Hell the Giant

Hell the Giant (ヘル・ザ・ジャイアント), shortened as The Giant in the game's database, is a boss from Mega Man Zero 4, a giant Reploid that has spent a long time in prison. Zero engages and defeats it in order to save Neige from the Prison, where Craft was holding her prisoner.

Strategy
Hell the Giant's only apparent weakness is its large head. The duration of the conflict has Zero dodging many attacks from its arms, but in-between Hell's attacks are good times to counter with Zero's own attacks. Hell does not have any elemental weaknesses. Hell has three attacks:
 * Hell punches swiftly downward towards the target with one arm.
 * Hell collides both fists together to smite Zero.
 * Hell slams the ground with both arms to create moving shockwaves, causing parts of the ceiling to collapse.

One can dodge his single hamming punches easily by moving away to another part of the field. When Hell uses both fists, Zero must utilize his dashing as the fists collide to avoid the attack. An alternative is a double jump. Both require timing to perform correctly. Hell's final move demands wall jumping to avoid the shockwaves, and dashing to evade the collapsing ceiling that follows.

Similar Enemies

 * Maoh the Giant
 * Dogu the Giant
 * Gigantic Mechaniroid CF-0
 * Carnage Force 0

Trivia

 * This boss is the only one amongst the bosses of Mega Man Zero 4 that is fought in the middle of the mission instead of at the end. This is somewhat reminiscent to some missions in the first title, where certain bosses aren't necessarily fought at the end of the mission.
 * For an unknown reason, Hell the Giant seems to actually know Zero, as he says "It's you! You are Zero!" before the boss fight.
 * Both of Hell's fists seem to be closely modeled after a mace or a mace-like weapon.