Mega Man (Game Gear)

Mega Man is a Mega Man game, that was developed by Freestyle and released exclusively in North America by U.S. Gold for the Sega Game Gear in 1994. Despite the title, it is not a remake of the original Mega Man game, but an original title that uses elements from both Mega Man 4 and 5. It is also the only Mega Man game released for the Game Gear handheld system.

Mega Man (Game Gear): Final Stage and Credits
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Trivia

 * Even though it's shown to be Skull Castle before fighting Dr. Wily, its Cossack Citadel that's exploding at the end of the game.
 * Dr. Cossack is also never mentioned.


 * On the stage select, Star Man's icon is miscolored green.


 * Given the smaller screen size, players often must do a leap-of-faith, hoping to land on another platform, as you often cannot see what is below.


 * Unlike most other Mega Man games, you're only allowed to have two buster shots on-screen at once, instead of three.


 * Also, a fully-charged buster shot does 4 units of damage instead of 3 in this game.


 * The Robot Masters act and move considerably faster and more aggressively than their NES counterparts.
 * The styling, but not the color palettes, of the Robot Masters and level tiles in this game is similar to that of Mega Man: The Wily Wars.


 * Most of the weaponry in this game is simplified to "(Robot Master name) Weapon" when you gain it. The Napalm Bomb and Rain Flush weapons are called "Bomb" and "Rain Weapon", respectively. The exception is the Star Crash, which is just called the "Crash Weapon."


 * A Robot Master's weakness does 4 units of damage.


 * Wave Man's theme was changed to Gravity Man's theme for this game.
 * Wave Man also has no weakness outside of the Mega Buster.


 * Skull Castle consists of Quick Man's stage and a hallway which leads to the final battle with Dr. Wily, as well as a small final Wily stage that was taken from Mega Man 5.


 * When Mega Man defeats Dr Wily, he does a final move, like he is getting a weapon, which is unnecessary.