Lumine

"Am I OK? Of course. Now that you've defeated Sigma, I suppose you're satisfied. Thanks to you, the plan has gone smoothly."

- Lumine

Lumine (ルミネ) is a new generation Reploid and director of the Jakob Project that X, Zero, and Axl encounter in Mega Man X8.

History
At the end of the intro stage, Vile "kidnaps" Lumine and takes him away. After vanquishing Sigma in Normal or Hard mode, Lumine reveals that Sigma had fulfilled his purpose (thus, Mega Man X8 is considered "the end of Sigma"), and that it was in fact he who had manipulated Sigma, and not the other way around. Upon revealing himself as the leader of the new "turn-Maverick-at-will" generation of Reploids, as well as the true mastermind behind the events of Paradise Lost, Lumine will try his hand at defeating the Hunters.

After being beaten the first time, Lumine will explain to X, Zero, and Axl that the copy chips included in the New Generation were composed of hundreds of old model Reploids, including Sigma. He also mentioned that Axl, as a prototype, is incapable of becoming like Sigma, and Sigma did not turn insane from the virus, but rather rebelled of his free will, as has the new-generation Reploids. He also promptly taunted X, asking if he could stop them, who have evolved far enough, even though he is a tool of humanity, before declaring that, as a tool of humanity and having run his course, he will have him exterminated. Axl, however, managed to shoot at Lumine, and declare him an enemy, although Lumine claims that time and existence has "irrevocably changed," declaring that they are no longer needed in the new world before engaging them in combat.

Lumine expresses disbelief at his defeat, but then claims that it's already too late to stop what has begun, and also implies that it will take far more to stop the upcoming event than simply eliminating every single one of the New Generation Reploids before drawing his last breath. Afterwards, Lumine's "corpse" flings out a tentacle at Axl (who approached it to investigate his remains), managing to implant itself with a pinkish object in Axl's head crystal before Zero destroyed the tentacle, and X finished it off by destroying Lumine's remains.

Appearance
Lumine appears as a young adolescent Reploid with long lavender hair, most of it styled into a half-moon motif with a fringe covering one half of his face, which features gold eyes, but no eyebrows. His armor is of a slim design, having a white and dark purple color scheme with green hexagonal accents and a large blue jewel on his chest. Lumine also lacks a helmet with the intention of giving him a more human appearance.

His final form is based on an angel in direct contrast to Sigma's demonic final appearance. Lumine's armor changes and he gains a helmet similar to Zero's, his skin turns pale white, and his hands become claws. He also gains a unique set of wings, with four large compartments, connected to him by thin appendages. Lumine's overall design and abilities, along with his voice, invoke feelings of him being a transcendent or divine being, not limited to any specific form or gender.

Personality
Lumine's personality isn't explored deeply, however in his short appearances he has shown instances of multiple personalities, though it maybe more accurate to say that they change drastically between each other. First, Lumine can be rather calm and somewhat talkative (mainly while he's explaining something). In this sense he also seems incredibly intelligent, as he is able to tell what the characters are thinking as well as provide a highly detailed explanation.

However, despite his "positive qualities" he has shown some traits of madness. This being when he reveals his plans to the Maverick Hunters and his eyes shine red (which is considered a symbol of evil or madness), his tone also changes drastically to something more wicked, followed by maniacal laughter. After he is defeated his body is shown in a kneeling position, with his face resembling insanity. Further evidence of how twisted his mind could be is when he stands before Sigma's remains, and starts to crush them with his foot, showing that he may be sadistic, and that he cares nothing about the ones he use, making him also cruel.

First Form
Lumine will levitate throughout the room surrounded by eight colored orbs--the same colors corresponding to the transporters in Gateway, and thus the same powers of the Maverick in said transporter. Among his random taunts, Lumine will eventually summon an energy surge, and one of the small colored orbs will float above him and descend back down into his chest, granting him the Overdrive attack and weakness of the corresponding Maverick.


 * Wave Wall (8 DMG): Summoning Earthrock Trilobyte's power, Lumine will jump down into the right corner and create purple crystal walls. They'll travel across the top and bottom of the screen attempting to crush the character against the side wall.


