Mega Man: The Wily Wars

Mega Man: The Wily Wars (Rockman MegaWorld in Japan) is a remake of Mega Man, Mega Man 2 and Mega Man 3, released for the Sega Mega Drive/Genesis.

The game never saw a cartridge release in North America and was only availible for download through Sega's short-lived "Sega Channel" in the mid-1990's.

There are three new bosses in this game, called the Genesis Unit, which are all patterned on characters from the Chinese novel, Journey To The West:


 * Buster Rod. G
 * Mega Water. S
 * Hyper Storm. H

The Genesis Unit appear in the  Wily Tower, that only appear when all the three Mega Man games are finished in the same save.

Walkthrough
Click here to see a walkthrough of the game.

Differences between versions
It should be noted that there are some differences between the original NES versions of Mega Man, Mega Man 2 and Mega Man 3 besides graphics. These changes can effect the gameplay.
 * Mega Man 1 now has a save feature and Mega Man 2 and 3 do not have a password feature, but have the save instead.
 * Mega Man 2 does not have two different difficulty modes.
 * Once an item like an extra life or health/energy pick-ups are obtained, they do not reappear if you return to the area where they were until all of your lives are gone.
 * Cut Man is much tougher in the remake than he was in the original game. This can be difficult if the player chooses Cut Man's stage before defeating GutsMan.
 * It now takes Four #1 platforms to advance to the ladder in the first Dr. Wily level of Mega Man 2. Activate the first platform while you are still on the ladder, then add two more. When the first one disappears, fire the forth and jump. If you did it right, you'll be able to reach the ladder.
 * At several point during the game, it suffers from very bad slowdown. However, for less-skilled gamers, this can be a positive, because the Yellow Devil's stages in Mega Man 1 and 3 suffer from it the most, as does the battle with the Wily Machine in Mega Man 1. This makes those boss battles much easier.
 * The famous "Pause-Unpause" glitch from Mega Man 1 has been fixed.

Lockout Bypass
The cartridge version of the game is incompatible with North American Genesis consoles because of the regional lockout. However, if you have a Galoob Game Genie cheat device, you can enter a code at the front screen that bypasses the lockout and will allow the cart to play on the Genesis. The must be entered as follows:

V2AT-BMEJ EAAT-BL1T REBT-A6XL

Wait a few seconds and the Sega logo should appear. When that happens, it worked. (Make sure the Game Genie device is switched to "on", or else the codes won't work. You'll know the device is on if a green light right above the "on/off" switch is lit)

Trivia

 * The background scenery of the Mega Water. S stage does bare a striking resemblence to the early levels of Sega's most famous game Sonic the Hedghog.
 * When the game was announced, a promotional piece of artwork was made featureing Mega Man shaking hands with Sonic The Hedgehog.
 * There was a rumor floating around that the North American Sega Channel version of the game had sound clips from voice actors Ian James Corlett and Scott McNeil for the characters they played on the American Mega Man cartoon series, Mega Man and Dr. Wily, respectivly. It would make sence, because the game released on the service around the same time of the show's debut. However there is no proof to back this up.