Quick Boomerang

Quick-Boomerang is Quick Man's power. In the cartoons, it's design notably has 3 boomerangs held in the firing mechanism. As the name implies, the weapons boomerang, but they have short range. Still, Mega Man can fire a couple of boomerangs with one notch of energy. They are extremely useful against the first three Wily's Castle Bosses.

In the original Mega Man 2 game, the Quick-Boomerang damaged every normal enemy in the game, including enemies that were normally supposed to be immune to all weapons such as the metal fish in the second Wily stage. This was fixed in future remakes such as Mega Man: The Wily Wars.

Robot Masters And Bosses Weak Against Quick-Boomerang

 * Metal Man: Mega Man 2
 * Bubble Man: Mega Man 2 and Mega Man: Dr. Wily's Revenge
 * Mecha Dragon: Mega Man 2 and Mega Man 2: The Power Fighters
 * Buster Rod. G: Mega Man: The Wily Wars
 * Pharaoh Man: Mega Man 2: The Power Fighters

Robot Masters And Bosses Immune To Quick-Boomerang

 * Flash Man: Mega Man 2
 * Quick Man: Mega Man 2
 * Alien: Mega Man 2
 * Mach-Ball: Mega Man: The Wily Wars
 * Wily Machine: Mega Man: The Wily Wars