Metal Man

Metal Man (メタルマン Metaruman) is infamous for being killed with one or two hits from his own weapon, the Metal-Blade. He was the first Robot Master built by Dr. Wily for his revenge against Mega Man. The Metal-Blade made possible Wily's second defeat.

Strategy
Metal Man stands in the corner of the screen without moving, attacking at each four seconds. When he is attacked, he will jump and throw between one to three Metal-Blades, depending to how high he jumps. When a enemy gets close to him, he will jump to the other corner of the screen and throw a single Metal-Blade in the middle of the jump. The direction the conveyor belt in his room moves changes by times. When fighting him again in the final stages, using his Metal-Blade against him will defeat him quickly. He is also weak against Quick-Boomerangs.

The Doc Robot from Mega Man 3 copies Metal Man's moves in Spark Man's stage, and Metal Man makes a cameo before the battle. This Doc Robot is weak against Magnet Missiles and Hard Knuckles. There is no conveyor belt in Doc Robot's room.

In Mega Man II for Game Boy, he don't move or attack until he is attacked, he always throw two Metal-Blades, and when Mega Man gets near him he will only jump forward him without attacking. The conveyor belt won't change directions.

Mega Man and Bass CD Data
The first robot that DR. Wily created and was designed after Cut Man. "Catch! Hee Hee Hee..." Good point: Quick at work Bad point: Shady business Like: Frisbee Dislike: Dog

Stage Enemies
Enemies that appears in Metal Man's stage, Lost Factory.
 * Blocky (Mega Man 2 only)
 * Mole
 * Neo Met (Mega Man II only)
 * Pierobot
 * Press
 * Spring Head

Other media
In the Mega Man cartoon series, Metal Man appears in the episode titled "Future Shock". This Metal Man has red eyes, and in the future part of the episode, spur-like blades comes out of his heel that he uses to skate around with. Metal Man also appeared in the episode "The Big Game" from the cartoon Captain N: The Game Master.

Fun facts

 * Though all the teleport rooms in the final stages are the same (except that Bubble Man's room is filled with water), there is no more conveyor belt and Metal Man will still run as if there is one.
 * In Mega Man II for Game Boy, Metal Man jumps torward Mega Man instead of going to the other corner of the screen, making him do several wall kicks if Mega Man stays behind him in the right corner of the screen.