Mega Man 8 Walkthrough

Uncharted Island: Intro Stage
This is where you get the Mega Ball for the first time. Learn how to use it (trust us, you'll need to know about it in many parts of the game).

Tengu Skybase:Tengu Man
Okay, people, prepare yourself to for challenges in the high sky, like riding a bubble and zooming on the Rush Jet! But watch out for that cannon miniboss!

Robot Circus:Clown Man
Here you will find tons of cameos from old games, plus some annoying block puzzles and a bear coin miniboss. Let's begin!

Part One:Toy Factory Zone
The miniboss is the Loin Coin, a

Ammunition Factory:Grenade Man
Here things will start to get a little harder. In this level, you'll encounter flaming mets, explodable boxes, and an eye miniboss that'll pulverise you with junk.

Part One: The First Floor
The miniboss is the Beholder, the aforementioned eye.

Arctic City:Frost Man
Yes, this is the level with the oh so hated "JUMP JUMP SLIDE SLIDE". But trust us: once you get the hang of it, it actually starts to be...fun...

Mid Stage: Cave/Battle with Duo
In this mini-stage, you will both fight Duo and watch a really long movie. Have fun. And in in the Sega Saturn version, a certain white and orange cutter-toting robot is waiting for you....Guess who!

Ancient Castle:Sword Man
Okay, this is the level where everything starts to get really annoying. Not only is this filled with lava, but before you can even get to the lava(most of it), you have to go through a freakin' maze thing(but don't worry, it's pretty easy.). But watch out for that stone miniboss!

Jungle Base:Search Man
Ahh, things AREN'T as annoying here. Just kick back, relax, and swing your way to victory with the Thunder Claw. If you're playing the Saturn version, Wood Man's wating here for a little rematch!

Wily Tower 1: Bridge and Outer Barrier
D-Boy: This. Level. Is. A. Pain. In. The. @$$!!! I say this because the whole first half is another freakin' Jetboard (Jump! Jump! Slide! Slide!) thing! Even after that, you must still get through the rest of it... including a boss that is just as annoying. And if you lose all your lives and have to continue at this stage... guess where you end up? You got it! (What was Capcom THINKING?!)

Wily Tower 2: Defense Sector
From the start, head right, defeating the Hannayana Attackers and the Tekus and climb the ladder, defeating more Tekus and Hannayana Attackers, making sure to grab the flying capsule's contents. Defeat the Sniper Joes and more Hannayana Attackers and blow up the dynamite boxes until you get to a ledge, and it's Rush Jet Time! Defeat the Peat Xs, the Whaleships, the Sworms, the Tekus, the Batontons, the B Bitter 2s, and the Hannayana Attackers(these things never give up). Be sure to get help from Auto, Beat, Eddie, and power up Rush! Soon, you will come to an area with some walls. QUICKLY navingate through them. Collect the Large Energy Capsule, kill the two Seg Dragos, and soon you'll be at the boss, a fighter airship named Giga Wing. Giga Wing has quite a few attacks. One is Mine Deploy, where it fires several pink mines from it's "head" that drift offscreen, then back onscreen. Blast them. Giga Wing's other attacks are performed after it's wings rotate. If it opens it's horizontal wings, it'll use Giga Missle, where it fires missles. Dodge them. If Giga Wing opens it's vertical wings and you see energy balls, it's going to use Giga Laser, where it fires lasers across the screen. Stay between them. If Giga Wing opens all of its wings, it'll use Giga Thrust, where it flies towards you. Stay low or high. Giga Wing is weak to Astro Crush. When Giga Wing opens it's wings, use Astro Crush. You'll cause heavy damage to it. Once Giga Wing's energy is depleted, it's wings and "head" will blow off, and the rest of Giga Wing will crash, defeated, into Wily Tower.