KingMan.EXE

KingMan.EXE is a NetNavi who masters Chess with Tora, his operator. KingMan is based off of the chess piece of the same name, and uses other pieces to attack.

MegaMan Battle Network 3
He appears as Tora's navi in the N1 Grand Prix and fights MegaMan.EXE before the tournament starts and then later in the semi finals. He later appears in the Wily Comp deleting FlashMan.EXE before he can kill MegaMan.EXE with an explosion.

MegaMan NT Warrior
He appears in one epsisode of the anime with Tora. In the beginning of the episode, he is playing cyber chess with a computer and is about to lose when KingMan destroys the computer by deleting it's Netnavi, a copy of KingMan, by overloading the computer by use of battle chips. Tora and KingMan quickly leave. He and Tora play a game of cyber chess with Mayl and Lan where they bet their NetNavis. Tora loses but Lan and Mayl let him keep him. KingMan.EXE helps them to fight off ShadowMan.EXE when he comes to interrupt their chess match. Later, KingMan.EXE and Tora go back to Swapopolis.

Attacks
The chess pieces he uses are the Pawn, Knight and Rook, starting the battle with two Pawns and one Knight. All pieces used cannot be destroyed except by using Breaking attacks, and will regenerate over time.


 * Pawn: Pawns are locked to Kingman's frontmost row, and they will move up and down to track MegaMan's position, attacking the two panels in front of them if they line up with him.
 * Knight: Knights jump between panels, tracking MegaMan's position. When they land, they also create a shockwave that travels down the row. Only one Knight moves at a time.
 * Plan B: Used only when Kingman's pieces are persistently destroyed, Plan B changes the chess pieces and positions, like losing one pawn and gaining another knight, while using AreaGrab to lock the player down even more. Another variation summons a Rook to protect KingMan while spawning 2 Knights.
 * Check Mate: If MegaMan gets cornered by several of Kingman's pieces, Kingman will attack MegaMan himself using this move, jumping right onto MegaMan's position.