 * Cube Falls (8 DMG): Using Gravity Antonion's power, Lumine will summon large portals (up to three at a time) and proceed to rain huge blocks from above in a set pattern.


 * Snow Eisen (4 DMG): With Avalanche Yeti's power, Lumine will blast cold air to the top of the screen, causing large floating snowflakes to fall. If Lumine's health is low when he summons them, they will keep falling for the remainder of the battle.


 * Earth Crusher (8 DMG): Using Optic Sunflower's power, Lumine fires tracking beams before unleashing large laser beams from above. Lumine will drop his raised arm seconds before a beam fires, making him a good visual indicator.


 * Youdantotsu (16 DMG): If Lumine summons the power of Bamboo Pandamonium, he will perform a powerful thrust attack. Stay on the floor as he hovers over to a corner, then quickly jump or dash away to avoid.


 * Death Energy (8 DMG): Using the power of Dark Mantis, Lumine performs a massive swipe attack; he'll float up to the top middle of the screen before initiating the attack.


 * Thunder Dancer (8 DMG): Summoning Gigabolt Man-O-War's power, Lumine unleashes a massive electrical attack from above. Watch for where the blue sparks appear on the floor and stay in the gaps to avoid major damage, or use Crystal Wall to focus the electric rays at the wall.


 * Flame Tornado (6 DMG): Using Burn Rooster's abilities, Lumine will stand in the center of the room and fire a stream of flames from his hand, creating fire pillars to cover each wall of the room. Simply stay behind Lumine as he sets one corner of the room ablaze and jump over him as he does the other. The flame pillars are a permanent addition to the battlefield.

Final Form
After defeating his first form, Lumine transforms into a seraph-like form, assuming the appearance of a winged Reploid. The confrontation takes place out on a large platform before a golden cloudy backdrop. His attacks will keep players on their guard at all times and many can be difficult to dodge due to their space constraining properties. Also, Lumine does not have any specific weaknesses to exploit in this form, leaving it up to the player to decide what the best weapons are in regards to their play style and choice of characters.

Lumine will begin on the right of the screen (where he positions himself for the majority of the battle) before flying low across the screen; he will make a low pass across the platform after performing many of his attacks. Lumine will keep repeating the same attacks until he has been damaged enough to trigger his Overdrive desperation move.


 * Refrain (6 DMG): Once Lumine floats back on screen, his wing tips will glow before emitting four thick laser beams that fire on a single point on the ground. One can move to the left edge of the platform as far as possible to avoid the attack or leap into the air, using Axl to hover and Zero's double-jump to avoid the beams.


 * Legato (4 DMG): Once he charges up flames around his body he'll spread his wings again as the tips glow white. Each one will expel a small laser beam into the air. The beams streak down in sets of two, homing in on the character, so keep dashing back and forth to avoid the barrage as they hit the floor.


 * Bel Canto (6 DMG): After descending back down into the arena, Lumine will charge up energy in his hands before emitting a circular barrier of energy crystals around himself. The yellow bolts will slowly expand out as they rotate. Once the bolts reach the edge of the screen, Lumine will send out another ring as he pulls the first slowly back towards himself.


 * Gravé (4 DMG): Lumine fires pulses of yellow crystals up off screen. After a second, several horizontal rows of crystals (in sets of five) will fall straight down from above in a set pattern, followed by several more rounds. Once they've all settled into the ground, each set will travel back up the screen.


 * Unison (4 DMG): Lumine will fire a pulse of crystals horizontally off the left side of the screen, causing several individual rows of crystals to slowly move into the screen from both sides at varying height. Once the screen is full they will stop briefly before traveling back the way they came.


 * Oratorio (2 DMG):

Overdrive

 * Paradise Lost: After Lumine has lost enough health to trigger his desperation move, he will open a dimensional rift and say "Paradise Lost!" (the subtitle of the game). In that, the sky begins to darken, and the player must defeat Lumine before the screen completely darkens (approximately 30 seconds), or they will lose a life and have to start the entire end game battle sequence again starting from Lumine's First Form. In this phase, Lumine covers himself up with his wings, invulnerable to attacks, and must be struck three consecutive times with guard breaking attacks to open them. After every hit through his defense, Lumine will quickly teleport to another area on screen. However, it is still possible to guard-break Lumine twice before teleporting under certain conditions (such as the characters using Special Weapons that have guard-break capabilities for example).

