Mega Man Powered Up

Mega Man: Powered Up, known as Rockman Rockman (ロックマン ロックマン) in Japan, is a remake of the first Mega Man game. It was released world-wide for the PlayStation Portable in March 2006.

Differences from Mega Man

 * The game features a 3D super-deformed anime graphical style obviously meant make it look more like the original game.
 * Two new Robot Masters, Time Man and Oil Man, have been added to the game, bringing the total number of Robot Masters up to eight instead of six.
 * On top of this, to fit the two new Robot Masters into the cycle, the entire weakness order has been redone and no longer follows the original game. For example, Elec Man is weak to the Oil Slider instead of the Rolling Cutter. Fire Man and Cut Man are the only Robot Masters to keep their original weaknesses.
 * A difficulty selection is available, with the options being Easy, Normal, and Hard. The setting changes the player's health and damage, and Easy mode also makes certain platforming sections easier.
 * The player can play as all 8 Robot Masters from the game, as well as Mega Man, Roll (downloadable), and Proto Man (Unlockable). The robot masters are unlocked by defeating them with the Mega Buster, and they can be used to complete certain character-specific Challenges and levels in Story Mode. When you use a Robot Master to play a level that the robot master originally resided in, you will fight a Mega Man look-alike instead.
 * There are 100 new challenges. They are mostly very short, but most of them are brutally challenging. Completing all 100 will unlock Proto Man as a playable character in Story Mode.
 * There are two modes that are available to play: New Style and Old Style. New Style gives the player the chance to play as all of the eight Robot Masters and features level design changes (in order to utilize the PlayStation Portable's wide-screen display) as well as music remixes. Old Style is nearly identical to the original Mega Man, but the super-deformed graphics are still in place, and Time Man and Oil Man are not available to fight against.
 * A level construction mode is available for players to build their own Mega Man levels.
 * Some enemies are borrowed from other games in the series. For example, Hotheads and Tellies (known as Bobbles in-game) come over from Mega Man 2, and Shield Attackers come over from Mega Man 4.
 * An online mode is also available for players to upload and download custom-built levels. The player also has the choice to download both Roll and Proto Man from the online mode.
 * Much like Mega Man 7 and 8, each boss has thier own unique entrance. For example, Elec Man comes from a lightning bolt that shoots from the sky, and Ice Man appears from a large chunk of ice that is suddenly created out of thin air.
 * In another reference to Mega Man 7 and 8, each boss has a "new special attack", which they use when thier health is half-empty. In this state, they are temporarily invincible, and can utilize, only if the difficulty is Normal or Hard.
 * An exception to this is Time Man, who uses his Time Slow on all three difficulty levels.

Fortress bosses

 * Stage 1: Yellow Devil
 * Stage 2: CWU-01P
 * Stage 3: All 8 Robot Masters, Copy Robot
 * Stage 4: Wily Machine No. 1

Others

 * Proto Eye: Boss from the opening stage in New Style.
 * Mega Man?: When playing as a Robot Master, Mega Man? appears in his stage.

Trivia

 * The game has the largest playable cast in the franchise, which includes Mega Man (plus his 3 alternate forms), Roll, Proto Man, and the 8 Robot Masters. This brings the total of playable characters to 14.
 * Strangely, Proto Man says he has an unstable nuclear core. In the first few games, he had an unstable solar core, and Doctor Wily doesn't seem to be aware of Proto Man's existence, while he took Proto Man in, again, within the first few games, making this game have quite a few plot holes. However, Proto Man's story is non-canon and is more of a bonus 'what-if'-type scenario.
 * The personality quirks the Robot Masters have bear resemblance to webcomic Bob and George, but the personalities are very loose to the comic.
 * This game had a reputation for selling very low in America, noted by Electronic Gaming Monthly.
 * Along with low sales, the game has been on Electronic Gaming Monthly's "Japan Issue" on a top 10 list of where Japan went wrong, with Oil Man as a "racist sterotype" type of character.
 * Mega Man's bio in the instruction booklet mentions that he likes animals, especially dogs. This is a possible nod to Rush.