Wily Tower (Mega Man: The Wily Wars)

The Wily Tower is Dr. Wily's fortress and the last area from Mega Man: The Wily Wars. Mega Man goes to the tower after defeating the Genesis Unit.

Stage 1
The first stage, the base of the tower.

Enemies

 * Beak
 * Big Eye
 * Foot Holder
 * Octopus Battery
 * Screw Bomber
 * Spine
 * Tackle Fire
 * Boss: Fire Snakey

Stage 2
The second stage.

Enemies

 * Batton
 * Changkey Maker
 * Friender
 * Kaminari Goro
 * Kerog
 * M-445
 * Matasaburo
 * Pipi
 * Press
 * Shotman
 * Sniper Armor
 * Springer
 * Tanishi
 * Telly
 * Boss: Iron Ball

Wily Stage 3
The third stage.

Enemies

 * Bubukan
 * Cannon
 * Dada
 * Electric Gabyoall
 * Giant Springer
 * Hammer Joe
 * Mechakkero
 * Metall DX (propeller type)
 * Needle Press
 * Bolton and Nutton
 * Pickelman Bull
 * Pole
 * Returning Monking
 * Komasaburo
 * Yambow
 * Boss: Buster Rod G

Stage 4
The final stage. Proto Man appears to open a path for Mega Man.

Enemies

 * Big Fish
 * Mole
 * Press
 * Boss: "Wily Machine"

Mega Man (Archie Comics)
In the comic, the Wily Tower is a research institute called Chronos Institute (from Mega Man II) that is researching time travel, as evidenced by the appearance of a disabled Time Man lying in the corner on the first page. Dr. Wily invaded the institute with the Genesis Unit and the Mega Man Killers to take over a time-travel device. Using the device, Wily remodelled the institute into a fortress. Shortly after, Mega Man appears to stop Dr. Wily, and he is hit by the device's energy, which sends him to different time periods.