Dialogues
*The following scene takes place when starting a new game.

Voice from Speaker: There has been an accident on board the No.4 descending container. All personnel...

X: This is X. I’ve encountered an accident while on patrol of the Orbital Elevator... Dispatch rescue Mechaniloids immediately...

X: Si... Sigma!?

Lumine: To protect ourselves from damage during the accident... We had to copy a sturdy Sigma Body. We new generation Reploids enjoy complete and total immunity to all viruses... So even copying something as dangerous as Sigma provides no risk.

X: Who are you?

Lumine: I’m Lumine. I’m the director in charge of the Elevator, and of the Jakob Project. X: Oh, Lumine. Are you OK?

Lumine: Am I OK? Of course. Now that you've defeated Sigma, I suppose you're satisfied. Thanks to you, the plan has gone smoothly.

Axl: But Lumine, weren't you just used by Sigma?

Lumine: Used? I don't think so. You see, he merely helped my plan along...

(Lumine begins to power up.)

Lumine: The new generation Repolids have been awakened, and the new world is at hand! X: Lumine! What are you doing? Don't tell me you've gone Maverick, too...

Lumine: Maverick? You don't really think that's the case, do you? That's why you can't finish me off, right? You don't have it in you...

X: .........!

Lumine: The copy chips we new generation Reploids possess... They were derived from data from hundreds of old model Reploids. That means, of course, that Sigma was also included in the mix. Do you understand what I'm getting at here?

Axl: Copy chip? Sigma? Does that mean that I'll go nuts like he did?

Lumine: Sorry, but prototypes like you don't have the specs to cause something like that. Besides... Was Sigma really crazy?

Axl: .........?

Lumine: He rebelled against your world. But he had his reasons... The rest of us new Reploids could turn like that at any moment...

Lumine: This decision to wage battle against the old world was made consciously. In other words... We possess the power to go Maverick at will! (Lumine begins to chuckle.) X... Do you really have what it takes to stop us? You're merely tools of the humans. Tools of the old world... You think you can stand up to those of us who have evolved this far? (Lumine begins to laugh.) The world is changing! Therefore it's only natural that evolution take its course. Now, line up to be exterminated!

(Axl shoots Lumine with his pistol.)

Axl: Don't let him get to you, X. He's the enemy.

Lumine: Enemy. Ally... This issue isn't so black and white. Reploids, along with humanity, have irrevocably changed. The nature of their existence has also changed. You are not needed in our new world!

Zero: You can babble all you want, but we're not going to let you get away with this! Lumine: Unbelievable... You may have defeated me, but it's too late to stop what's already begun...

Axl: I'll take on plenty more like you, if that's what it takes.

Lumine: Ha ha ha. You really don't have a grasp of the situation, do you? Oh well... You'll find out soon enough...

X: .........

In-battle Quotes

 * "Hmmhmmhmmhmm..."


 * "Come on."


 * "Farewell."


 * "Taste destruction."


 * "You've made me angry."


 * "Give up now."


 * "You're doomed!"


 * "You're all...doomed..." (defeat quote)

Music


Trivia

 * The attack, "Paradise Lost", is the subtitle of Mega Man X8, as seen in the game's intro movie and the ending credits.


 * Lumine's second form has a seraph-like appearance, similar to the second form of other bosses like Copy X, Albert, and Sera.


 * Lumine is the first antagonist to best the main antagonist of the respective series, a second one possibly being Albert towards Model W, though this is still debatable.


 * Lumine is one of the two antagonists shown to have copying abilities (the other being Albert), as he can use the powers of all eight Mavericks of the game due to his copy chip.


 * There are several dialogue errors in the conversation between Lumine and the Hunters. For instance, after defeating Lumine's first form, he'll say: "They were derived from data from hundreds of old model Repolids". The word "Reploids" is misspelled.