hand-like viruses with black accents, black palms, and light-pink fingertips.

Handy2EX
Handy2EX  are green colored hand-like viruses with black accents, black palms, and greyis-blue fingertips.

Handy3
Handy3  are pink colored hand-like viruses with purple accents and palms, and yellow fingertips.

Handy3EX
Handy3EX  are grey colored hand-like viruses with dark-purple accents and palms, and orange fingertips.

Battle Chips
TimeBomb, known as Count Bomb (カウントボム) in Japan, is a series of Battle Chips that can be obtained with Handies. In Mega Man Battle Network 2, 5 and 6, TimeBomb chips are capable of triggering a Program Advance, TimeBomb+.

Mega Man Battle Network
The TimeBomb Battle Chips are set in the enemy area. After 3 seconds, the bomb explodes in the enemy area row by row.

TimeBom1
 * ID Number: 83
 * Description: Sets time bomb in enemy area
 * Element: BC Element Null.png None
 * Damage: 80
 * Rarity: **
 * Code(s):

TimeBom2
 * ID Number: 84
 * Description: Sets time bomb in enemy area
 * Element: BC Element Null.png None
 * Attack Damage: 120
 * Rarity: ***
 * Code(s):

TimeBom3
 * ID Number: 85
 * Description: Sets time bomb in enemy area
 * Element: BC Element Null.png None
 * Attack Damage: 160
 * Rarity: ****
 * Code(s):

Mega Man Battle Network 2
TimeBom1
 * ID Number: 95
 * Description: An area-wide time bomb!
 * Element: BC Element Null.png None
 * Attack Damage: 70
 * Rarity: *
 * Code(s): C, G, K, M, Z
 * Memory: 32 MB

TimeBom2
 * ID Number: 96
 * Description: An area-wide time bomb!
 * Element: BC Element Null.png None
 * Attack Damage: 120
 * Rarity: **
 * Code(s): F, G, K, Z
 * Memory: 48 MB

TimeBom3
 * ID Number: 97
 * Description: An area-wide time bomb!
 * Element: BC Element Null.png None
 * Attack Damage: 200
 * Rarity: ***
 * Code(s): E, G, K, Z
 * Memory: 64 MB

Mega Man Battle Network 3
Summons a bomb that counts down and explodes after 3 seconds damaging all enemies at once. Can be destroyed.

TimeBomb
 * ID Number: 129
 * Description: An area-wide time bomb
 * Element: BC Element Null.png None
 * Attack Damage: 150
 * Rarity: ***
 * Code(s): L, M, N, O, *
 * Memory: 32 MB

Mega Man Battle Network 4
TimeBomb
 * ID Number: 97
 * Description: An area-wide time bomb
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 150
 * Rarity: ***
 * Code(s): J, K, L
 * Memory: 55 MB

Mega Man Battle Network 5
TimeBom1
 * ID Number: 113
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 100
 * Rarity: *
 * Code(s):
 * Memory:

TimeBom2
 * ID Number: 114
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 140
 * Rarity: **
 * Code(s):
 * Memory:

TimeBom3
 * ID Number: 115
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 200
 * Rarity: ***
 * Code(s):
 * Memory:

Mega Man Battle Network 6
TimeBom1
 * ID Number: 145
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 150
 * Rarity: **
 * Code(s):
 * Memory: 20 MB

TimeBom2
 * ID Number: 146
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 190
 * Rarity: ***
 * Code(s):
 * Memory: 30 MB

TimeBom3
 * ID Number: 147
 * Description: Explodes 3 seconds later
 * Element: TypeObstacle.png Obstacle
 * Attack Damage: 230
 * Rarity: ****
 * Code(s):
 * Memory: 37 MB

Trivia

 * Handy and Piranha viruses are the only viruses to ever reappear after their blacked-out chip image status, unlike viruses such as Minelayer, Mollusk, and Tornado, that appear only in the first game, and never show up again, resulting in a permanently blacked-out chips in the subsequent games.