Dive Missile

Dive Missile (ダイブミサイル) is Dive Man's special weapon. It fires special Homing Missiles that can lock onto nearby targets, chasing them down before striking. Despite its aquatic-themed name, the user does not need to be underwater to use it, utilising two forms of propulsion depending on the user's environment.

Underwater, the Dive Missile utilises Screw Propulsion, whilst on dry land, it instead uses Jet Propulsion. It is Drill Man's weakness.

The Dive Missile is the only weapon besides Flash Stopper to have only one weakness or semi-weakness.

Damage Data Chart
Known damage values in units for Mega Man 4.

Capacity
In Mega Man 4 and Mega Man III, Dive Missile uses 1 weapon energy unit. With a full weapon energy gauge, Mega Man can use 28 Dive Missiles in Mega Man 4 and 19 in Mega Man III.

Bosses weak against Dive Missile

 * Drill Man: Mega Man 4 and Mega Man III
 * Slash Man: Mega Man 2: The Power Fighters

Other media
Mega Man uses Dive Missile in the Mega Man animated series.

Similar Weapons

 * Homing Sniper from Mega Man 8
 * Homing Torpedo from Mega Man X
 * Sniper Missile from Mega Man X7