Magnet Man

Magnet Man (マグネットマン) is a Robot Master created by Dr. Light and Dr. Wily. He was originally created to collect scrap metal using his powerful magnetic forces. Dr. Wily modified him into a combat robot in Mega Man 3. Magnet Man's main weapon is the Magnet Missile, a missile fired from a launcher on his right wrist that follows enemies. He is also capable of pulling his opponents closer to him with his magnetic powers, so he can attack them from close-range. Sometimes he sleeps by hanging on ceilings.

Strategy
Magnet Man hops then jumps from side to side (can be easily avoided sliding) and after that he has two attacks:


 * Magnet Missile: Three of them travel from the ceiling to the floor. Players can avoid it by standing close to Magnet Man and by moving to the side of the room opposite of Magnet Man by sliding.


 * Magnet Pull: Magnet Man will stand still and start pulling Mega Man in. Avoid damage by sliding to the opposite side of the room. Magnet Man is invincible to all attacks while doing this including the Spark Shock which is his weakness.

Players can attack him while he is hopping, but be sure to avoid him while he does a second hop. Magnet Man can also be attacked after he lands from shooting the three Magnet Missiles.

His weaknesses are Spark Shock and Shadow Blade. It is recommended to combine all the strategies above with Spark Shock, as it can hit him easier than the Shadow Blade.

Mega Man &amp; Bass CD data


Stage enemies
Enemies in Magnet Man's stage in Mega Man 3:
 * Sub-boss: Proto Man
 * Giant Springer
 * Mag Fly
 * New Shotman
 * Peterchy

*The enemies in Magnet Man's stage in Mega Man II (Game Boy) are the same, except that Proto Man doesn't appear.

Damage Data Chart
Displays the amount of damage in units that Magnet Man will receive from each Special Weapon in Mega Man 3.


 * *For Top Spin, more or less damages is inflicted depending on the strength of the hit, and other unknown variables.

Other media
Magnet Man appeared in the Mega-Pinocchio episode from the Mega Man animated series, and in the manga Mega Man Megamix, Rockman World 2, Rockman: Blues' Resurrection and Rockman 4Koma Great March.

Trivia

 * The reason Magnet Man does not like floppy disks is because when a magnet is put on a floppy disk it corrupts the data on the disk.


 * In Mega Man: The Power Battle, Magnet Man's theme is a remix of Shadow Man's theme.


 * Torch Man's mugshot from the PC version of the game is an edited version of Magnet Man's mugshot, minus the head-mounted magnet.
 * The song "Don't Mess with Magnetman" by The Megas suggests that Magnet Man may have a crush on Roll, however this has never been shown in any of the games or comics and thus may be non-canon
 * The main reason he's weak to the Spark Shock is that the electricity can disrupt the magnetic forces inside him. This weakness is quite similar to Junk Man that he's weak to Thunder Bolt.