Jet King Robo

Jet King Robo (ジェットキングロボ) is the boss of the second fortress stage from Mega Man & Bass. It is a fusion of King Tank, King Plane and King, fought almost immediately right after the latter. King uses this form after being defeated by Mega Man and Bass and being brainwashed by Dr. Wily for refusing to fight. It is gigantic and its only weak point is its head. Mega Man can use a platform to reach it, but Bass can either use a dashing double jump or angle his buster just right to strike it. His weakness is Wave Burner but is difficult to use since only Mega Man can hit him. He needs to jump from the platform when this is at its highest point and King comes very close to it.

Attacks

 * He releases a bomb barrage, similar to the King Tank's version. However, dodging it is a bit trickier, because the field has little space and Jet King Robo takes up most of it. Move around in the limited space to dodge. Mega Man has the advantage of using the platform used to reach the weak spot as a shield.


 * He opens up a compartment on his chest and charges up a laser wave blast similar to the one King Plane uses. It is impossible to dodge. The only way to avoid this attack is to fire a Remote Mine on the crystal and make it explode.


 * He releases a tiny dot of energy that flies around and tries to attack you (four if Mega Man is being played as). It remains even after you get hit, allowing it to hurt you multiple times. Use the Either Wave Burner or Lightning Bolt to destroy it before it can harm you.


 * He will also charge at the player like the King Tank. To dodge, Bass needs to double jump at the last second. Mega Man, however, has to climb on the platform. This is the best time for Mega Man to attack with the Wave Burner.

Damage Data
--Placeholder Damage Chart--
 * Lightning Bolt = 1
 * Ice Wall = N/A
 * Wave Burner = 5
 * Remote Mine = 0
 * Spread Drill = 0
 * Tengu Blade = 0:/NA
 * Magic Card = 0
 * Copy Vision = 0