Andromeda

Andromeda is a space-themed, a war--engine capable of destroying planets. It is the final boss in MegaMan Star Force the first installment, both the video game and the anime. It's most likely a weapon built by the FM-ians or a legendary creature of Planet FM. Apparently, it needs the Andromeda Key to activate, which Omega-Xis stole from the FM-ians. The FM-ians' main objective throught the series is to recover the key from him and revive Andromeda. Andromeda is named after the constellation of the mythological princess Andromeda, and maybe also after the Andromeda Galaxy.

Video Game
[The FM-ians mention it during their raids on Earth, and apparently, Omega-Xis has something they need to activate it- the Andromeda Key. Ophiuca states that it needs two things: the Key and the FM King's control panel. When Omega-Xis leaves Geo, the revived FM-ians ambush him and, despite Harp Note's attempt to help, succeed in taking the Andromeda Key. Apparently, they plan to have Andromeda consume all life and destroy planet Earth, just like it destroyed Planet AM. They start kidnapping people to feed them to Andromeda, but are thwarted by MegaMan and the Satellite Admins.

Later on in the Space Station Peace, after MegaMan deletes all the FM-ian warriors and confronts the FM King, Cepheus, the FM King summons Andromeda. Omega-Xis states that it has an EM body, but all it ever does is eat other EM beings. Half-way through the battle, it transforms into a it's robotic form. After MegaMan defeats Andromeda, Cepheus sends it for another go at MegaMan, and Geo can't fight anymore because of the King's strong Z-waves. However, it goes cannibalistic and tries to eat Cepheus, but Geo is still helpless. Geo then remembers his friends who are depending on him, and his father, and that gives him strength again. Using one powerfully charged shot, he destroys Andromeda once and for all, saving Cepheus and planet Earth. Geo and Omega-Xis both forgive Cepheus.

Location:

Andromeda can be fought in the last Wavehole in the space station, beyond Ophiuca's door. Once you pulse in, you can't pulse back out until you defeat Andromeda. It can fought repeatedly so long as you still don't have the 6 icons. After defeating it, then defeating the version's Satellite Admin, he tells you tofight the "truly lonely giant". After getting all the icons, going to the place where you find Andromeda will let you battle Andromeda∞ (4000HP). I then stays permenantly in that form, and can't be reversed back to it's original form. Beating this means you've finished the entire game and it's secrets, with an extra screen at the end showing Geo and all his friends and commending the player for his efforts.

Anime
Andromeda has a similar role in the anime. FM-ians constantly attack Earth in search of the Andromeda Key, which is in the possession of Omega-Xis. When Omega-Xis comes back to help Geo, they battle against the FM-ians but are overpowered, and CygnusWing captures Omega-Xis and obtains the key. The Satellite Admins Leo Kingdom, Pegasus Magic, and Dragon Sky, then stop the fighting and explain to Geo he true nature of Andromeda: a machine designed to destroy planets that once destroyed Planet AM, the home planet of the Admins. They grant him the Star Force to help destroy Andromeda, and they also save Omega-Xis from the FM-ians. While MegaMan battles the FM-ians, the Gemini Spark twins appear and attempt to steal the Key from Cygnus Wing. After MegaMan destroys Cygnus, Cancer Bubble obtains the remains of the Key.

The FM-ians now have a new goal: to gather enough Negative Energy from humans to revive Andromeda. During a mass attack on the city, the Key is destroyed, and the FM King Cepheus orders his warriors back to Planet FM, deciding to end the war. GeminiSpark, however, is not content. He murders and erases all his fellow FM-ians since they yield more Negative Energy than humans, revealing that the Key Cancer Bubble had was a fake. Despite failing to delete Harp Note and Cancer Bubble, they proceed to revive Andromeda, which was hidden in an iceburg all along, with the Negative Energy they already have. Andromeda then rises and heads for Echo Ridge, but MegaMan and Harp Note try to intervene. They are, however, quickly overpowered, and are both thrown unconscious into the ocean, only to be saved by Cancer Bubble. Since Harp Note took the full hit for MegaMan, she remains unconscious, while MegaMan confronts Andromeda alone. Even though he uses the Star Force, he couldn’t even damage it, and when he freezes it, it transforms to its robot form and knocks him unconscious on the street, revealing his identity to his friends. The Satellite Admins use the remaining power of the Star Force to destroy Andromeda, sacrificing themselves in the process. MegaMan then finishes Andromeda off. However, it doesn’t end, as Gemini Spark White betrays his other half, Gemini Spark Black, to fully restore the Key and revive Andromeda. Andromeda then digs towards the Earth’s core to blow it up, and Gemini Spark leaves for outer space. MegaMan follows and catches him, but he throws the key towards Earth. MegaMan dives and destroys the key just in time, stopping Andromeda, while Cepheus deletes Gemini and apologizes to Earth and to Omega-Xis.

Arsenal
Andromeda has a variety of weapons. It can throw asteroids at enemies, send missiles, create a large shockwave and shoot a large green beam. It also has very good armour, as it's robot form can only be damaged when it attacks, revealing it's "ball of loneliness". Other than that it can only be damaged by break-type chips in the game. Apparently, its anime counterpart is much stronger, as only the Satellite Admins managed to damage it, when they sacrificed themselves.

Appearance
Andromeda first appears as a huge monster with a big mouth and large teeth. During battle, it can transform into a robotic, more humanoid form, with its green ball of loneliness being under it's chest and a large spike under it instead of legs, it's teeth becoming it's fingers. Apparently, it's hands can start spinning rapidly and act as a drill.