Style Change

Style Change is a technique only available to those NetNavis who have Chng.BAT installed. StyleChanges allow NetNavis to temporarily change their element and weaponry. There are a wide variety of styles. There are 7 different styles: Guts, Custom, Shield, Team, Bug, Ground, Shadow, and Hub (in addition to the NormalStyle). On top of that, there are 4 different elements: elec, aqua, heat, and wood. So, that allows for a lot of different combinations for any battle situation.

List of Style Changes and Their Specialties
Under Construction


 * Guts Style: Guts style is gotten for using your Buster more than other styles of fighting. It is attributed by having a large fist attachment. In MMBN3, the Guts Style enables the use of red NaviCust Program parts.
 * Enhanced Power: MegaMan.EXE was able to stop Bomberman with its right fist relatively easily when the Guts Style (in Heat element) debutted in the anime. In the games, this is reflected by doubling its Buster Power level.
 * Guts Machine Gun: In MMBN2, the Rapid power of the Buster is reduced to one, which is a disadvantage. However, in MMBN3, it is replaced by the Guts Machine Gun, which when the buster is rapidly used, a chain of buster shots will suddenly be activated, like a machine gun.
 * SuperArmor: Guts Style gives the NetNavi an automatic SuperArmor, which causes the Navi to not flinch at all.


 * Custom Style: Custom style is gotten by selecting as many not-navi chips as possible in a turn than any other fighting techniques. It is attributed to having a larger 'backpack' than the other styles. This style allows 10 chips to be used at the beginning of the battle.


 * Shield Style: A Style that is is obtained by using recovery and defensive chips than other. Specializes in defense and begins each battle with a 1-hit barrier and can produce a shield by pressing B and left at the same time. This style is recognized by its shield on its right arm.


 * Team Style: Is a style that is gotten by using Navi chips more than any other kind. It allows for more Mega/Navi chips to be placed in a folder at a time. Team is recognized by its larger helmet crest.


 * Shadow Style: Is a style that is gotten by using 'invisibility' chips over all others. It is only available in White version of BN3. It is recognized by head crest and Scarf. It specializes in special upgrades that prevent status effects on special panels.


 * Ground Style: Special style only available in the Blue Version of BN3. Obtainable by using 'destruction' chips over all else, the kind that destroy panels. Notable by large 'boots'. The charge shot now destroys the panel it hits an enemy on, cracking it.


 * Bug Style:: Special style only available in BN3. Gotten by making bugs in the Navi Customizer, and fighting with said bugs. This style is attributed to square 'bug' lights. While in it's own right, it is completely auxillery, the Bug style gives random effects during battle, usually negative, though can do things as start you with a barrier. The benefit of this style is the Cust. Programs gotten which do things as allow you to place programs anywhere without fear of negative bugging.


 * Hub Style: A special style which is gotten in BN2. It's appearence is of a lighter colored 'normal' style. It takes all attribute from Guts, Custom, Shield, and Team Styles, maxing all stats. The only downside is that your Max Hp is halved. While it doesn't exist in BN3, There is a cust. Program that does the same thing, including the HP halving. This can be remedied with the Proper Bug style Cust. Program.