Challenge (Mega Man 11)

In Mega Man 11 there are a variety of different challenges in the gameplay option known as Challenge Mode that player can face to obtain best kinds and earn a bronze, silver, and gold medals based on performance similar to the trophies from Mega Man Legacy Collection and Mega Man Legacy Collection 2. THe best scores are each viewable on a leaderboard through Wi-Fi, and the gameplay of the top 30 players can be viewed by other players to watch. The record information is set up in the same format as the Challenges of Mega Man Legacy Collection 2.

For the stages that are fully available, it has the eight Robot Master stages along with Gear Fortress 1 and 2. For Gear Fortress 3 and 4, only the areas where the Boss Rush and the Wily Machine 11 battles are seen. The amount of lives the player is given is based on the type of challenge presented.

Time Attack

 * Rules: Go through each stage fully and defeat the respective boss within the specific time for the Bronze Rank.

Jump Saver

 * Rules: Jump as little as possible. Ranking is determined by the number that less than or equal to that specific number.

Buster Breakdown

 * Rules: Attack as little as possible

Score Attack

 * Rules: Complete the stage with a high score. Defeating enemies earn players points, but defeating multiple enemies simultaneously can provide combo bonuses to raise the score faster.

Balloon Time

 * Rules: Complete each stage with the time limit. Destroying Blue Balloons subtracts 30 seconds, but destroying Red Balloons can add 10 seconds to the player's total time.

Medal Collector

 * Rules: Collect all the Medals and complete the stage. Mega Man may be warped back if the Medal he collected in the area has not been collected. Medals represent Mega Man, Dr. Light, Roll, Rush, Eddie, Beat, Auto and a part from the shop.

Playground

 * Rules: All challenges are time based but only the first three Challenges are based around a score system for their ranking.

Boss Rush
This mode has Mega Man face all eight Robot Masters in consecutive battles during the Boss Rush at Gear Fortress Stage 3 in a time-based challenge much like with the similar Boss Rush challenges in Mega Man Legacy Collection 2. The difficulty level is set to Normal Mode and much like with the main game there is a Large Energy Capsule to refill health, but Mega Man is limited to one life during this Challenge.

A more difficult variant, Mega Boss Rush, has the difficulty set to Superhero Mode, and much like with that difficulty in the main game there are no Energy Capsules. Since there are no Energy Tanks either, this challenge is more like a perfect run challenge as the player needs to try and take as little damage as possible during each fight.

Dr. Light's Trial
Similar to the Endless Attack from Mega Man 9 and Mega Man 10, Mega Man goes through different challenges on different rooms dealing with regular enemies and traps. Getting through some of the rooms will require for Mega Man to destroy a set amount of enemies. There are 30 different types of rooms available and for the ones marked as 10, 20, and 30, he must deal with the three Fortress Bosses. There are also refill rooms available where Mega Man can refill his Energy or Weapon Energy, or pick up an extra life, but careful as Anti-Eddie is there. However these items are single use items only once they are collected.

The difference with the Dr. Light's Trial: Endless mode is that once Wily Machine 11 is defeated, Mega Man will have to go through these rooms again, and his health and weapon energy will continue to deplete even further over time. The only way to get the gold ranking in this mode is to complete everything a second time which is really hard to do.

Unlocking Features
When starting the game most of the challenges are available, but Mega Man only has use of his Mega Buster along with Rush Coil. The Special Weapons and Rush Jet will only become available when first collected in the main game. Gear Fortress Stages within the main challenges are locked until they are completed in the main game. Similar to Mega Man 10, defeating the sub-bosses, Robot Masters, and Fortress Bosses in the main game allows their challenges in The Playground to also be unlocked at Normal Mode difficulty.

Completing the main game will unlock the last two categories of Boss Rush and Dr. Lights Trial. Completing either of these will unlock the more difficult variants for these two challenges.