SwordMan.EXE

SwordMan.EXE is a NetNavi in the Mega Man Battle Network series. He is a Solo NetNavi, or a Navi with out an operator. He attacks using the massive swords on his back, and the one on his underside. He has three heads, each one with a different personality.

Mega Man Network Transmission
He appears as a boss guarding the way to the Life Virus. He defeated ProtoMan before MegaMan arrives. After MegaMan defeats SwordMan, he finds the LnkCodeX mixed in with the pieces of SwordMan's data, allowing MegaMan to move closer to finding the Zero Virus.

Hit Points: 700

Hp: V2 1000 ,battle chip 30 power

Hp: V3 1300, battle chip 40 power

Hp: V3 1700, battle chip 50 power

Element: None

Sliding under his Great Sword and Spiral Sword attacks are the best way to avoid. For the Sword Press, the player will want to slide to get ahead of SwordMan's honing and then jump when he starts going down.

For defeating SwordMan, the player can earn either the Sonic Blade battle chip or the SwordMan battlechip.

MegaMan NT Warrior Axess
He appears late in the series as a Darkloid. SwordMan has a split personality, and it is different depending on which of the three swords is in control. He joins FridgeMan, BrightMan and StarMan in a raid on DenTech City. They are challenged by SearchMan and ThunderMan. Although the battle was four to one, the Darkloids lose and retreat.

He is later partnered with FridgeMan to find MistMan and recruit him into the Darkloids. However, MistMan is in a huge Arabian style castle and it's filled with booby traps. Lan Hikari and Mayl Sakurai are also in the castle. A Dimensional Area is created and they fight over MistMan's lamp, whose possession switches several times. In the end, MistMan falls into Lan and Mayl's hands and he deletes FridgeMan and SwordMan.

SwordMan is later revived by Dr. Regal to distract the Net Police, but is deleted again.

Abilities

 * Spiral Sword (80): Releases the two sword heads not in control of the body and has them spin around in the air, deflecting attacks before sending them spinning after enemies.


 * Sword Press (100): SwordMan goes into the air and comes down to try and impale enemies with the sword blade on the lower half of his body, releasing a shockwave across the ground after it makes contact.


 * Great Sword (50): Sends fort a sonic boom from the sword he carries.