Octobulb



Octobulb is a miniboss in Mega Man 10. It is a large lightbulb with eight wires coming from it, suggesting an octopus-like appearance. It appears in Sheep Man's stage, as well as the second Wily stage.

Octobulb is only vulnerable when it is illuminated, which occurs by charging electricity via running on 1 of the 2 treadmills in its lair. When its electricity runs out, it produces electric shocks which run back and forth along its wires. Octobulb also creates two small lightbulb-type enemies which follow Mega Man during the fight. Defeating both enemies causes 2 more to be created.

On higher difficulty, the amount of time Octobulb remains lit up decreases. Multiple charges are needed in order to have time to shoot and destroy it.