Wind Soul

MegaMan performs Double Soul with WindMan.EXE by sacrificing a Wind-elemental chip. After performing the Double Soul, all Barriers and Auras are removed. And while Wind Soul is in effect, the enemy will be attracted to the front row by a Fan-like effect. All wind-elemental chips gain an ATK+10 bonus, this adds much more damage to tornado chips! MegaMan gains the AirShoes program as well, being able to walk on holes and is unaffected by elemental panels. Also, a non-charged MegaBuster is now a 5 damage AirShot, which can flinch the enemy and if used properly, can create great combos.
 * Charge Shot: WindRacket (a racket in a WideSword-like range of 50 damage that knocks the enemy to the back columns)
 * Weakness: The MegaBuster loses its rapid-fire ability, and the AirShot has a slightly long delay time. Also, all strategies of panel-breaking to avoid damage is now useless. And the Fan effect can make some Battle Chips miss, especially ones with locked effect.