Apollo Flame

Apollo Flame, known as Apollon Flame in Japanese, is a very powerful EM Being from MegaMan Star Force 2. He was born of Le Mu after Dr._Vega awakened it, and is thus very powerful. He is the ruler of the Alternate Dimension, in which he has destroyed most of Earth's life and comands the alternate versions of UMAs and FM-ians, known as IF EM bodies. He has an assistant named General Auriga.

Dark Phantom IF tricks Geo and Omega-Xis into opening a portal towards the Alternate Dimension, where they learn about Apollo Flame and his plan to invade the present dimension after he restores his power. Mega Man defeats all of the IF EM Bodies and General Auriga, then reaches Apollo Flame and confronts him. He defeats Apollo Flame, who tells him to collect the "five badges".

Apollo Flame appears in the secret area of the third game, this time under the command of another EM being, Sirius. He attempts to stop MegaMan from proceeding any further towards the Black Hole where Sirius resides, but is defeated.

Abilities

 * Solar Barrier: Apollo Flame has a regenerating barrier that surrounds him. Hitting it with enough damage, using a barrier-removing attack, or hitting it with any water attack will remove the barrier and allow him to be damaged.
 * Prominence Flare: Apollo Flame will summon snake-like flames that will cover different panels on the battlefield. He does this a few times before following it up with another attack.
 * Tornado Flare: Apollo Flame summons three tornadoes that move down each column. One of them has a different timing compared to the others and hence this window of opportunity can be used to dodge the attack. They also cancel Auras and Barriers and cannot be shot through.
 * Solar Flare: Apollo Flame creates a huge ball of fire and hurls it at the player's current position. It strikes a 3x3 area and cannot be blocked. Its breaking attribute is removed in the third game.
 * Zetsumetsu Meteor: Apollo Flame will fire several meteors onto the player's row. Used in the third game.